H.I.V.E.
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H.I.V.E. | Elite H.I.V.E. | Omega H.I.V.E. | H.I.V.E. Schematic |
Buzzer Drone | Rumbler Drone | Slasher Drone |
<< PREV | 001 | H.I.V.E. | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Corpus | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
UNKNOWN | ![]() |
120 ( 3.0 sec ) | 1 | 21,238 | 1 ( N/A ) | ![]() |
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NO |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
8 H.I.V.E. Scrap Parts | 750 ![]() |
Maximum Unlocks : 1 |
( T ) • ( C ) | ![]() ![]() | |
A powerful unit with a Production Limit of 1 • For more information see Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 2.0 | 175,000,000 | 550 | 1,660 | 10,000 | |
2 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 177,000,000 | 550 | 1,671 | 10,068 | |
3 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 179,000,000 | 550 | 1,681 | 10,122 | |
4 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 181,000,000 | 550 | 1,692 | 10,195 | |
5 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 183,000,000 | 550 | 1,703 | 10,260 | |
6 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 185,000,000 | 550 | 1,714 | 10,325 | |
7 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 187,000,000 | 550 | 1,724 | 10,387 | |
8 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 189,000,000 | 550 | 1,735 | 10,455 | |
9 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 191,000,000 | 550 | 1,746 | 10,520 | |
10 | 100,000,000 | 100,000,000 | 0 | 3d | 2.0 | 193,000,000 | 550 | 3,525 | 21,238 | |
Total | 900,000,000 | 900,000,000 | 0 | 27d | Note : Showing Data from Non-Customized Unit | |||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build & Repair Times
Build & Repair Times For H.I.V.E. ( T ) | |||||||
LEVEL | BUILD TIME ![]() |
BUILD COST ![]() |
REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 10 | 4d 21m 49m | 70,000,000 | 9h 19m 48s | ? Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the ![]() |
Unit Highlights
- The H.I.V.E. is a Unique Unit (
) • Vehicle for the Corpus (
) Faction.
- OFFENSIVE HIGHLIGHTS :
- Mobile Drone Factory :
- The H.I.V.E. is capable of producing Combat Drones to aid the H.I.V.E. during combat.
- See Below for more information.
- The H.I.V.E. is capable of producing Combat Drones to aid the H.I.V.E. during combat.
- Mobile Drone Factory :
- DEFENSIVE HIGHLIGHTS :
- The H.I.V.E. is immune to the following Status Effects :
•
•
•
•
•
•
- The H.I.V.E. is immune to the following Status Effects :
Drone Functionality
- The H.I.V.E. is able to produce 3 Types of Drones depending on the Designated Target.
- Drones are produced at a rate of 3 seconds.
- Once the H.I.V.E. locks upon an Enemy Unit, the H.I.V.E. will launch 1 Drone Crate consisting of 1 Drone.
- H.I.V.E. DRONE TYPES :
- Buzzer Drone (
) - ( Anti-Airborne ) :
- Selected if the H.I.V.E. targets : Aircraft • Airborne Infantry • Airborne Buildings
- Equipped with Anti-Air Machine Guns that deals Sustain Damage (
).
- Equipped with Anti-Air Machine Guns that deals Sustain Damage (
- See Buzzer Drone Page for more information.
- Selected if the H.I.V.E. targets : Aircraft • Airborne Infantry • Airborne Buildings
- Rumbler Drone (
) - ( Anti-Vehicle & Anti-Structure ) :
- Selected if the H.I.V.E. targets : Vehicles • Land Buildings
- Equipped with a Burst Cannon that deals Burst Damage (
).
- Equipped with a Burst Cannon that deals Burst Damage (
- See Rumbler Drone Page for more information.
- Selected if the H.I.V.E. targets : Vehicles • Land Buildings
- Slasher Drone (
) - ( Anti-Infantry ) :
- Selected if the H.I.V.E. targets : Infantry
- Equipped with Sharp Clawns that deals Area Damage (
).
- Equipped with Sharp Clawns that deals Area Damage (
- See Slasher Drone Page for more information.
- Selected if the H.I.V.E. targets : Infantry
- Buzzer Drone (
Effective Unit Levels vs Turret
Turret Level | H.I.V.E. Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 550 | 1 | 1 | 1 | 1 | 1 | 1 | 550 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 550 | 550 |
4 | 1 | 1 | 1 | 575 | 1 | 1 | 1 | 1 | 1 | 1 | 575 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 575 | 575 |
5 | 1 | 561 | 561 | 600 | 1 | 1 | 1 | 1 | 1 | 1 | 600 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 600 | 600 |
6 | 600 | 611 | 611 | 625 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
7 | 600 | 661 | 661 | 650 | 550 | 1 | 550 | 1 | 550 | 1 | N / A | 1 | 700 | 1 | 550 | 1 | 1 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 600 | 1 | 600 | 1 | 600 | 1 | N / A | 1 | 700 | 550 | 600 | 1 | 610 | 1 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 600 | 550 | 600 | 560 | 600 | 1 | N / A | 1 | 700 | 575 | 600 | 600 | 620 | 550 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 625 | 600 | 600 | 600 | 600 | 550 | N / A | 550 | 700 | 600 | 600 | 600 | 620 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
H.I.V.E. SCHEMATIC SUMMARY ( T ) | ||
Relic | - | |
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System | Running Gear | Cargo |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availabilty
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AVAILABILITY STATUS | CAMPAIGN | CAMPAIGN DATES | |
INTRODUCTION | ![]() |
Campaign # 21 : Keeping Up With The Droneses' | Jul 19, 2019 Thru ??? ??, 2019 |
Only Offered As Shadow Ops Prize For Dates Listed |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The H.I.V.E. was introduced via a Shadow Ops Campaign Prize in the Game Update of July 18, 2019
- No Further Updates
Additional Facts
H.I.V.E. is a Unique Vehicle ( ) , therefore :
- Has a Production Limit of ONE.
- Requires 8 Scrap Parts to unlock and build.
- May NOT be placed into the Base Defenders Platoon for use in Defending the Player's base.
- H.I.V.E. Scrap Parts are or have available via the following :
- Upon acquiring 8,000 points in the Campaign # 21 : Keeping Up With The Droneses'
- Drone Crates may be intercepted by Units that can target Missiles (
).
- Drone will spawn on the location where the Drone Crate is intercepted.
- Prior to the unlocking of the H.I.V.E., the Buzzer Drone, Rumbler Drone & Slasher Drone is also unlocked for Upgrading.
- CHARGE & RELOAD UNIT : H.I.V.E. is a unit that utilizes both CHARGE time & RELOAD time in its firing cycle. ( Ref )
- The H.I.V.E. is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The H.I.V.E. CANNOT target High Altitude Aircraft or Missiles.
- The H.I.V.E. has a ?.? Platoon Speed on the World Map.
Trivia
- The H.I.V.E. at Level 1 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- The H.I.V.E. at Level 10 requires 1 minute of Repairs for approximately every ???,??? Damage it sustains. (
).
- H.I.V.E. stands for Heavy Incursion Vehicle Ejector.
- The H.I.V.E. is the 10th Vehicle to be released as a Shadow Ops Campaign Prize.
- The H.I.V.E. is the 21st Unit overall to be released as a Shadow Ops Campaign Prize.
- A Boss version of the H.I.V.E. was introduced via the H.I.V.E. Boss Base in the Game Update of Aug 21, 2019.
- A H.I.V.E. Logistic was introduced during Holdout Mk VI. ( Oct 25, 2019 )
- Pixel Sheet Code : 502 & 502.dead
- Pixel Sheet Code ( Drones ) : 504 ( Buzzer ) • 505 ( Rumbler ) • 506 ( Slasher )
Firsts & Records
- War Commander Firsts :
- First Ground Unit to serve purely as a spawning platform - H.I.V.E.
- First Corpus Unit to serve purely as a spawning platform - H.I.V.E.
- First Corpus Unique Unit to serve purely as a spawning platform - H.I.V.E.
- First Corpus Ground Unit to serve purely as a spawning platform - H.I.V.E.
- First Ground Unit that is able to spawn an unlimited amount of controllable Units. - H.I.V.E.
- First Ground Unit that is able to spawn Units based on the enemy Unit's Class - H.I.V.E.
Quotes
“ | A new Shadow Ops campaign has begun, and this week marks the first chance for you to earn Parts for the upcoming new unit, the HIVE! The latest in Corpus Drone technology, the HIVE can quickly assemble and launch Drones at whatever stands in your way! The HIVE will launch specific Drones based on teh target, so you'll never be unprepared again! Launch even more Drones at Elite and Omega levels. | ” |
— Game Update 07-18-2019 [src] |
Related Pages
|
External Links
- Kixeye Forum ( 07/18/19 ) - Shadow Ops: Keeping up with the Droneses (Chapter 1) - ( Official ) - Shadow Ops Breifing Introduction
- Kixeye Forum ( 08/15/19 ) - [DESIGN BLOG H.I.V.E. Intel Drop] - ( Official ) - H.I.V.E. Intel
Gallery - Animated
Gallery
Unit Details
Tech CenterShadow Ops Description
Campaign: Keeping up with the Droneses'Standard Scrap Parts
8 Required for UnlockSlasher Drone
Large PicBuzzer Drone
Large PicRumbler Drone
Large Pic
Video
To veiw Videos on this topic see : H.I.V.E. Additional Video
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Categories:
- Heavy Vehicle
- Ground Unit
- Unknown Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Corpus - Faction Unit
- Unique Faction Unit
- Faction Vehicle
- Unique Faction Vehicle
- Corpus - Faction Vehicle
- Unique Unit
- Restricted Availability
- Anti-Missile
- Charge Unit
- Reload Unit
- Chaage & Reload Unit
- Indirect Fire Weapon
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