Template:Take Cover

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427 TAKE COVER ( Limited Tech ) : Equipped Unit Takes Reduced Damage But Moves Slower After ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
TakeCover-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
TAKE COVER : Level Description
1 Fireteam Takes 25% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 1%
2 Fireteam Takes 30% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 2%
3 Fireteam Takes 35% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 3%
4 Fireteam Takes 40% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 4%
5 Fireteam Takes 45% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 5%
6 Fireteam Takes 50% Less Splash Damage    Fireteam is Slowed By 50% For 5 Seconds After Taking Splash Damage
•  Increases Unit's Storage Cost by 6%