Portal:Vehicles

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Vehicle units are produced in War Factory and can be upgraded in Tech Center. These units are stored in storage by default after production, can be moved to Armory and can be assigned to platoons.


Legend

Faction Logo Trait  
Survivors units benefit from Warlust and Loyalty. Survivors units benefit from Warlust and Loyalty.
Corpus units benefit from Adaptive Defenses and Loyalty. Corpus units benefit from Adaptive Defenses and Loyalty.
Sentinels units benefit from Devotion and Loyalty. Sentinels units benefit from Devotion and Loyalty.
Ryu Kai units take less damage from shells, bullets and missiles when defending. Ryu Kai units take less damage from shells, bullets and missiles when defending.
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units. Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Hell Hounds doesn't have any trait. Hell Hounds don't have any traits.
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units. Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Kane's Forces units take less damage from all damage types, except fire. Kane's Forces units take less damage from all damage types, except fire.
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units. Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction. True Believers infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Red Lokust units are immune to shock and resistant to burst. Red Lokust units are immune to shock and resistant to burst.
Verkraft doesn't have any trait. Verkraft don't have any traits.
Onyx units benefit from self repair protocol. Onyx units benefit from self repair protocol.
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I. Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
This unit does not benefit from any faction trait. Non-faction units don't benefit from any faction trait.
Icon Damage type Description  
Sustain - Fast rate of fire, but low damage per projectile. Sustain Fast rate of fire, but low damage per projectile.
Area - Big area of effect. Area Large area of effect.
Burst - Slow rate of fire, but high damage per projectile. Burst Slow rate of fire, but high damage per projectile.
Fire - More effective against certain enemy types. Fire Effective against certain enemy types.
Plasma - More damage over longer distances. Plasma More damage over longer distances.
Energy - ... Energy ...
This unit doesn't deal damage. None Indicates that the unit doesn't deal damage at all.
Icon Target  
Can target ground infantry, vehicles, and buildings. All ground units and buildings.
Can target ground infantry only. Ground infantry.
Can target airborne units and buildings. All air units and buildings.
Can target high-altitude units and buildings. All high altitude units and buildings.
Can target missiles. All targetable missiles.
Can't target at all. Can't target.
The yellow counterparts of the above icons indicate targeting abilities that are obtainable via customization.
The blue counterparts of the above icons indicate targeting abilities that are gained via unit talents.


Unique

Unit Faction Size Damage Type Targets
JerichoX-MainPic.png Jericho X
This unit does not benefit from any faction trait.
375
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Leviathan-MainPic.png Leviathan
Sentinels units benefit from Devotion and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Dreadnought-MainPic.png Dreadnought
Survivors units benefit from Warlust and Loyalty.
750
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Proteus-MainPic.png Proteus
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Cardinal-MainPic.png Cardinal
Sentinels units benefit from Devotion and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Outback-MainPic.png Outback
Survivors units benefit from Warlust and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.    Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Pegasus-MainPic.png Pegasus
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Sustain - Fast rate of fire, but low damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Destroyer-MainPic.png Destroyer
Survivors units benefit from Warlust and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Executioner-MainPic.png Executioner
Sentinels units benefit from Devotion and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
RumblerDrone-MainPic.png Rumbler Drone
Corpus units benefit from Adaptive Defenses and Loyalty.
37
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
HIVE-MainPic.png H.I.V.E.
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Screamer-MainPic.png Screamer
Survivors units benefit from Warlust and Loyalty.
562
This unit doesn't deal damage.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
LegendaryBFG-MainPic.png Legendary BFG
This unit does not benefit from any faction trait.
562
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.    Can be customized to target high-altitude units and buildings.
Kraken-MainPic.png Kraken
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Nova-MainPic.png Nova
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Judge-MainPic.png Judge
Sentinels units benefit from Devotion and Loyalty.
562
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Prophet-MainPic.png Prophet
Sentinels units benefit from Devotion and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.    Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Darkstorm-MainPic.png Darkstorm
Corpus units benefit from Adaptive Defenses and Loyalty.
562
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
WarRig-MainPic.png War Rig
Survivors units benefit from Warlust and Loyalty.
562
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Juggernaut-MainPic.png Juggernaut
Sentinels units benefit from Devotion and Loyalty.
562
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
EliteHydra-MainPic.png E. Hydra
This unit does not benefit from any faction trait.
562
Sustain - Fast rate of fire, but low damage per projectile.    Area - Big area of effect.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.
Growler-MainPic.png Growler
This unit does not benefit from any faction trait.
375
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.
InfernoTank-MainPic.png Inferno Tank
This unit does not benefit from any faction trait.
375
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.
Ronin-MainPic.png Ronin
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
BFGX-MainPic.png BFG X
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.
EliteWidowmaker-MainPic.png E. Widowmaker
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
BFG-MainPic.png BFG
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.
EliteCrusader-MainPic.png E. Crusader
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.
CrusaderX-MainPic.png Crusader X
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.
WidowmakerX-MainPic.png Widowmaker X
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.
Widowmaker-MainPic.png Widowmaker
This unit does not benefit from any faction trait.
375
Unknown
Can target ground infantry, vehicles, and buildings.


Series I

Unit Faction Size Damage Type Targets
Abraham-MainPic.png Abraham
Survivors units benefit from Warlust and Loyalty.
280
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings at level 20.    Can target high-altitude units at level 20.
Crucible-MainPic.png Crucible
Sentinels units benefit from Devotion and Loyalty.
262
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings at level 20.    Can target high-altitude units at level 20.
Lightbringer-MainPic.png Lightbringer
Sentinels units benefit from Devotion and Loyalty.
375
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Solrunner-MainPic.png Solrunner
Survivors units benefit from Warlust and Loyalty.
300
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Helios-MainPic.png Helios
Corpus units benefit from Adaptive Defenses and Loyalty.
225
Plasma - More damage over longer distances.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Generation IV

Unit Faction Size Damage Type Targets
Penance-MainPic.png Penance
Sentinels units benefit from Devotion and Loyalty.
150
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings at level 20.
Gorgon-MainPic.png Gorgon
Corpus units benefit from Adaptive Defenses and Loyalty.
120
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Generation III

Unit Faction Size Damage Type Targets
Ogre-MainPic.png Ogre
Corpus units benefit from Adaptive Defenses and Loyalty.
412
Burst - Slow rate of fire, but high damage per projectile.    Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Tracker-MainPic.png Tracker
Survivors units benefit from Warlust and Loyalty.
45
This unit doesn't deal damage.
Can target ground infantry, vehicles, and buildings.
Overseer-MainPic.png Overseer
Sentinels units benefit from Devotion and Loyalty.
300
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Hermes-MainPic.png Hermes
Corpus units benefit from Adaptive Defenses and Loyalty.
150
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Excavator-MainPic.png Excavator    Alan
Survivors units benefit from Warlust and Loyalty.
412
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Annihilator-MainPic.png Annihilator
Sentinels units benefit from Devotion and Loyalty.
412
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Bishop-MainPic.png Bishop    Tony
Sentinels units benefit from Devotion and Loyalty.
187
This unit doesn't deal damage.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.

Generation II

Unit Faction Size Damage Type Targets
Caretaker-MainPic.png Caretaker    Galen
Sentinels units benefit from Devotion and Loyalty.
375
This unit doesn't deal damage.
Can't target at all.
Technical-MainPic.png Technical    Kyle
Survivors units benefit from Warlust and Loyalty.
165
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.    Can be customized to target high-altitude units and buildings.
Cyclops-MainPic.png Cyclops    Polly
Corpus units benefit from Adaptive Defenses and Loyalty.
300
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.

Generation I

Unit Faction Size Damage Type Targets
Matt-MainPic.png Matt (Hades Hero)
Corpus units benefit from Adaptive Defenses and Loyalty.
200
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target high-altitude units and buildings.
Seeker-MainPic.png Seeker    Nick
Sentinels units benefit from Devotion and Loyalty.
300
Burst - Slow rate of fire, but high damage per projectile.
Can be customized to target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target high-altitude units and buildings.
Phalanx-MainPic.png Phalanx    Andrew
Corpus units benefit from Adaptive Defenses and Loyalty.
240
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Disruptor-MainPic.png Disruptor    Mikey
Survivors units benefit from Warlust and Loyalty.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can be customized to target airborne units and buildings.
Vindicator-MainPic.png Vindicator    Sunder
Sentinels units benefit from Devotion and Loyalty.
240
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Purifier-MainPic.png Purifier    Ardra
Sentinels units benefit from Devotion and Loyalty.
375
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Hades-MainPic.png Hades
Corpus units benefit from Adaptive Defenses and Loyalty.
200
Burst - Slow rate of fire, but high damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Hammer-MainPic.png Hammer    Roland
Survivors units benefit from Warlust and Loyalty.
300
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.


Limited

Unit Faction Size Damage Type Targets
LegendaryHellhound-MainPic.png L. Hellhound
This unit does not benefit from any faction trait.
225
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
LegendaryHoverTank-MainPic.png L. Hover Tank
This unit does not benefit from any faction trait.
200
Burst - Slow rate of fire, but high damage per projectile.    Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
LegendaryAssaultVehicle-MainPic.png L. Assault Vehicle
This unit does not benefit from any faction trait.
300
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
LegendaryHellfire-MainPic.png L. Hellfire
This unit does not benefit from any faction trait.
300
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
LegendaryLaserTank-MainPic.png L. Laser Tank
This unit does not benefit from any faction trait.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
LegendaryMegaTank-MainPic.png L. Mega Tank
This unit does not benefit from any faction trait.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.


Special Forces

Unit Faction Size Damage Type Targets
Howler-MainPic.png Howler
This unit does not benefit from any faction trait.
210
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Punisher-MainPic.png Punisher    Baldur
This unit does not benefit from any faction trait.
300
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.
Tempest-MainPic.png Tempest
This unit does not benefit from any faction trait.
300
Area - Big area of effect.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
UltraTank-MainPic.png Ultra Tank    Dante
This unit does not benefit from any faction trait.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Jackal-MainPic.png Jackal
This unit does not benefit from any faction trait.
210
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Nightmare-MainPic.png Nightmare    Doran
This unit does not benefit from any faction trait.
300
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Hellhound-MainPic.png Hellhound    Jericho
This unit does not benefit from any faction trait.
210
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Warhorse-MainPic.png Warhorse
This unit does not benefit from any faction trait.
300
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.


Legacy

Unit Faction Size Damage Type Targets
Scorcher-MainPic.png Scorcher
This unit does not benefit from any faction trait.
187
Unknown
Can target ground infantry, vehicles, and buildings.
Guardian-MainPic.png Guardian
This unit does not benefit from any faction trait.
187
Unknown
Can target ground infantry, vehicles, and buildings.
Javelin-MainPic.png Javelin
This unit does not benefit from any faction trait.
187
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Torch-MainPic.png Torch
This unit does not benefit from any faction trait.
124
Unknown
Can target ground infantry, vehicles, and buildings.
Warden-MainPic.png Warden
This unit does not benefit from any faction trait.
124
Unknown
Can target ground infantry, vehicles, and buildings.
Scorpion-MainPic.png Scorpion
This unit does not benefit from any faction trait.
247
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
EliteBehemoth-MainPic.png E. Behemoth
This unit does not benefit from any faction trait.
206
Unknown
Can target ground infantry, vehicles, and buildings.
EliteHoverTank-MainPic.png E. Hover Tank    Commander
This unit does not benefit from any faction trait.
112
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
EliteVanquisher-MainPic.png E. Vanquisher    Commander
This unit does not benefit from any faction trait.
187
Unknown
Can target ground infantry, vehicles, and buildings.
EliteRazorback-MainPic.png E. Razorback
This unit does not benefit from any faction trait.
48
Unknown
Can target ground infantry, vehicles, and buildings.
Enforcer-MainPic.png Enforcer
This unit does not benefit from any faction trait.
225
Unknown
Can target ground infantry, vehicles, and buildings.
EliteShockTank-MainPic.png E. Shock Tank
This unit does not benefit from any faction trait.
112
Unknown
Can target ground infantry, vehicles, and buildings.
EliteMegaTank-MainPic.png E. Mega Tank
This unit does not benefit from any faction trait.
187
Unknown
Can target ground infantry, vehicles, and buildings.
EliteSuicideTruck-MainPic.png E. Suicide Truck
This unit does not benefit from any faction trait.
75
Unknown
Can target ground infantry, vehicles, and buildings.
EliteHumvee-MainPic.png E. Humvee
This unit does not benefit from any faction trait.
45
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
EliteRhino-MainPic.png E. Rhino
This unit does not benefit from any faction trait.
60
Unknown
Can target ground infantry, vehicles, and buildings.
FlameAssaultVehicle-MainPic.png Flame Assault Vehicle
This unit does not benefit from any faction trait.
112
Unknown
Can target ground infantry, vehicles, and buildings.
HoneyBadger-MainPic.png Honey Badger
This unit does not benefit from any faction trait.
37
Unknown
Can target ground infantry, vehicles, and buildings.
FlakTank-MainPic.png Flak Tank
This unit does not benefit from any faction trait.
75
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.
EliteHellfire-MainPic.png E. Hellfire
This unit does not benefit from any faction trait.
142
Unknown
Can target ground infantry, vehicles, and buildings.
EliteLaserTank-MainPic.png E. Laser Tank
This unit does not benefit from any faction trait.
112
Unknown
Can target ground infantry, vehicles, and buildings.
EliteGatlingTruck-MainPic.png E. Gatling Truck
This unit does not benefit from any faction trait.
52
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
Challenger-MainPic.png Challenger
This unit does not benefit from any faction trait.
90
Unknown
Can target ground infantry, vehicles, and buildings.
Paladin-MainPic.png Paladin
This unit does not benefit from any faction trait.
75
Unknown
Can target ground infantry, vehicles, and buildings.
RocketBuggy-MainPic.png Rocket Buggy
This unit does not benefit from any faction trait.
30
Unknown
Can target ground infantry, vehicles, and buildings.
Jackrabbit-MainPic.png Jackrabbit
This unit does not benefit from any faction trait.
30
Unknown
Can target ground infantry, vehicles, and buildings.


Rogue & Single Use

Unit Faction Size Damage Type Targets
Falchion-MainPic.png Falchion
target parameters not recognized
Unknown
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
Ballista-MainPic.png Ballista
target parameters not recognized
Unknown
Area - Big area of effect.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
H.O.N.E.E.-MainPic.png H.O.N.E.E.
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Taxdea-MainPic.png Taxdea
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
Unknown
Unknown
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Melogale-MainPic.png Melogale
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Arctonyx-MainPic.png Arctonyx
Descendants units take reduced from most of the damage sources, with the exception of some units including Series I.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
TRAC-X-MainPic.png TRAC-X
Verkraft doesn't have any trait.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
T-67-MainPic.png T-67
Verkraft doesn't have any trait.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
S-81-MainPic.png S-81
Verkraft doesn't have any trait.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
MasterRonin-MainPic.png Master Ronin
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Bishamon-MainPic.png Bishamon
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
PrototypeRonin-MainPic.png Prototype Ronin
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.    Can target missiles.
EliteWidowmakerMk.II-MainPic.png E. Widowmaker Mk. II
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
JavelinMk.II-MainPic.png Javelin Mk. II
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.    Can target missiles.
RoninMk.II-MainPic.png Ronin Mk. II
Ryu Kai units take less damage from shells, bullets and missiles when defending.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Harvester-MainPic.png Harvester
Hell Hounds doesn't have any trait.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Smokestorm-MainPic.png Smokestorm
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Shadowhound-MainPic.png Shadowhound
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Shadowstalker-MainPic.png Shadowstalker
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Unknown
Burst - Slow rate of fire, but high damage per projectile.
Can target airborne units and buildings.    Can target high-altitude units and buildings.
Darkshroud-MainPic.png Darkshroud
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
Shadowbane-MainPic.png Shadowbane
Shadow Alliance units take less damage from fire, and use smoke frequently to reduce range of enemy units.
Unknown
Plasma - More damage over longer distances.
Can target ground infantry, vehicles, and buildings.
Disciple-MainPic.png Disciple
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Unknown
This unit doesn't deal damage.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Hermit-MainPic.png Hermit
Red Lokust units are immune to shock and resistant to burst.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
ZombieCatapult-MainPic.png Zombie Catapult
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Mutoto-MainPic.png Mutoto
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
HotRod-MainPic.png Hot Rod
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Lifetaker-MainPic.png Lifetaker
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
FireBrigade-MainPic.png Fire Brigade
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.
OnyxBoss-MainPic.png Onyx Boss
Onyx units benefit from self repair protocol.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
01000110-MainPic.png 01000110
Onyx units benefit from self repair protocol.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
01000101-MainPic.png 01000101
Onyx units benefit from self repair protocol.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
01000011-MainPic.png 01000011
Onyx units benefit from self repair protocol.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
01000010-MainPic.png 01000010
Onyx units benefit from self repair protocol.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.    Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
01000001-MainPic.png 01000001
Onyx units benefit from self repair protocol.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.
ResurrectedKane-MainPic.png Resurrected Kane
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Cleric-MainPic.png Cleric
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Steward-MainPic.png Steward
True Believers' infantry take reduced damage from shots while crew of their vehicles survive its destruction.
Unknown
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
VengBoss-MainPic.png Veng Boss
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
BillyGoat-MainPic.png Billy Goat
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
Bighorn-MainPic.png Bighorn
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
Sidewinder-MainPic.png Sidewinder
Highway Zealots units have Iridium armor, taking less damage from most of the sources, except Zealot-killer units.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
TRAC-R-MainPic.png TRAC-R
Verkraft doesn't have any trait.
Unknown
Area - Big area of effect.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
T-66-MainPic.png T-66
Verkraft doesn't have any trait.
Unknown
Burst - Slow rate of fire, but high damage per projectile.
Can target ground infantry, vehicles, and buildings.
S-80-MainPic.png S-80
Verkraft doesn't have any trait.
Unknown
Sustain - Fast rate of fire, but low damage per projectile.
Can target ground infantry, vehicles, and buildings.    Can target airborne units and buildings.
MalachiBoss-MainPic.png Malachi Boss
Sentinels units benefit from Devotion and Loyalty.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
KronosBoss-MainPic.png Kronos Boss
Hell Hounds doesn't have any trait.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
HannibalBoss-MainPic.png Hannibal Boss
Eastern Horde units take less damage from fire and can ignite ammunition of units they kill, damaging nearby units.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
NightshadeBoss-MainPic.png Nightshade Boss
This unit does not benefit from any faction trait.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.
ZachariahKane(Boss)-MainPic.png Zachariah Kane
Kane's Forces units take less damage from all damage types, except fire.
Unknown
Unknown
Can target ground infantry, vehicles, and buildings.