Fusion Tower
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Power Plant | Deep Reactor | Fusion Tower |
FUSION TOWER | ||||
BUILDING DESCRIPTION | Produces all the Power needed to operate Buildings & Defense Turrets found on a Base. | |||
EFFECTS OF UPGRADE | Upgrade the Power Plant to Increase the total Power output to provide for increasing Power needs of a Base. | |||
REQUIREMENTS | NONE | |||
<< Prev | ( C ) | Resource Building | ( T ) | Next >> |
( T ) • ( C ) | ADVANCED STRUCTURE | |
Advanced Structures are converted from certain Standard Structures and require Advanced Materials to Upgrade. | ||
Upgrade Progression
Level | Upgrade Cost | Upgrade Time |
Command Center |
Power Production | Buidling Armor |
Advanced Materials | |||||
1 | N / A | See Table | 80,000 | 21,000,000 | |
2 | 1,500 | 1d | 84,000 | 22,500,000 | |
3 | 2,300 | 1d | 88,000 | 24,000,000 | |
4 | 4,200 | 1d | 92,000 | 25,500,000 | |
5 | 7,125 | 1d | 96,000 | 27,000,000 | |
6 | 12,000 | 1d | 100,000 | 28,500,000 | |
7 | 18,000 | 1d | 104,000 | 30,000,000 | |
8 | 26,000 | 1d 12h | 108,000 | 31,500,000 | |
9 | 37,000 | 2d 12h | 112,000 | 33,000,000 | |
10 | 50,000 | 3d | 116,000 | 34,500,000 | |
Total | 158,125 | 13d | |||
Aqua indicates increase from previous level. Underline Indicates Max Value. |
Swap Times
Template:Fusion Tower Swap Time Table
States of Repair
NORMAL | DAMAGED | DESTROYED |
100% to 50% Health | 49% to 1% Health | 0% Health |
TOTAL REPAIR TIME : ? secs | ||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Fusion Tower was introduced in the Game Update of Oct 31, 766943.
- No Further Updates.
Additional Facts
- The Fusion Tower is on Overdrive ( ) by default.
- The Fusion Tower will explode upon it's destruction, dealing Damage to Friendly and Enemy Units alike.
- Produces a Splash Radius of 250.
- The Fusion Tower will explode upon it's destruction, dealing Damage to Friendly and Enemy Units alike.
- Advanced Structure Capacity :
- A Maximum of 2 Fusion Towers may be swapped out from existing Power Plants.
- Once converted to an Fusion Tower the Power Plant may NOT be swapped back to a regular structure.
- There is no Resource cost to convert a Power Plant to a Fusion Tower.
- The amount of Time it takes to convert a Power Plant to a Fusion Tower is based on the level of the Power Plant.
- The Higher the Level of Power Plant the Lower the amount of time it takes to convert. ( See Table Above )
Trivia
- The Fusion Tower has a Structure Footprint of 4 x 4 ( 16 ).
- Similar to the Power Plant's Structure Footprint.
- The Fusion Tower was released simultaneously with the Deep Reactor.
- The Fusion Tower is effectivly the GEN II version of the Power Plant.
- No Experience Points are awarded for "converting" a Power Plant to a Fusion Tower.
- Building Pixel Sheet Code : 306
Firsts & Records
- War Commander First :
- First Advanced Sturcture to be able to produce Power ( Tied with Deep Reactor ) - Fusion Tower
Quotes
“ | Fusion Tower: The Fusion Tower creates the most power from a single power plant. At level 1, it can create more power than a max level standard power plant on overdrive. All that power is difficult to contain though. Upon destruction it will always blow up and do damage to friendly and enemy units similar to how a power plant on Overdrive will. Luckily, it’s heavily armored. | ” |
— Game Update of Oct 31, 2019 [src] |
Related Pages
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External Links
- Kixeye Forum ( 10/31/19 ) - 9.44 RELEASE NOTES - ( Official ) - Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- FusionTower-PowerPlant-SwapRequirements.png
Swap Requirements
Power Plant - FusionTowerfM-Swap-Lv15-PowerPlant.png
Swap Screen Example
Lv 15 Power Plant to Fusion Tower - FusionTower-Lv2-Upgrade.png
Upgrade Screen Example
Lv 2 Upgrade - FusionTower-Footprint.png
Structure Footprint
4.0 x 4.0 - FusionTower-LargePic.png
Large Pic
Advanced Materials
Required for Fusion Tower Upgades
Categories:
- Buildings
- Advanced Structure
- Advance Materials Upgrade