Abraham
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Abraham | Abraham Schematic |
<< PREV | 001 | ABRAHAM | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | Survivors | Tech Center | Barracks | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | 60 ( 1.5 sec ) | 1 | 5,400 | 1 ( 0.025 secs ) | YES | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 374 | None Or Unknown |
( T ) • ( C ) | HARD-CAPPED UNIT | |
Hard-Capped Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 28 have been unlocked, no more can be unlocked beyond the hard cap. | ||
Stat Progression
Level | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | ||||
Per Sec | Per Shot | |||||||||
1 | N/A | 3.3 | 120,000 | 520 | 2,713 | 4,070 | ||||
2 | 9d 12h | 3.3 | 122,000 | 520 | 2,760 | 4,140 | ||||
3 | 18h 18m | 3.3 | 124,000 | 520 | 2,807 | 4,210 | ||||
4 | 1d 3h 30m | 3.3 | 126,000 | 520 | 2,853 | 4,280 | ||||
5 | 1d 12h 43m | 3.3 | 128,000 | 520 | 2,900 | 4,350 | ||||
6 | 1d 21h 48m | 3.3 | 130,000 | 520 | 2,947 | 4,420 | ||||
7 | 2d 7h | 3.3 | 132,000 | 520 | 2,900 | 4,490 | ||||
8 | 2d 16h 6m | 3.3 | 134,000 | 520 | 3,040 | 4,560 | ||||
9 | 3d 1h 18m | 3.3 | 136,000 | 520 | 3,087 | 4,630 | ||||
10 | 3d 10h 30m | 3.3 | 138,000 | 520 | 3,133 | 4,700 | ||||
11 | 3d 19h 36m | 3.3 | 140,000 | 520 | 3,180 | 4,770 | ||||
12 | 4d 4h 48m | 3.3 | 142,000 | 520 | 3,227 | 4,840 | ||||
13 | 4d 16h | 3.3 | 144,000 | 520 | 3,273 | 4,910 | ||||
14 | 5d 2h 6m | 3.3 | 146,000 | 520 | 3,320 | 4,980 | ||||
15 | 5d 13h 18m | 3.3 | 148,000 | 520 | 3,367 | 5,050 | ||||
16 | 6d 1h 24m | 3.3 | 150,000 | 520 | 3,413 | 5,120 | ||||
17 | 6d 14h 36m | 3.3 | 152,000 | 520 | 3,460 | 5,190 | ||||
18 | 7d 5h 48m | 3.3 | 154,000 | 520 | 3,507 | 5,260 | ||||
19 | 7d 23h 54m | 3.3 | 156,000 | 520 | 3,553 | 5,330 | ||||
20 | 8d 23h 6m | 3.3 | 158,000 | 520 | 3,600 | 5,400 | ||||
Total | 77d 8h 49m | Note : Showing Data from Non-Customized Unit | ||||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. * Estimated Required Tech Center Level. |
Build and Repair Information
Build & Repair Times For Abraham ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME | GOLD COST | |||
1 - 20 | 1d 17h 12m | 53,000,000 | 29m 08s | ? Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the icon above. IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Abraham is a Series I • Heavy Vehicle for the Survivors Faction ( )
- OFFENSIVE HIGHLIGHTS
- Turreted Main Tank Guns :
- The Abraham is equipped with three Main Tank Guns. Each gun fires Shells that deals Area Damage ( ) on impact.
- The guns are fired in rapid sucession after each other, resulting in three discharged shells.
- The shells have a medium Splash Radius.
- The turret state of these guns allows for the Abraham to engage targets while on the move.
- Anti-Air Machine Gun - Level 20 Talent :
- Upon unlock, the Abraham is equipped with an additional Anti-Air Machine Gun to it turret, able to fire Explosive Bullets that deals Sustain Damage ( ).
- The Bullets produces a medium Splash Radius, and applies Marked ( ) to those caught within the Splash.
- This weapon is only able to engage Aircrafts, Airborne Units and Structures and High Altitude Aircraft.
- Upon unlock, the Abraham is equipped with an additional Anti-Air Machine Gun to it turret, able to fire Explosive Bullets that deals Sustain Damage ( ).
- Turreted Main Tank Guns :
- DEFENSIVE HIGHLIGHTS
- General Immunity:
- The Abraham is immune to the following Status Effects : • •
- General Immunity:
- VUNERABILITY HIGHLIGHTS :
- Susceptible Status Effects :
- The Abraham is vulnerable to the following Status Effects : • • • • • •
- Susceptible Status Effects :
Talents
- SERIES 1 PERK - Depleted Uranium :
- The Abraham's weapons is able to bypass the Amor of the Ironstrike Faction. The Abraham is also immune to the effects of the Darkstorm Aura.
- LEVEL 10 TALENT ( ) :
- LEVEL 20 TALENT ( ) :
- The Abraham's Turret gains an additional Anti-Air Machine Gun.
- Refer to above for more info.
- The Abraham's Turret gains an additional Anti-Air Machine Gun.
- FACTION TALENT ( ) :
- Decreases Reload Time of the Abraham's weapons by - 15%.
Schematic Summary
Template:Abraham Schematic Summary
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Abraham recieved a compression to it's stats in the Game Update of Mar 25, 2022.
- The Abraham was introduced via the Event Shop during Operation: While The Iron's Hot ( Dec 2, 2021 )
- No Further Updates
Additional Information
- The Abraham has a maximum Unlock Limit of 28.
- The Player may NOT own or unlock more than the limit allows.
- The Abraham has a 1.5 Platoon Speed on the World Map..
Trivia
- Abraham at Level 1 requires 1 minute of Repairs for approximately every 4,124 Damage it sustains. ().
- Abraham at Level 10 requires 1 minute of Repairs for approximately every 4,742 Damage it sustains. ().
- Abraham at Level 20 requires 1 minute of Repairs for approximately every 5,430 Damage it sustains. ().
- The Abraham's name is likely influenced by the amount of armaments similarly to the presidential faces featured on Mount Rushmore.
- Pixel Sheet Code : 721 (Hull), 721.turret (Turret) & 721.dead
External Links
- Kixeye Forum ( 03/25/2022 ) - 12.06.5 RELEASE NOTES - ( Official ) - Stat Compression Update
- Kixeye Forum ( 11/30/2021 ) - WAR COMMANDER DECEMBER PREVIEW - ( Official ) - Brief Introduction of Unit
- Kixeye Forum ( 12/01/2021 ) - OPERATION: WHILE THE IRON'S HOT - ( Official ) - Unit Introduction
Gallery - Animated
- Abraham-AttackCycle.gif
Abraham
Attack Animation Cycle - Abraham-360° Preview.gif
Abraham
360° Unit Preview
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
- Abraham-UnitDetails.png
Unit Details
Tech Center - Abraham-EventDescription.gif
Event Description
Operation: Wargames III - Abraham-LargePic.png
Large Pic
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Heavy Vehicle
- Ground Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Survivors - Faction Unit
- Series 1 Faction Unit
- Faction Vehicle
- Series 1 Faction Vehicle
- Survivors - Faction Vehicle
- Hard Capped Unit