Template:Optimized Cycles
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0000 | OPTIMIZED CYCLES ( Epic Tech ) : Increases amount of damage charged per second ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 1,500,000 | 300,000 | 500 | SEE BELOW |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
Optimized Cycles : Level Description | |||||||||
1 | Charge increases by + 2% Damage per second | ||||||||
2 | Charge increases by + 4% Damage per second | ||||||||
3 | Charge increases by + 6% Damage per second | ||||||||
4 | Charge increases by + 8% Damage per second | ||||||||
5 | Charge increases by + 10% Damage per second | ||||||||
6 | Charge increases by + 15% Damage per second | ||||||||
Categories:
- Schematic Component
- Epic Tech Component