Concussion
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T • C |
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Concussion
- All Affected Targets are unable to Move or Fire Weapons for the duration of the Effect.
- No direct Damage to the Target is caused by this Effect itself.
- Targets must be Directly Hit or Splashed to be affected, no Area of Effect ( AoE ) is created.
- Size = The Duration the Target will suffer the Effect.
- Additional Hits to a already affected Target will reset the Effect's Duration Countdown.
- May also be referred to as STUN.
Most info for each Status Effect can be found on the Status Effects page.
STATUS EFFECTS ( C ) ( T ) |
Busted • Confusion • Concussion • Corrosion • Cryo • Marked • Napalm • Plague • Scramble • Shock • Smoked • Trapped • Turbulence • Turncoat |
Category:
- Status Effect