Executioner
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Executioner | Executioner Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Sentinels | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
BURST | ![]() |
160 ( 4 sec ) | 1 | 12,600,000 | 1 ( N/A ) | ![]() |
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NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
8 Executioner Scrap Parts | 750 ![]() |
Maximum Unlocks : 1 |
( T ) • ( C ) | ![]() ![]() |
|
Unit may ONLY be used on Defense • Unit has a Production Limit of 1 • For more information see Defensive Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
War Factory |
Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 1.5 | 26,000,000 | 475 | 2,459,627 | 9,900,000 | |
2 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 28,700,000 | 475 | 2,534,162 | 10,200,000 | |
3 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 31,400,000 | 475 | 2,608,696 | 10,500,000 | |
4 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 34,100,000 | 475 | 2,683,230 | 10,800,000 | |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 36,800,000 | 475 | 2,757,764 | 11,100,000 | |
6 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 39,500,000 | 475 | 2,832,298 | 11,400,000 | |
7 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 42,200,000 | 475 | 2,906,832 | 11,700,000 | |
8 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 44,900,000 | 475 | 2,981,367 | 12,000,000 | |
9 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 47,600,000 | 475 | 3,055,901 | 12,300,000 | |
10 | 100,000,000 | 100,000,000 | 0 | 2d | 1.5 | 50,300,000 | 475 | 3,130,435 | 12,600,000 | |
Total | 900,000,000 | 900,000,000 | 0 | 18d | Note : Showing Data from Non-Customized Unit | |||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build & Repair Information
Build & Repair Times For Executioner ( T ) | |||||||
LEVEL | BUILD TIME ![]() |
BUILD COST ![]() |
REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 10 | 8d 4h 21m | 70,000,000 | 12h 15m | ? Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the ![]() |
Unit Highlights
- The Executioner is a Defensive Unique Unit (
) for the Sentinels (
) Faction.
- OFFENSIVE HIGHLIGHTS :
- Energy Cannon
- The Executioner is capable of firing a High Energy Blasts that inflicts Burst Damage (
).
- The Executioner is capable of firing a High Energy Blasts that inflicts Burst Damage (
- Energy Cannon
- DEFENSIVE HIGHLIGHTS :
- General Immunity -
- The Executioner is immune to the following Status Effects :
•
•
•
•
•
•
- The Executioner is immune to the following Status Effects :
- General Immunity -
Schematic Summary
EXECUTIONER SCHEMATIC SUMMARY ( T ) | ||
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Engines | Lens | Reactor |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
![]() ![]() | ||||
AVAILABILITY STATUS | ROGUE BASE | GAME UPDATE | ||
INTRODUCED | ![]() |
![]() |
Executioner Base | July 25, 2019 |
Offered Continuously While Bases Are Available Except For Otherwise Listed • See Listed Bases for Spawn Schedule |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Executioner was introduced via the Executioner Base in the Game Update of Jul 25, 2019
- No Further Updates
Additional Information
- The Executioner is a Defensive Unique Unit, therefore:
- Has a Production Limit of ONE.
- Requires 8 Scrap Parts to Unlock and Build.
- Is solely for use in Defense of a Base or Platoon :
- The Executioner may be placed in the Base Defenders Platoon for use in defending a Player's Base.
- The Executioner may be deployed into a Holdout Base for the defense of that base during a Holdout event.
- The Executioner may be placed into any Standard Platoon or PvP Platoon for the defense of that platoon.
- Executioner Scrap Parts are or have been available via the following :
- The arms cache of the Executioner Base. - INTRODUCTION
- The Executioner is a Direct Fire Weapon which requires a direct line of sight to its target.
- The Executioner CANNOT target High Altitude Aircraft or Missiles.
- The Executioner has a ?.? Platoon Speed on the World Map.
Trivia
- Executioner at Level 1 requires 1 minute of Repairs for approximately every 28,942 Damage it sustains. (
).
- Executioner at Level 10 requires 1 minute of Repairs for approximately every 55,993 Damage it sustains. (
).
- The Executioner is the 4th overall Defensive Unique Unit to be introduced.
- The Executioner is the 2nd Defensive Unique Unit to be introduced for the Sentinels.
- The first was the Judge.
- Pixel Sheet Code : 484 & 484.dead
First and Records
- War Commander First :
- First Defensive Unique Unit to produce Burst Damage for the Sentinels - Executioner
- First Defensive Unique Unit for the Sentinels with the ability to target Airborne Units - Executioner
- War Commander Records :
- Highest Damage produced per Round of 12,600,000 - Executioner
Quotes
“ | Sentinels engineering has created the Executioner with one purpose. Deliver the largest amount of damage to a single target ever seen. | ” |
— Unit Details [src] |
“ | The Executioner joins the battlefield. This Sentinels tank packs a punch and earns its name. The Executioner concentrates power into it a cannon to release a high energy blast designed to devastate its target. The Executioner is available on the World Map starting Thursday, and is a great addition to any platoon when facing off in Holdout this weekend! | ” |
— Defensive Unique: Executioner ( Briefing ) [src] |
Related Pages
|
|
External Links
- Kixeye Forum ( 07/25/19 ) - Defensive Unique: Executioner - ( Official ) - Introduction Thread
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Tech CenterG.U. : July 24, 2019
Introduction Update
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Categories:
- Heavy Vehicle
- Ground Unit
- Burst Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Sentinels - Faction Unit
- 0st Generation Faction Unit
- Faction Vehicle
- 0st Generation Faction Vehicle
- Sentinels - Faction Vehicle
- Defensive Unique Unit
- Restricted Availability
- Direct Fire Weapon