Template:Elite Riflemen Crew
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184 | ELITE RIFLEMEN CREW : Reduce Damage Taken, Crew Survives Tank Destruction ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | SEE BELOW | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | SEE BELOW | ||
3 | 2,340,000 | 2,340,000 | 0 | 1h 44m | 0 | 500 | SEE BELOW | ||
4 | 2,295,000 | 2,295,000 | 0 | 3h 28m | 0 | 500 | SEE BELOW | ||
5 | 3,510,000 | 3,510,000 | 0 | 6h 56m | 10 | 0 | 500 | SEE BELOW | |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
ELITE RIFLEMEN CREW : Level Description | |||||||||
1 | Spawn 2 Elite Rifleman on Death • - 2% Damage Taken From All | ||||||||
2 | Spawn 2 Elite Rifleman on Death • - 4% Damage Taken From All | ||||||||
3 | Spawn 2 Elite Rifleman on Death • - 6% Damage Taken From All | ||||||||
4 | Spawn 2 Elite Rifleman on Death • - 8% Damage Taken From All | ||||||||
5 | Spawn 2 Elite Rifleman on Death • - 10% Damage Taken From All | ||||||||
6 | Spawn 2 Elite Rifleman on Death • - 12% Damage Taken From All | ||||||||