Template:Active Targeting
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110 | ACTIVE TARGETING : Increased Damage To All Ground Units ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 15,000 | 0 | 500 | SEE BELOW | |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 7 | 22,500 | 0 | 500 | SEE BELOW |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 8 | 30,000 | 0 | 500 | SEE BELOW |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 9 | 37,500 | 0 | 500 | SEE BELOW |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 500 | SEE BELOW | ||
ACTIVE TARGETING : Level Description | |||||||||
1 | + 10% Damage to Infantry • + 10% Damage to Vehicles | ||||||||
2 | + 20% Damage to Infantry • + 20% Damage to Vehicles | ||||||||
3 | + 30% Damage to Infantry • + 30% Damage to Vehicles | ||||||||
4 | + 40% Damage to Infantry • + 40% Damage to Vehicles | ||||||||
5 | + 50% Damage to Infantry • + 50% Damage to Vehicles | ||||||||
6 | + 60% Damage to Infantry • + 60% Damage to Vehicles | ||||||||