Phalanx
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Phalanx | Phalanx Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Corpus | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
SUSTAIN | ![]() |
10 ( 0.25 sec ) | 1 | 37,500 | 1 ( N/A ) | ![]() |
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NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 8 Tech Center | 320 ![]() |
Maximum 99 Unlocks |
( T ) • ( C ) | LIMITED UNIT | |
Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center | Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal / Oil | Thorium | |||||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 35,000,000 | 4.0 | 800,000 | 400 | |
2 | 20,000,000 | 20,000,000 | 0 | 12h | 0 | 35,000,000 | 4.1 | 850,000 | 405 | ||
3 | 30,000,000 | 30,000,000 | 0 | 1d | 0 | 35,000,000 | 4.2 | 900,000 | 410 | ||
4 | 40,000,000 | 40,000,000 | 0 | 1d 12h | 0 | 35,000,000 | 4.2 | 950,000 | 415 | ||
5 | 50,000,000 | 50,000,000 | 0 | 2d | 0 | 35,000,000 | 4.3 | 1,000,000 | 420 | ||
6 | 70,000,000 | 70,000,000 | 0 | 2d 12h | 0 | 35,000,000 | 4.3 | 1,050,000 | 425 | ||
7 | 90,000,000 | 90,000,000 | 0 | 3d | 0 | 35,000,000 | 4.3 | 1,100,000 | 430 | ||
8 | 110,000,000 | 110,000,000 | 0 | 3d 12h | 0 | 35,000,000 | 4.4 | 1,150,000 | 435 | 245.455 | |
9 | 130,000,000 | 130,000,000 | 0 | 4d | 0 | 35,000,000 | 4.4 | 1,200,000 | 440 | 259,091 | |
10 | 150,000,000 | 150,000,000 | 0 | 5d | 0 | 35,000,000 | 4.5 | 1,250,000 | 450 | 272,727 | |
11 | 1 Training Token | 1,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,300,000 | 450 | 286,364 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,350,000 | 450 | 300,000 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,400,000 | 450 | 313,636 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,450,000 | 450 | 327,273 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,500,000 | 450 | 340,909 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,550,000 | 450 | 354,545 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,600,000 | 450 | 368,182 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,650,000 | 450 | 381,818 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,700,000 | 450 | 395,455 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 0 | 35,000,000 | 4.5 | 1,750,000 | 450 | 409,091 | ||
Total | 690,000,000 | 690,000,000 | 55,000,000 | 23d | Note : Showing Data from Non-Customized Unit | ||||||
Levels 11 thru 20 require Phalanx specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build and Repair Information
Build & Repair Times For Phalanx ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 35,000,000 ![]() |
41m 10s | 5 Gold | |||
TIMES listed are for a Level 25 War Factory. To view TIMES for other levels hover your mouse cursor over the ![]() |
Unit Highlights
The Phalanx is a lightweight Armoured Personnel Carrier ( APC ).
- Primary Attacks :
- Top Mounted Machine Gun
- Spartan Fired Machine Guns
- Multiple Targets
- Can fire at up to 3 targets simultaneously
- Move and Shoot ability
- Multiple Targets
- Defenses :
- Built-in Adaptive Armor :
- Prevents unit from taking more than 20% of its maximum Health as damage in a single shot.
- APC Functionality ( See Below for more Info )
- Immune to the Shock (
) Status Effect
- Built-in Adaptive Armor :
APC Functionality
The Phalanx will spawn APC Spartans as it takes damage or is destroyed.
- APC Spartans :
- Equipped with Grenade Launcher that produce Area Damage (
).
- May only fire upon Ground Targets.
- Their Damage is 7,500. ( Ref )
- Have a Health scale based on the Phalanx’s health at the start of Combat.
- At full scale their maximum Health is 400,000. ( Ref )
- Are Temporary and despawn at the end of an attack.
- Equipped with Grenade Launcher that produce Area Damage (
- APC Spartans Deployment :
- 2 APC Spartans are deployed at 90% / 70% / 50% / 30% / 10% of the Phalanx's Maximum Health.
- These Spartans CANNOT be Controlled.
- These Spartans gain levels (and power) as the Phalanx does.
- 6 APC Spartans are deployed when the Phalanx is destroyed.
- These Spartans CAN be Controlled.
- These Spartans are always at Maximum Level.
- 2 APC Spartans are deployed at 90% / 70% / 50% / 30% / 10% of the Phalanx's Maximum Health.
Effective Unit Levels vs Turret
Turret Level | Level of Phalanx Required to Out Range Each Turret Type | ||||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rail | Rocket | Shock | |
1 | 2 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 1 | 700 | 1 | 2 | 1 | 1 | 500 | 1 | 1 |
2 | 7 | 4 | 1 | 7 | 4 | 2 | 7 | 1 | 1 | 700 | 1 | 7 | 4 | 1 | 525 | 4 | 1 |
3 | 450 | 461 | 4 | 450 | 461 | 7 | 450 | 1 | 1 | 700 | 7 | 450 | 461 | 4 | 550 | 461 | 2 |
4 | 475 | 511 | 10 | 475 | 511 | 450 | 475 | 1 | 1 | 700 | 461 | 475 | 511 | 10 | 575 | 511 | 7 |
5 | 500 | 548 | 479 | 500 | 561 | 468 | 500 | 4 | 1 | 700 | 498 | 500 | 561 | 479 | 600 | 548 | 450 |
6 | 525 | 600 | 479 | 525 | 611 | 468 | 525 | 4 | 1 | 700 | 498 | 525 | 611 | 479 | 625 | 548 | 450 |
7 | 550 | 600 | 479 | 550 | 661 | 468 | 550 | 4 | 1 | 700 | 498 | 550 | 661 | 479 | 650 | 548 | 450 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 470 | 440 | 700 | 550 | 600 | 700 | 530 | 700 | 610 | 510 |
9 | 600 | 660 | 550 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
10 | N / A | 660 | 600 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
11 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
12 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
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Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
PHALANX SCHEMATIC SUMMARY ( T ) | ||
Relic | War Paint | |
![]() | ||
Armor | Tires | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCTION | ![]() |
350,000 xp | Operation: Smoke and Mirrors | Apr 20, 2017 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Phalanx gained the ability Upgrade Levels 11 thru 20 with Gold in the Game Update of May 23, 2019
- The Phalanx spawned APC Spartan's reduced their Health in the Game Update of Sep 27, 2017.
- The Phalanx spawned APC Spartan's reduced their Damage in the Game Update of Sep 27, 2017.
- The Phalanx increased its Damage in the Game Update of Sep 27, 2017.
- The Phalanx gained Levels 11 thru 20 via Faction Training Tokens during Nightmare: Into Chaos ( Jun 24, 2017 ).
- The Phalanx was introduced via the Event Shop during Operation: Smoke and Mirrors ( Apr 20, 2017 )
- No Further Updates.
Additional Facts
- The Phalanx moves adjacent to its selected target to ensure it has the highest number of targets possible.
- The Phalanx CANNOT target nor fire upon incoming Missiles.
- The Phalanx CANNOT target nor fire upon projectiles fired by Units.
- The Phalanx is immune to the Shock (
) Status Effect.
Trivia
- Phalanx at Level 10 requires 1 minute of Repairs for approximately every 27,624 Damage it sustains. (
).
- Phalanx at Level 20 requires 1 minute of Repairs for approximately every 38,674 Damage it sustains. (
).
- The Phalanx is a Armoured Personnel Carrier ( APC ) carrying APC Spartans.
- The APC Spartan is a weaker version of the Spartan ZK.
- Pixel Sheet Code : 251 & 251.dead
- Pixel Sheet Code : 248 & 248.dead - APC Spartan
Firsts & Records
- War Commander First :
- First Unit to spawn Infantry Units prior to its destruction - ( APC Spartan ) - The Phalanx
Quotes
Click Expand to View Additional Quotes
“ | This durable APC has a mounted Machine Gun and carries with it a horde of Corpus Spartans who deploy as the unit takes damage to provide cover for it. | ” |
— Event Shop Description [src] |
Related Pages
External Links
- Kixeye Forum ( 04/06/17 ) - Operation: Smoke and Mirrors - ( Official ) - Introduction Event Briefing
- Kixeye Forum ( 06/24/17 ) - Nightmare: Into Chaos - ( Official ) - Levels 11 - 20 Introduction Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
- Kixeye Forum ( 06/23/17 ) - WrongThinker Thinks #12 - Training Tokens: We Hear You! - ( Official ) - Additional Info
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Event Shop Description
Semi-Unique Unit
Production Limit MessagePhalanx
Faction Training Token
Required for Upgrade Lv's 11 thru 20
Video
For more videos on this topic see : Phalanx Additional Video
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Categories:
- Light Vehicle
- Ground Unit
- Shock Immunity
- Universal / Faction Training Token Upgrade
- Sustain Damage Weapon
- Unit
- Vehicle
- Faction Unit
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- 0st Generation Faction Unit
- Faction Vehicle
- 0st Generation Faction Vehicle
- Corpus - Faction Vehicle
- Limited Unit
- Restricted Availability
- Area Damage Weapon
- Special Event Prize
- Shoot On The Move
- 1st Generation Faction Unit
- Infantry Spawning Unit
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