Template:Full Schematic Slot - Class - Punisher

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E ) ▼     CLASS SLOT  -  ORDERS     ▼ ( C )
420 CAUTION ORDER ( Limited Tech ) : Increased Damage Done & Decrease Damage Taken ( CONDITIONAL ) ( Edit )
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RESTRICTED AVAILABILITY : See History of Availability For More Information
CautionOrder-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
CAUTION ORDER : Level Description
1 + 2% Damage to All    - 2% Damage Taken from All ( Condition - While Heath Above 50% )
- 2% Damage to All    + 2% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 1%
2 + 4% Damage to All    - 4% Damage Taken from All ( Condition - While Heath Above 50% )
- 4% Damage to All    + 4% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 2%
3 + 6% Damage to All    - 6% Damage Taken from All ( Condition - While Heath Above 50% )
- 6% Damage to All    + 6% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 3%
4 + 8% Damage to All    - 8% Damage Taken from All ( Condition - While Heath Above 50% )
- 8% Damage to All    + 8% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 4%
5 + 10% Damage to All    - 10% Damage Taken from All ( Condition - While Heath Above 50% )
- 10% Damage to All    + 10% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 5%
6 + 15% Damage to All    - 15% Damage Taken from All ( Condition - While Heath Above 50% )
- 15% Damage to All    + 15% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 6%
459 GO COMMANDO ( Limited Tech ) : Increase Movement Speed ( Edit )
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Techicon - Go Commando.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 6% Movement Speed
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 7% Movement Speed
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 8% Movement Speed
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 9% Movement Speed
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 10% Movement Speed
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 12% Movement Speed
513 STORM THE FRONT ( Limited Tech ) : Conditionally Increases Unit's Damage ( Edit )
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Techicon-Storm the Front.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
STORM THE FRONT : Level Description
1 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
2 Increases Equipped Unit's Damage by 10% - 35% ( Increases the Nearer the Unit is to the Target )
3 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
4 Increases Equipped Unit's Damage by 10% - 45% ( Increases the Nearer the Unit is to the Target )
5 Increases Equipped Unit's Damage by 10% - 50% ( Increases the Nearer the Unit is to the Target )
6 Increases Equipped Unit's Damage by 10% - 60% ( Increases the Nearer the Unit is to the Target )
E ) ▼     CLASS SLOT  -  LOADOUT     ▼ C )
422 M205 LAUNCHER ( Limited Tech ) : Adds Under Barrel Grenade Launcher / Slows Fire Rate ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
M205Launcher-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 5s 500,000 100,000 500 SEE BELOW
3 5s 500,000 100,000 500 SEE BELOW
4 5s 500,000 100,000 500 SEE BELOW
5 5s 500,000 100,000 500 SEE BELOW
6 5s 500,000 100,000 500 SEE BELOW
M205 LAUNCHER : Level Description
1 Adds Mortar Weapon    - 50% Fire Rate    - 50% Reload Time    Increases Unit's Storage Cost by 1%
2 Adds Mortar Weapon    - 45% Fire Rate    - 45% Reload Time    Increases Unit's Storage Cost by 2%
3 Adds Mortar Weapon    - 40% Fire Rate    - 40% Reload Time    Increases Unit's Storage Cost by 3%
4 Adds Mortar Weapon    - 35% Fire Rate    - 35% Reload Time    Increases Unit's Storage Cost by 4%
5 Adds Mortar Weapon    - 30% Fire Rate    - 30% Reload Time    Increases Unit's Storage Cost by 5%
6 Adds Mortar Weapon    - 25% Fire Rate    - 25% Reload Time    Increases Unit's Storage Cost by 6%
431 HEAVY ORDNANCE ( Limited Tech ) : Increase Damage / Reduces Movement Speed ( Edit )
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HeavyOrdnance-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
HEAVY ORDNANCE : Level Description
1 Equipped Unit's Damage is Increased by 19%    Equipped Unit's Movement Speed is Reduced by 15%
2 Equipped Unit's Damage is Increased by 21%    Equipped Unit's Movement Speed is Reduced by 15%
3 Equipped Unit's Damage is Increased by 23%    Equipped Unit's Movement Speed is Reduced by 15%
4 Equipped Unit's Damage is Increased by 25%    Equipped Unit's Movement Speed is Reduced by 15%
5 Equipped Unit's Damage is Increased by 27%    Equipped Unit's Movement Speed is Reduced by 15%
6 Equipped Unit's Damage is Increased by 30%    Equipped Unit's Movement Speed is Reduced by 15%
434 ( U ) CHARGED ORDNANCE ( Uncommon Limited Tech ) : Attacks Shock Vehicles & Buildings. Reduces Dam ( Edit )
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Shock-ICON.png  Status Effect Weapon : Shock  Shock-ICON.png
ChargedOrdnance-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) CHARGED ORDNANCE : Level Description
1 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.60 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
2 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.65 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
3 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.70 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
4 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.75 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
5 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.80 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
6 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.85 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
478 EXPLOSIVE ORDNANCE ( Limited Tech ) : Adds to Splash Radius / Reduces Range ( Edit )
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Techicon-Explosive Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
EXPLOSIVE ORDNANCE : Level Description
1 Equipped Units Splash Radius is Increased by 9    Range is Reduced by 5%
2 Equipped Units Splash Radius is Increased by 11    Range is Reduced by 5%
3 Equipped Units Splash Radius is Increased by 13    Range is Reduced by 5%
4 Equipped Units Splash Radius is Increased by 15    Range is Reduced by 5%
5 Equipped Units Splash Radius is Increased by 17    Range is Reduced by 5%
6 Equipped Units Splash Radius is Increased by 20    Range is Reduced by 5%
487 SHRAPNEL ORDNANCE ( Limited Tech ) : Increase Damage to Infantry ( Edit )
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Techicon-Shrapnel Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
SHRAPNEL ORDNANCE : Level Description
1 Equipped Units Damage to Infantry Increased by 24%  •  Damage to Vehicles & Buildings Reduced by 25%
2 Equipped Units Damage to Infantry Increased by 27%  •  Damage to Vehicles & Buildings Reduced by 25%
3 Equipped Units Damage to Infantry Increased by 30%  •  Damage to Vehicles & Buildings Reduced by 25%
4 Equipped Units Damage to Infantry Increased by 33%  •  Damage to Vehicles & Buildings Reduced by 25%
5 Equipped Units Damage to Infantry Increased by 36%  •  Damage to Vehicles & Buildings Reduced by 25%
6 Equipped Units Damage to Infantry Increased by 40%  •  Damage to Vehicles & Buildings Reduced by 25%
495 IMPACT ORDNANCE ( Limited Tech ) : Increase Damage to All ( Edit )
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Techicon-Impact Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Increased Damage by 6%
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 Increased Damage by 7%
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 Increased Damage by 8%
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 Increased Damage by 9%
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 Increased Damage by 10%
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 Increased Damage by 12%
E ) ▼     CLASS SLOT  -  DEFENSE     ▼ C )
421 ADAPTIVE CAMOUFLAGE ( Limited Tech ) : Caps Amount of Damage Unit Can Take From Single Shot ( Edit )
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AdaptiveCamouflage-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
ADAPTIVE CAMOUFLAGE : Level Description
1 Unit will NOT take Damage greater than 95% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 1%
2 Unit will NOT take Damage greater than 90% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 2%
3 Unit will NOT take Damage greater than 80% of Total Health  •  - 15% Movement Speed
Increases Unit's Storage Cost by 3%
4 Unit will NOT take Damage greater than 70% of Total Health  •  - 10% Movement Speed
Increases Unit's Storage Cost by 4%
5 Unit will NOT take Damage greater than 60% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 5%
6 Unit will NOT take Damage greater than 50% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 6%