Elite Rifleman
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Rifleman | Elite Rifleman |
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CLASS | UPGRADE METHOD | PRODUCTION METHOD | |||
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Infantry | Academy | Barracks | |||
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
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NO | 10 | BEST | POOR | POOR | POOR | 1.0 |
UNLOCK REQUIREMENTS |
Rifleman |
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( T ) • ( C ) | ELITE ENHANCEMENTS | |
Inflicts More Damage & Has A Greater Resistance To Bullets & Explosives. | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) |
Range vs Air | |||
Metal | Oil | Thorium | Metal | Oil | ||||||||
1 | N / A | N / A | N / A | N / A | 1 | 100 | 200 | 1.0 | 360 | 200 | 182 | 240 |
2 | 3,000 | 2,700 | 0 | 3m | 1 | 150 | 300 | 1.0 | 395 | 220 | 264 | |
3 | 13,600 | 12,200 | 0 | 4m | 2 | 288 | 576 | 1.0 | 430 | 230 | 276 | |
4 | 21,760 | 19,600 | 0 | 5m | 2 | 345 | 692 | 1.0 | 465 | 240 | 276 | 288 |
5 | 34,820 | 31,300 | 0 | 5m | 3 | 414 | 830 | 1.0 | 500 | 250 | 305 | 300 |
6 | 55,710 | 50,100 | 0 | 10m | 3 | 498 | 996 | 1.0 | 535 | 260 | 335 | 312 |
7 | 89,140 | 80,200 | 0 | 10m | 4 | 598 | 1,194 | 1.0 | 570 | 270 | 364 | 324 |
8 | 142,620 | 128,400 | 0 | 30m | 4 | 715 | 1,434 | 1.0 | 605 | 280 | 393 | 336 |
9 | 228,190 | 205,400 | 0 | 1h | 7 | 1,500 | 3,000 | 1.0 | 650 | 290 | 436 | 348 |
10 | 365,100 | 328,600 | 50,000 | 5s | 8 | 3,000 | 5,000 | 1.5 | 800 | 315 | 509 | 378 |
11 | 584,160 | 525,700 | 150,000 | 5s | 8 | 3,000 | 5,000 | 1.5 | 880 | 315 | 560 | 378 |
12 | 934,660 | 841,200 | 600,000 | 5s | 9 | 3,000 | 5,000 | 1.5 | 960 | 315 | 611 | 378 |
13 | 1,495,460 | 1,345,900 | 900,000 | 5s | 9 | 3,000 | 5,000 | 1.5 | 1,040 | 315 | 662 | 378 |
14 | 2,392,740 | 2,153,500 | 900,000 | 5s | 10 | 3,000 | 5,000 | 1.5 | 1,120 | 315 | 713 | 378 |
15 | 3,828,380 | 3,445,500 | 900,000 | 5s | 10 | 3,000 | 5,000 | 1.5 | 1,200 | 315 | 764 | 378 |
16 | 6,125,410 | 5,512,900 | 1,200,000 | 12h | 10 | 3,000 | 5,000 | 1.5 | 1,280 | 315 | 815 | 378 |
Total | 15,422,970 | 13,880,600 | 4,700,000 | 14h 07m | ||||||||
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value. |
Thorium Technology Advantage | Level : 10 | Elite Riflemen Gain An Increased in Movement Speed |
Bunker Ranges for Rifleman
Bunker Range per Rifleman Level | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUNKER ( +40% ) | 240 | 308 | 322 | 336 | 350 | 364 | 378 | 392 | 406 | 441 |
WATCHTOWER ( +50% ) | 300 | 330 | 345 | 360 | 375 | 390 | 405 | 420 | 435 | 473 |
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold |
Build Times & Repair Information
Level 10 Barracks Build & Repair Times Per Elite Rifleman Level ( T ) | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUILD | 0m 0s | 1m 25s | ||||||||
REPAIR | 16s | |||||||||
Level 10 Barracks Repair Costs Per Elite Rifleman Level | ||||||||||
METAL | 900 | |||||||||
OIL | 1,500 | |||||||||
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10. |
Related Special Ops
RELATED SPECIAL OPs ( T ) | ||||||
NAME | ICON | CLASS | LEVEL | DESCRIPTION | BENEFIT LENGTH |
EXTEND COST ![]() |
Grunt | ![]() |
Attack | Common | 10 max level Elite Riflemen and Elite Mortar Teams join your attack after you deploy ground units. | 1h | 50,000 |
More Information and a the Full List of Ops available here: Special Ops |
History of Availability
Elite Rifleman Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
Introduction | ![]() |
2,500 xp | Operation: Crossfire |
Prize Hold | ![]() |
Unavailable | Operation: Front Line |
Return to Event Shop | ![]() |
2,500 xp | Operation: Archangel |
eXp Sale / REMOVED | ![]() |
2,000 xp | Operation: Dragon's Oath |
Return to Event Shop / Price Increase | ![]() |
3,419 xp | Operation: Scorched Earth |
REMOVED ( Prior to Start ) | ![]() |
Unavailable | Revelation |
Offered in Event Shop Continuously Except Where Otherwise Stated // eXP = Event Experience Points / WCP = Wave Checkpoint Prize |
![]() ![]() | ||||
AVAILABILITY STATUS | PRIZE TIER | CYCLE NUMBER | CYCLE DATES | |
1st Appearance | ![]() |
Tier 1 | Cycle # 1 | June 27, 2014 Thru July 24, 2014 |
2nd Appearance | ![]() |
Tier 1 | Cycle # 2 | Aug 01, 2014 Thru Aug 21, 2014 |
3rd Appearance | ![]() |
Tier 1 | Cycle # 3 | Aug 29, 2014 Thru Sept 25, 2014 |
4th Appearance | ![]() |
Tier 1 | Cycle # 5 | Oct 31, 2014 Thru Nov 18, 2014 |
5th Appearance | ![]() |
Tier 1 | Cycle # 7 | Dec 26, 2014 Thru Jan 23, 2015 |
Only Offered As Shadow Ops Prize For Dates Listed |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Elite Rifleman received a Special Op in the Game Update of Jan 28, 2015 .
- The Elite Rifleman's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.
- The Elite Rifleman received the ability to be upgraded to Level 16 in the Game Update of Aug 06, 2014.
- The Elite Rifleman received the ability to be upgraded to Level 15 in the Game Update of Apr 02, 2014.
- The Elite Rifleman received the ability to be upgraded to Level 14 in the Game Update of Jan 08, 2014.
- The Elite Rifleman received the ability to be upgraded to Level 13 in the Game Update of Oct 30, 2013.
- The Elite Rifleman received the ability to be upgraded to Level 12 in the Game Update of Aug 14, 2013.
- The Elite Rifleman received the ability to be upgraded to Level 11 in the Game Update of May 30, 2013.
- The Elite Rifleman was introduced the the Event Shop during Operation: Crossfire.
Additional Facts
- 4 Level 10 Elite Rifleman may be Produced instantly with a Level 10 Barracks.
- 18 Level 10 Elite Rifleman may be Repaired instantly with a Level 10 Barracks.
- The Elite Riflemen travels the width of the World Map ( 500 Hex's ) in approximately 8m 20s giving it a Calculated Map Speed of 1.0 hps ( Hex Per Second ).
- The exceptional combination of low cost of production, low cost and time of repairing, and the numerous number of these soldiers that can be placed in a single platoon allows the player to Zerg Rush an enemy base or platoon. However, because of the frame-rate drop caused by such a rush, this tactic is looked down upon by other players unless their PC is strong enough to handle it.
- The Elite Rifleman is recommended for Low Level Players due to the following:
- Their low Event Shop unlocking cost of 2,500 xp.
- Extremely high Damage to Space Ratio.
- Low Space Requirements
- Inexpensive Upgrade, Training and Repair Costs.
- Ability to Heal a relatively large amount (13 units in Lv10+) instantly.
- The Elite Rifleman's in-game chat code is "ERM".
Quotes
Click Expand to View Additional Quotes
“ | Armed with M4A1 Assault Rifles and new armor, Elite Riflemen are capable of doing massive damage while also being able to withstand stronger enemy hits. | ” |
— In-Game Description |
“ | Armed with the new HK416 and reinforced armor, Elite Riflemen are more effective than ever more. | ” |
— Level 10 Description |
Related Pages
External Links
- Kixeye Forum ( 04/02/14 ) - Veteran Units Upgrade ( Official ) - Veteran Level 5 released.
- Kixeye Forum ( 08/06/14 ) - Seek & Destroy ( Official ) - Veteran Level 6 released.
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