Template:Schematic Slot Supplement - Class - Orders
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( E ) ( E ) | ▼ CLASS SLOT - ORDERS ▼ | ( C ) ( C ) |
420 | CAUTION ORDER ( Limited Tech ) : Increased Damage Done & Decrease Damage Taken ( CONDITIONAL ) ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 1 | 500,000 | 100,000 | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 3,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
3 | 24,000,000 | 24,000,000 | 6,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
4 | 28,000,000 | 28,000,000 | 9,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
5 | 32,000,000 | 32,000,000 | 12,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
6 | 36,000,000 | 36,000,000 | 16,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
CAUTION ORDER : Level Description | |||||||||
1 | + 2% Damage to All • - 2% Damage Taken from All ( Condition - While Heath Above 50% ) - 2% Damage to All • + 2% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 1% | ||||||||
2 | + 4% Damage to All • - 4% Damage Taken from All ( Condition - While Heath Above 50% ) - 4% Damage to All • + 4% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 2% | ||||||||
3 | + 6% Damage to All • - 6% Damage Taken from All ( Condition - While Heath Above 50% ) - 6% Damage to All • + 6% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 3% | ||||||||
4 | + 8% Damage to All • - 8% Damage Taken from All ( Condition - While Heath Above 50% ) - 8% Damage to All • + 8% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 4% | ||||||||
5 | + 10% Damage to All • - 10% Damage Taken from All ( Condition - While Heath Above 50% ) - 10% Damage to All • + 10% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 5% | ||||||||
6 | + 15% Damage to All • - 15% Damage Taken from All ( Condition - While Heath Above 50% ) - 15% Damage to All • + 15% Damage Taken from All ( Condition - While Heath Below 50% ) Increases Unit's Storage Cost by 6% | ||||||||
459 | GO COMMANDO ( Limited Tech ) : Increase Movement Speed ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500,000 | 100,000 | 500 | + 6% Movement Speed | |
2 | 20,000,000 | 20,000,000 | 3,000,000 | 5s | 500,000 | 100,000 | 500 | + 7% Movement Speed | |
3 | 24,000,000 | 24,000,000 | 6,000,000 | 5s | 500,000 | 100,000 | 500 | + 8% Movement Speed | |
4 | 28,000,000 | 28,000,000 | 9,000,000 | 5s | 500,000 | 100,000 | 500 | + 9% Movement Speed | |
5 | 32,000,000 | 32,000,000 | 12,000,000 | 5s | 500,000 | 100,000 | 500 | + 10% Movement Speed | |
6 | 36,000,000 | 36,000,000 | 15,000,000 | 5s | 500,000 | 100,000 | 500 | + 12% Movement Speed | |
458 | TAKE AIM ( Limited Tech ) : Increases Damage / Reduces Reload Speed ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / OIl | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500,000 | 100,000 | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 3,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
3 | 24,000,000 | 24,000,000 | 6,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
4 | 28,000,000 | 28,000,000 | 9,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
5 | 32,000,000 | 32,000,000 | 12,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
6 | 36,000,000 | 36,000,000 | 20,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
TAKE AIM : Level Description | |||||||||
1 | Equipped Unit's Damage is Increased by 13 • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
2 | Equipped Unit's Damage is Increased by 15% • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
3 | Equipped Unit's Damage is Increased by 17% • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
4 | Equipped Unit's Damage is Increased by 19% • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
5 | Equipped Unit's Damage is Increased by 21% • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
6 | Equipped Unit's Damage is Increased by 24% • Equipped Unit's Reload Speed is Reduced by 20% | ||||||||
513 | STORM THE FRONT ( Limited Tech ) : Conditionally Increases Unit's Damage ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500,000 | 100,000 | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 4,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
3 | 24,000,000 | 24,000,000 | 8,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
4 | 28,000,000 | 28,000,000 | 12,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
5 | 32,000,000 | 32,000,000 | 16,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
6 | 36,000,000 | 36,000,000 | 20,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
STORM THE FRONT : Level Description | |||||||||
1 | Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target ) | ||||||||
2 | Increases Equipped Unit's Damage by 10% - 35% ( Increases the Nearer the Unit is to the Target ) | ||||||||
3 | Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target ) | ||||||||
4 | Increases Equipped Unit's Damage by 10% - 45% ( Increases the Nearer the Unit is to the Target ) | ||||||||
5 | Increases Equipped Unit's Damage by 10% - 50% ( Increases the Nearer the Unit is to the Target ) | ||||||||
6 | Increases Equipped Unit's Damage by 10% - 60% ( Increases the Nearer the Unit is to the Target ) | ||||||||