Missile Silo
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MISSILE SILO | ||||
BUILDING DESCRIPTION | Produces and houses all of the Missiles in the Player's arsenal. | |||
EFFECTS OF UPGRADE | Upgrading the Missile Silo increases teh Missile Storage Capacity. | |||
REQUIREMENTS | Level 3 Command Center • Level 1 Defense Lab | |||
<< Prev | ( C ) | Defense Building | ( T ) | Next >> |
Upgrade Progression
Level | Upgrade Cost | Upgrade Time |
Command Center |
Power Usage |
Missile Capacity | |
Metal | Oil | |||||
1 | 3,000 | 3,000 | 5m | 3 | 40 | 100 |
2 | 44,000 | 17,600 | 1h | 3 | 50 | 200 |
3 | 96,800 | 38,720 | 4h | 3 | 60 | 300 |
4 | 212,960 | 85,184 | 12h | 3 | 70 | 400 |
5 | 468,512 | 187,405 | 1d | 3 | 80 | 500 |
6 | 1,030,726 | 412,291 | 1d | 4 | 90 | 600 |
7 | 2,267,598 | 907,039 | 1d | 4 | 100 | 700 |
8 | 4,988,716 | 1,995,486 | 1d | 4 | 110 | 800 |
9 | 10,976,175 | 4,390,070 | 1d | 6 | 120 | 900 |
10 | 19,145,384 | 9,658,154 | 1d | 6 | 130 | 1,000 |
11 | 20,000,000 | 9,700,000 | 1d | 8 | 104 | 1,100 |
12 | 100,000,000 | 100,000,000 | 2d | 9 | 78 | 1,200 |
13 | 150,000,000 | 150,000,000 | 3d | 13 | 1,300 | |
14 | 200,000,000 | 200,000,000 | 4d | 13 | 1,400 | |
15 | 300,000,000 | 300,000,000 | 5d | 13 | 1,500 | |
Total | 809,233,871 | 798,933,871 | 21d 17h 5m |
Upgrade Experience ( XP )
Experience Points Awarded per Upgrade Level ( T ) | |||||||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 |
1,808 | 6,790 | 20,027 | 45,316 | 102,157 | 500,471 | 501,069 | 1,041,085 | 2,325,443 | 3,245,294 |
Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Total Experience Points = 20,029,223 xp | ||||
6,018,963 | 6,220,800 | ||||||||
For More information on this see Experience Points. |
Appearance Progression / States of Repair
Appearance Progression / States of Repair | ||
LEVELS 1 - 4 | ||
UNDAMAGED ( 100% ) | DAMAGED ( 49% - 1% ) | DESTROYED ( 0% ) |
LEVELS 5 - 9 | ||
LEVEL 10 | ||
LEVEL 11 - 14 | ||
LEVEL 15 | ||
File:MissileSilo15.damaged.png | File:MissileSilo15.destroyed.png | |
Total Repair Time : 30 sec | ||
Available Missile Types
STANDARD MISSILES | |||
NAME | ICON | DESCRIPTION | STATUS EFFECT |
Atlas | This extremely resilient missile deals very little damage, but is excellent at drawing fire away from airborne units to create a safe approach. | None | |
Burner Missile | After an initial lethal burst, the Burner missile leaves its fiery mark to incinerate any intruders that dare cross its path. | Napalm | |
Corrosion | The Corrosion Missile melts afflicted enemy targets, and applies the Corrosion Status Effect. Corrosion causes enemy targets to take more damage. | Corrosion | |
Deadeye | The Deadeye Missile hones in to deal massive damage to a small area. | None | |
Griffin | The Hellfire-class Griffin delivers a collective blast from multiple warheads across a large target area. | None | |
Peacekeeper | The atomic force of the Peacekeeper missile lowers chances of survival close to zero. | None | |
Shock | The Shock Missile stuns enemy Turrets and Vehicles on impact. | Shock | |
Skybolt | The sonic blast of the Skybolt missile renders all Infantry and Bunkers incapacitated for 12 seconds. | Concussion | |
Tomahawk | The armor piercing Tomahawk inflicts crippling damage on enemy ground vehicles and troops within a target radius. | None | |
STEALTH MISSILES ( NON-TARGETABLE ) | |||
NAME | ICON | DESCRIPTION | STATUS EFFECT |
Bullseye | An evolution of the Deadeye, the Bullseye is a high-velocity, small AoE missile equipped with advanced thruster technology to ensure it always hits its mark. | None | |
EMP | The EMP Stealth Missile is a new untargetable missile that shocks all targets in a moderate area of effect. Use it to disable critical turrets or vehicles in a fight quickly! | Shock | |
Maverick | The untargetable Maverick missile system specializes in dealing moderate damage over a large surface area. Applies the ‘Busted’ status to structures it hits at all Levels. | Busted | |
True Sight | File:True Sight 5.png | Plants a beacon that detects nearby enemy stealth units. | None |
Zombie Missile | The Zombie Missile tunnels under ground and delivers multiple zombies to the target area using overhead satellite targeting. Upgrade to increase the number of zombies spawned. | Plague | |
Related Mission
STANDARD MISSION ( T ) | ||||||
MISSION | ICON | MISSION DESCRIPTION | COMPLETION AWARDS | IMAGES | ||
METAL | OIL | Pre | Post | |||
Build the Missile Silo | Build the Missile Silo. | 10,000 | 10,000 | X | X | |
Some Missions May Not Be Available Until The Completion Of Others. |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Missile Silo reduced Upgrade Times for Levels 6 to 12 in the Game Update of Mar 07, 2018.
- The Missile Silo gained the ability to be upgraded to Level 15 in the Game Update of Mar 07, 2018.
- The Missile Silo restructured its Upgrade Times for all levels in the Game Update of Dec 22, 2016.
- The Missile Silo received the ability to be upgraded to Level 12 in the Game Update of Mar 29, 2016.
- The Missile Silo received the ability to be upgraded to Level 11 in the Game Update of Feb 04, 2015.
- The Missile Silo's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.
- The Missile Silo had its Repair Time reduced to 30 seconds in the Game Update of Jul 26, 2013
- The Missile Silo had its art size and Footprint reduced in the Game Update of July 11, 2013.
- The Missile Silo was introduced in the Game Update of May 16, 2013 .
- No Further Updates.
Additional Facts
- Missiles must first be Unlocked in Defense Lab prior to being produced in the Missile Silo.
- In most cases the entry point of Missiles is dictated by the position of the Player's Base relative to the Base or Deposit being attack.
- However this is NOT true for Boss Bases, Mini Boss Base or any Fortress. In these cases the Missiles enter from the same direction as attacking Units spawn.
Trivia
- The Missile Silo should be a Military Building and not a Defense Building since Missiles are an Offensive Weapon.
- Building Pixel Sheet Code : 37
Quotes
Click Expand to View Additional Quotes
“ | The Missile Silo houses all of the missiles in your arsenal. Upgrading this building increases your missile storage capacity. | ” |
— In-Game Description [src] |
“ | MISSILE CRISIS - Enemies beware! Ballistic Missiles are now at your disposal, Commander. | ” |
— Level 1 Message [src] |
“ | MISSILE COMMAND - An entire arsenal of rocket fueled weaponry at your fingertips. | ” |
— Level 5 Message [src] |
“ | MISSILE CONTROL - You're armed to the teeth, Commander. | ” |
— Level 10 Message [src] |
“ | MISSION - Commander, I have discovered dangerous ballistic technology that will be of great use to you and the battlefield. It's time to build your Missile Silo. | ” |
— R.U.B.I. ( Pre-Mission Message: Build the Missile Silo ) [src] |
“ | MISSION - Well done, Commander. Your nuclear prowess is now a force to be reckoned with. | ” |
— R.U.B.I. ( Post-Mission Message: Build the Missile Silo ) [src] |
Related Pages
External Links
- Kixeye Forum : 7/11 - Maintenance Notes - ( Official ) - Footprint Reduced
- Kixeye Forum ( 12/22/16 ) - WrongThinker Thinks #09 - Building Upgrade Times: Revisited ( Official )
- Kixeye Forum ( 03/07/18 ) - Command Center 13 Briefing ( Official ) - Level 13 CC Introduction.
Gallery
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Buildings Menu
Defensive Buildings
Gallery - Historical
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Game Update : Mar 29, 2016
New LevelConcept Art
Artist : Mr-Donkeygoat
Video
( T ) • ( C ) | GENERAL | ( EDIT ) |
Command Center | ||
( C ) | RESOURCE | ( EDIT ) |
Metal Factory • Metal Storage • Oil Pump • Oil Storage • Power Plant • Thorium Mine • Thorium Vault | ||
GEN II | Deep Reactor • Fusion Tower • Metal Forge • Oil Derrick | |
( C ) | MILITARY | ( EDIT ) |
Academy • Aircraft Hangar • Airfield • Armory • Barracks • Helipad • Mercenary Camp • Radio Tower • Storage • Tech Center • War Factory • Weapons Lab • Workshop | ||
Missile Defense Bastion • Orbital Hammer • Tesla Tower | ||
( C ) | DEFENSE TURRETS | ( EDIT ) |
AA Ion • AA Plasma • Avalanche • Cryo Cannon • Fire Bomb Artillery • Flak Gun • Flame Cannon • Hellfire • Ion • Laser • Machine Gun • Microwave • Mortar • Napalm • Plasma • Rocket Barrage • Shock | ||
FACTION | Leadstorm ( ) • Sledge ( ) • Upholder ( ) | |
Absorption Turret • Bracing Turret • Fortification Turret • Fusion Turret • Telemetry Turret • Viral Turret | ||
Blitz • Flood • Shield Generator • Stealth Generator • Storm | ||
Heavy Flak • Hunter Missile Turret • Overwatch Launcher • Rail Launcher | ||
( C ) | TROPHIES | ( EDIT ) |
Cerberus Trophy • Cerberus 2 Trophy • Iron March Trophy • Iron Reign Trophy • Iron Lord Trophy • Undead Swarm Trophy • Dragon's Oath Trophy • Operation: Inferno War Trophy • Operation: Afterburn Trophy • Scorched Earth Trophy • Genesis War Trophy • Covenant War Trophy • Revelation War Trophy • Rapture Trophy • Nighthawk Down • Targe Practice • No Stone Unturned • Night's End War Trophy • Golden Spoils War Trophy • X-Missed Miracle • Aftermath War Trophy • Inferno Totem • Volatiles Container • Broken Dreams War Trophy • The Big Five O • Golden God • Drone Mobile • Titan's Fall • Death From Above • Death From Below • Nightmare From Below • Unholy Alliance • The Righteous • Brother's Wrath • The New Age • Roadkill • Smoke and Mirrors • The Greater Good • Into Chaos • Nightmare Into Chaos • True Believers Trophy • Blind Faith • The Divide • Resurrection • Nightmare Resurrection • Thorium Rush • Espionage • Thorium Heart • The Road To Hell • Dreams Of the Machine God • Sins of Our Fathers • Source Code • Deus Ex Machina • Rising Sun • Heatwave • Meltdown • Burning Dead • Nightmare Burning Dead • Wargames • Red Exodus • Metamorphosis • Red Revelation • Righteous Return • Great Awakening • Deliverance • Final Reckoning • Wargames 2 • Solitude (Corpus) • Solitude (Sentinels) • Solitude (Survivors) • Shattered Alliance (Corpus) • Shattered Alliance (Sentinels) • Shattered Alliance (Survivors) • Dead Fall • Nightmare Dead Fall | ||
Monument of War • Onslaught Trophy • Winter Onslaught Trophy • Burning Desire • Silver Skull Trophy • Gold Skull Trophy • Death's Monument • Monumental Death • Hound Roast • Thorium Inspector • Tribute To The Undead • Invasion Gold • Invasion Silver • Invasion Bronze | ||
Diamond Trophy • Gold Trophy • Top of the World | ||
Out For Blood • Blood From A Stone • Blood and Thorium • 2 Blood and 2 Thorium • Bare Knuckles • Bloody Knuckles • Bare Knuckles 4 • Bloody Knuckles 4 • Bowl of Thorium • Bowl of Blood • Proof of Valor • A Hero's Proof • 2 Bowls of Thorium • 2 Bowls of Blood • Chest of Thorium • Bloody Chest | ||
Hidden Egg • Welcome to Earth • Close Encounter | ||
RETIRED / UNRELEASED BUILDINGS |
Junkyard ( Retired ) • Repair Shop ( Unreleased ) • War Room ( Retired ) |