Template:Delayed IED
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1480 | DELAYED IED ( Epic Tech ) : Grants Unit Splash Radius & changes Damage Type to Area Damage ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
File:Techicon-DelayedIED.png | Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 1,500,000 | 300,000 | 500 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
DELAYED IED : Level Description | |||||||||
1 | Grants + 50 Splash Radius • Changes Damage Type to Area Damage | ||||||||
2 | + 60 Splash Radius • Changes Damage Type to Area Damage | ||||||||
3 | + 70 Splash Radius • Changes Damage Type to Area Damage | ||||||||
4 | + 80 Splash Radius • Changes Damage Type to Area Damage | ||||||||
5 | + 90 Splash Radius • Changes Damage Type to Area Damage | ||||||||
6 | + 100 Splash Radius • Changes Damage Type to Area Damage | ||||||||
Categories:
- Schematic Component
- Epic Tech Component