Talk:Nightmare/@comment-5062083-20150823060837

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It has less health and dps than a lead operator, but takes 2.25* the space. What's something good about it besides the splash? Infiltrators have low dps, but make up for it with their low storage cost, their splash, and their invisibility. What does this have besides splash and 500 range? Preservers, heavy operators, and infiltrators all have 500 range, so that's standard. I noticed that it also seems to recover quickly from charged ordnance shock, but the special forces infantry are completely immune to shock. I thought infiltrators were useless at first because of their low dps, but then I gave them charged ordnance and used their invisibility to shock the powerful, long-range turrets. The Nightmare has no invisibility. If someone could tell me what makes this good, I would appreciate it.