Solrunner
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Solrunner | Solrunner Schematic |
<< PREV | 001 | SOLRUNNER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | Survivors | Tech Center | War Factory | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | 1 ( 0.025 sec ) | 40 | 700 | 8 ( 0.2 secs ) | NO | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 400 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 18 have been unlocked, no more can be unlocked beyond the hard cap. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 1 | 6.5 | 51,000 | 450 | 5,603 | 548 | |||
2 | 9d 12h | 1 | 6.5 | 52,000 | 450 | 5,684 | 556 | |||
3 | 18h 18m | 1 | 6.5 | 53,000 | 450 | 5,766 | 564 | |||
4 | 1d 3h 30m | 1 | 6.5 | 54,000 | 450 | 5,848 | 572 | |||
5 | 1d 12h 43m | 1 | 6.5 | 55,000 | 450 | 5,930 | 580 | |||
6 | 1d 21h 48m | 11 | 6.5 | 56,000 | 450 | 6,012 | 588 | |||
7 | 2d 7h | 12 | 6.5 | 57,000 | 450 | 6,093 | 596 | |||
8 | 2d 16h 6m | 13 | 6.5 | 58,000 | 450 | 6,175 | 604 | |||
9 | 3d 1h 18m | 14 | 6.5 | 59,000 | 450 | 6,257 | 612 | |||
10 | 3d 10h 30m | 15 | 6.5 | 60,000 | 500 | 6,339 | 620 | |||
11 | 3d 19h 36m | 15 | 6.5 | 61,000 | 500 | 6,420 | 628 | |||
12 | 4d 4h 48m | 16 | 6.5 | 62,000 | 500 | 6,502 | 636 | |||
13 | 4d 16h | 16 | 6.5 | 63,000 | 500 | 6,584 | 644 | |||
14 | 5d 2h 6m | 17 | 6.5 | 64,000 | 500 | 6,666 | 652 | |||
15 | 5d 13h 18m | 17 | 6.5 | 65,000 | 500 | 6,748 | 660 | |||
16 | 6d 1h 24m | 18 | 6.5 | 66,000 | 500 | 6,829 | 668 | |||
17 | 6d 14h 36m | 18 | 6.5 | 67,000 | 500 | 6,911 | 676 | |||
18 | 7d 5h 48m | 19 | 6.5 | 68,000 | 500 | 6,993 | 684 | |||
19 | 7d 23h 54m | 19 | 6.5 | 69,000 | 500 | 7,075 | 692 | |||
20 | 8d 23h 6m | 20 | 6.5 | 70,000 | 500 | 7,157 | 700 | |||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Tech Center Level. |
Build and Repair Information
Build & Repair Times For Solrunner ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1 - 20 | 2d 18h 14m | 76,000,000 | ??m ??s | ? Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Solrunner is a Series I • Light Vehicle for the Survivors Faction ( )
- OFFENSIVE HIGHLIGHTS
- UV-Infused Machine Gun:
- Mounted with a UV-Infused Machine Gun, the Solrunner can fire Bullets that deals Sustain Damage ( ).
- The Solrunner's machine gun is able to attack 3 Targets simultaneously.
- This Weapon also has the inherent ability to engage targets while moving, starting at Level 1.
- UV-Infused Machine Gun:
- DEFENSIVE HIGHLIGHTS
- General Immunity:
- The Solrunner is immune to the following Status Effects : •
- General Immunity:
- VUNERABILITY HIGHLIGHTS :
- Susceptible Status Effects :
- The Solrunner is vulnerable to the following Status Effects : • • • • • • •
- Susceptible Status Effects :
Talents
- SERIES 1 PERK - {{TxtLGreen|T=UV Radiation Technology} :
- LEVEL 10 TALENT ( ) :
- Increases the Range of the Solrunner by 50.
- LEVEL 20 TALENT ( ) :
- Reduces the Damage Taken by the Solrunner from All Sources by - 20% while Moving.
- FACTION TALENT ( ) - Faction Bonus :
- As the Faction Trait is active, the Solrunner deals + 20% Damage to Vehicles.
Schematic Summary
SOLRUNNER SCHEMATIC SUMMARY ( T ) | ||
- | ||
Generator | Systems | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Solrunner Event Shop History | ||||
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED | File:Solrunner-ThoriumDawn.png | 330,000 eXP | Operation: Thorium Dawn | Dec 3, 2020 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Solrunner Special Event Tier Prize History | |||||
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Mission | 6 | Operation: Thorium Dawn | Dec 3, 2020 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Solrunner recieved a compression to it's stats in the Game Update of Mar 25, 2022.
- The Solrunner was introduced via the Event Shop during Operation: Thorium Dawn ( Dec 3, 2020 )
- No Further Updates
Additional Information
- The Solrunner has a maximum Unlock Limit of 18.
- The Player may NOT own or unlock more than the limit allows.
- CHARGE & RELOAD UNIT : Solrunner is a unit that utilizes both CHARGE time & RELOAD time in its firing cycle. ( Ref )
- The Solrunner is a Full 360° Targeting weapon which may fire at tagets regardless of the its direction of travel.
Trivia
- Solrunner at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Solrunner at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- Solrunner at Level 20 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. ().
- The Solrunner is the 10th Vehicle to be introduced for the Survivors overall.
- The Solrunner is the 3rd Light Vehicle to be introduced for the Survivors overall.
- The Solrunner was introduced alongside with it's Build and Upgrade Logistic during Operation: Wargames III. ( Dec 3, 2020 )
- The name "Sol" from the Solrunner is derived from the Sol, personification of the Sun and a god in ancient Roman religion.
- Pixel Sheet Code : 624 & 624.dead
Firsts and Records
- War Commander Firsts
- First Series I Faction Unit to inherently produce Sustain Damage - Solrunner
- First Series I Faction Unit Vehicle to inherently produce Sustain Damage - Solrunner
- First Series I Faction Unit Light Vehicle to inherently produce Sustain Damage - Solrunner
- First Series I Faction Unit to be introduced for the Survivors Faction - Solrunner
- First Series I Faction Unit Vehicle to be introduced for the Survivors Faction - Solrunner
- First Series I Faction Unit Light Vehicle to be introduced for the Survivors Faction - Solrunner
- First Survivors Series I Faction Unit to inherently produce Sustain Damage - Solrunner
- First Survivors Series I Faction Unit Vehicle to inherently produce Sustain Damagen - Solrunner
- First Survivors Series I Faction Unit Light Vehicle to inherently produce Sustain Damage - Solrunner
- First Series I Faction Unit to have the ability to Move and Shoot - Solrunner
Quotes
“ | They can run, but The Solrunner can hit them no matter which direction they go.
| ” |
— WAR COMMANDER DECEMBER PREVIEW [src] |
Related Pages
|
External Links
- Kixeye Forum ( 03/25/2022 ) - 12.06.5 RELEASE NOTES - ( Official ) - Stat Compression Update
- Kixeye Forum ( 12/01/2020 ) - WAR COMMANDER DECEMBER PREVIEW - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 12/03/2020 ) - OPERATION: THORIUM DAWN - ( Official ) - Unit Introduction
Gallery - Animated
- Solrunner-360° Preview.gif
Solrunner
360° Unit Preview
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- Solrunner-UnitDetails.png
Unit Details
Tech Center - Solrunner-EventDescription.gif
Event Description
Operation: Thorium Dawn - Solrunner-LargePic.png
Large Pic
- Solrunner-Artwork.png
Artwork
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Categories:
- Light Vehicle
- Ground Unit
- Shock Immunity
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Survivors - Faction Unit
- Series 1 Faction Unit
- Faction Vehicle
- Series 1 Faction Vehicle
- Survivors - Faction Vehicle
- Hard Capped Unit
- Restricted Availability
- Charge Unit
- Reload Unit
- Chaage & Reload Unit
- Full 360° Targeting