Zombie Missile
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( T ) • ( C ) | STATUS EFFECT WEAPON : PLAGUE | |
Infected Buildings Spawn Enemy Zombie Last Stand Defenders Upon Destruction | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center |
Production Cost | Prod Time |
Health | Blast Radius | Damage | |||
Metal | Oil | Metal | Oil | Thorium | |||||||
1 | N / A | N / A | N / A | 5 | 10,000,000 | 10,000,000 | 0 | 12h | Untargetable | 40 | 8,000 |
2 | 30,000,000 | 30,000,000 | 1d | 15,000,000 | 15,000,000 | 0 | 12h | Untargetable | 40 | 8,250 | |
3 | 40,000,000 | 40,000,000 | 3d | 20,000,000 | 20,000,000 | 0 | 12h | Untargetable | 40 | 8,500 | |
4 | 50,000,000 | 50,000,000 | 5d | 25,000,000 | 25,000,000 | 0 | 12h | Untargetable | 40 | 8,750 | |
5 | 60,000,000 | 60,000,000 | 7d | 30,000,000 | 30,000,000 | 0 | 12h | Untargetable | 40 | 9,000 | |
TOTAL | 180,000,000 | 180,000,000 | 16d |
Launch Stat Progression
Level | Launch # | Travel Time | Zombies Spawned | Cooldown Time |
1 | 1 | 5s | 2 Fresh Crawler | 5s |
2 | 1 | 5s | 4 Fresh Crawler | 5s |
3 | 1 | 5s | 4 Fresh Crawler, 3 Fresh | 5s |
4 | 1 | 5s | 4 Fresh Crawler, 6 Fresh | 5s |
5 | 1 | 5s | 4 Fresh Crawler, 8 Fresh | 5s |
Appearance Progression
ZOMBIE MISSILE APPEARANCE PROGRESSION per LEVEL | ||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 |
File:ZombieMissile-Lv1.png | File:ZombieMissile-Lv3.png | File:ZombieMissile-Lv4.png | ||
History of Availability
Zombie Missile Event Shop History | ||||
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION • REMOVED | 500,000 xp | Operation: Resurrection | Oct 19, 2017 | |
ADDED • REMOVED | 500,000 xp | Nightmare: Resurrection | Oct 28, 2017 | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Zombie Missile was introduced via the Event Shop during Operation: Resurrection ( Oct 19, 2017 ).
- No Additional Updates
Additional Facts
- The Zombie Missile is a Stealth Missile making it Untargetable and Unable to be shot down by Base Defenses.
- The Zombie Missile applies the Plague ( ) Status Effect to all everything it hits.
- All effected buildings and units will spawn allied zombies if they have been destroyed.
- Zombies are also spawned from the missile, the higher level missile the more zombies.
- Zombies spawned from each missile can be controlled.
- The Zombie Missile CANNOT damage Airborne Platforms.
Trivia
Quotes
Click Expand to View Additional Quotes
“ | The Zombie Missile tunnels under the ground and delivers multiple zombies to the target area using overhead satellite targeting. Upgrade to increase number of zombies spawned. | ” |
— In-Game Description |
Related Pages
External Links
- Kixeye Forum ( 10/18/17 ) - Operation: Resurrection Briefing - ( Official ) - Introduction Event Briefing
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
For more videos on this topic see : Zombie Missile Additional Video
MISSILES ( C ) • ( T ) |
Atlas • Burner • Corrosion • Deadeye • Griffin • Peacekeeper • Shock • Skybolt • Tomahawk |
Bullseye • EMP • Maverick • True Sight • Zombie Missile |
DEFENSIVE ROCKETS |
Achilles • Achilles GS • Earthshatter • Icarus • Patriot |
MISSILE / ROCKET RELATED PAGES |
Defense Lab • Missile Silo • Rocket Silo |
Categories:
- Missile
- Status Effect Weapon
- Status Effect - Plague
- Stealth Missile
- A to Z