Flame Assault Vehicle

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Flame Assault Vehicle   Flame Assault Vehicle Schematic

FlameAssaultVehicle-MainPic.png
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CLASS UPGRADE METHOD PRODUCTION METHOD
Vehicle Tech Center War Factory
SPLASH DAMAGE SPACE INFANTRY VEHICLE AIR BUILDING MAP SPEED
YES 150 OK NOT GREAT CAN'T HIT GOOD 0.8
UNLOCK REQUIREMENTS
Paladin  •  Level6 Tech Center
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability
( T ) • ( C ) NAPALM STATUS EFFECT : Affected targets recieve a Time Released Damage over the duration of the Effect.  STATUS EFFECT WEAPON : NAPALM  NAPALM STATUS EFFECT : Affected targets recieve a Time Released Damage over the duration of the Effect.
Sets Targets On Fire Causing Additional Time Released Damage Over Duration of Effect

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage
(DPS)
FTC
Metal Oil Thorium Metal Oil
1 N/A N/A N/A Instant 6 14,400 11,520 2.5 6,000 110 1,099 2
2 1,400,000 1,260,000 0 30m 18,720 14,980 2.5 6,250 120 1,467 2
3 1,960,000 1,764,000 0 30m 24,300 19,440 2.5 6,500 130 1,691 2
4 2,744,000 2,469,600 0 1h 0m 31,680 25,340 2.5 6,750 133 1,893 2
5 3,841,600 3,457,400 0 2h 0m 41,220 32,980 2.5 7,000 136 2,107 2
6 5,378,240 4,840,400 500,000 5s 8 53,640 42,910 2.5 7,250 140 3,480 3
7 7,529,540 6,776,600 600,000 5s 9 69,660 55,730 2.5 7,500 145 3,800 3
8 10,541,360 9,487,200 700,000 5s 9 90,5400 72,4300 2.5 7,750 150 5,867 4
9 14,757,900 13,282,100 800,000 5s 10 125,000 125,000 2.5 8,000 160 6,933 4
10 14,757,900 13,282,100 1,000,000 5s 10 150,000 150,000 2.5 8,500 180 7,627 4
11 14,757,900 13,282,100 1,000,000 5s 10 150,000 150,000 2.5 9,350 180 8,395 4
12 14,757,900 13,282,100 2,000,000 5s 10 150,000 150,000 2.5 10,200 180 9,152 4
13 28,925,480 26,032,900 3,000,000 5s 10 150,000 150,000 2.5 11,050 180 9,920 4
14 28,925,480 26,032,900 3,000,000 5s 10 150,000 150,000 2.5 11,900 180 10,677 4
15 28,925,480 26,032,900 4,000,000 5s 10 150,000 150,000 3.0 15,300 180 12,203 4
16 43,388,220 39,049,400 4,000,000 4d 7h 41m 10 150,000 150,000 3.0 16,150 180 12,960 4
Total 222,591,000 200,331,700 20,600,000 4d 15h 41m Note : Showing Data from Non-Customized Unit

Yellow indicates increase from previous level. Underline Indicates Max Value.
FTC = Number of Flamethrower Units Contained Inside.


Thorium Technology Advantage Level : 6 FAV's Produce Multiple Fire Streams and adds Napalm Effect

Build & Repair Times

Level 10 War Factory Build & Repair Times Per FAV Level
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10+
BUILD 59m 24s 59m 24s 59m 24s 59m 24s 59m 24s 1h 10m 2h 4m 2h 17m
REPAIR 11m 53s 11m 53s 11m 53s 11m 53s 11m 53s 24m 57s 27m 26s
Level 10 War Factory Repair Costs Per FAV Level
METAL 2,880 3,744 4,860 6,336 8,244 25,000 30,000
OIL 2,304 2,996 3,888 5,068 6,596 25,000 30,000
Times for other War Factory Levels may be calculated by adding 5% for each level below Level 10.

Schematic Summary

FLAME ASSAULT VEHICLE SCHEMATIC SUMMARY   ( T )
Medium Engine  Medium Armor  Flamethrower 
FAV-Schematic-MainPic.jpg
Wheels 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

FAV Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION FAV-Warlord.png 25,000 xp Operation: Warlord
Prize Hold FAV-Crossfire.png Unavailable Operation: Crossfire
Template:Return to Event Shop FAV-EventShop.jpg 25,000 xp Operation: Front Line
eXP Sale FAV-Sale(UndeadRising)2.png 20,000 xp Operation: Undead Rising
eXP Sale FAV-RedStorm(2014).png 12,500 xp Operation: Red Storm (2014)
Wave Checkpoint Prize FAV-IronReign.png Wave 11 Operation: Iron Reign
eXP Sale FAV-RedStorm(2014).png 12,500 xp Operation: Iron Lord
eXP Sale FAV-RedStorm(2014).png 12,500 xp Operation: Undead Swarm
eXP Sale    REMOVED FAV-DragonsOath.png 2,000 xp Operation: Dragon's Oath
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event XP    WCP = Wave Checkpoint Prize
ShadowOps-worldmap icon.png  FAV Shadow Ops History  ShadowOps-worldmap icon.png
AVAILABILITY STATUS PRIZE TIER CYCLE NUMBER CYCLE DATES
1st Appearance ShadowOps-Prize-FAV-Labled.png Tier 1 Cycle # 4 Oct 03, 2014 Thru Oct 24, 2014
2nd Appearance ShadowOps-Prize-FAV-Labled.png Tier 1 Cycle #6 Nov 28, 2014 Thru Dec 18, 2014
3rd Appearance ShadowOps-Prize-FAV-Labled.png Tier 1 Cycle #8 Jan 29, 2015 Thru Feb 19, 2015
Only Offered As Shadow Ops Prize For Dates Listed

Update History

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

Additional Facts

  • The FAV produces the Status Effect : Napalm once it reaches Level 6 and above.
  • The FAV releases Flamethrowers upon its destruction much like the Last Stand Defenders eject from destroyed Buildings.
  • The Flamethrower's released by the FAV are equal in Level to the Players Flamethrower.
  • Mortars and Machine Gun Turrets are very weak against the FAV due to its speed.
  • The FAV is able to Shoot On The Move.
  • The FAV may attacks multiple targets within Range at once.  
  • The FAV uses only one stream per target when attacking even if the target is the only one on the battlefield in range.
  • FAVs use one stream of flames per target (on level 8 they have 4 maximum streams of flames). So when they're facing one target, the FAV shoots one stream of flame, doing its DPS. When there are 2 targets, it will shoot 2 streams of flames each with the DPS given. But if the 2 targets are too close together, they get the splash damage from the other flame too, effectively doubling the damage it receives. So if 4 or more targets are bunched up, all the targets will receive 4 times the DPS of a FAV. That's why the FAV does more DPS to bunched up units than to singled out units. So spread out your units and they will only get the DPS of the FAV once, making the FAV less effective in total. 
  • Unlike most units that you target directly where desired, FAV perform more effectively on "strafing" style attack runs. That is to say instead of hitting the target directly, move FAV in a straight line past desired target allowing them to burn it to ashes with some health left, hopefully.
  • The FAV was the first Unit to be have the ability to Shoot On The Move.
  • The In-Game chat name for the Flame Assault Vehicle is FAV (as a general name of flame assault vehicle is FAV).
  • Pixel Sheet Code = 46.

Related Pages

In-Game Quotes

Click Expand to View Additional Quotes


The FAV houses a deadly cargo of Flamethrowers, The FAV's passengers spray fire even while it's on the move, and continue the assault upon the vehicles destruction
  — In-game description 

"Liquid thorium enhances the fire launched by the passengers of the Flame Assault Vehicle. Enemies caught in the crossfire are set ablaze."
  — Level 6 description 



Mess with fire and you're gonna get burned.
  — Unlocked post description 

Customize your FAV to leave your enemy in a pile of ashes.
  — Unlocks Post on FB 

External Links

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Assault-Platoon-ICON.png  LEGENDARY ASSAULT  Assault-Platoon-ICON.png
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NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
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FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
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UH-60 Chopper ( Unreleased )