Area Damage
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Area Damage | Burst Damage | Fire Damage | Plasma Damage | Sustain Damage |
General Information
Area Damage is one of the five Main Damage Types produced by all non-Legacy units. The four other main damage types being : Burst Damage, Fire Damage, Plasma Damage and Sustain Damage.
Damage Characteristics
- Area Damage is very effective against Infantry ( ).
- Area Damage weapons usually fire projectiles at a slow rate.
- Each individual projectiles causing gigantic explosions.
- Area Damage is produced by Multi Target, Splash producing weapons.
- Area Damage is produced typically by Indirect Fire weapons.
- Indirect Fire travels in an Arc and does NOT require a Line of Sight to target.
Units with Area Damage Weapons
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Area Damage received a new ICON design in the Game Update of Oct 04, 2016.
- Area Damage was introduced in the Game Update of ??? ??, 2016.
- No Further Updates
Additional Facts
Trivia
- Area Damage switched its general Icon design with Burst Damage's original Icon. ( Ref )
Quotes
“ | Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. | ” |
— In-Game Description [src] |
Related Pages
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External Links
- Kixeye Forum ( 00/00/00 ) - Thread Name - ( Official ) - Relative Information
Gallery
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