Juggernaut
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Juggernaut | Elite Juggernaut | Omega Juggernaut | Juggernaut Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | Sentinels | Tech Center | War Factory | |||
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | 240 ( 6.0 sec ) | 1 | 6,025,000 | 1 ( N / A ) | YES | |||||
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
8 Juggernaut Scrap Parts | 750 | Maximum Unlocks : 1 |
( T ) • ( C ) | UNIQUE UNIT | |
A powerful unit with a Production Limit of 1 • For more information see Unique Unit | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center |
Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
1 | N / A | N / A | N / A | N / A | 70,000,000 | 70,000,000 | 1.0 | 1,800,000 | 250 | 614,108 | |
2 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 1,850,000 | 260 | 630,705 | |
3 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 1,900,000 | 270 | 647,303 | |
4 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 1,950,000 | 280 | 663,900 | |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,000,000 | 290 | 680,498 | |
6 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,050,000 | 300 | 697,095 | |
7 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,100,000 | 310 | 713,693 | |
8 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,150,000 | 320 | 730,290 | |
9 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,200,000 | 330 | 746,888 | |
10 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,250,000 | 340 | 763,485 | |
11 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,300,000 | 350 | 780,083 | |
12 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,350,000 | 360 | 796,680 | |
13 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,400,000 | 370 | 813,278 | |
14 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,450,000 | 380 | 829,876 | |
15 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,500,000 | 390 | 846,473 | |
16 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,550,000 | 400 | 863,071 | |
17 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,600,000 | 410 | 879,668 | |
18 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,650,000 | 420 | 896,266 | |
19 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,700,000 | 430 | 912,863 | |
20 | 100,000,000 | 100,000,000 | 0 | 2d | 70,000,000 | 70,000,000 | 1.0 | 2,750,000 | 440 | 1,000,000 | |
Total | 1,900,000,000 | 1,900,000,000 | 0 | 38d | Note : Showing Data from Non-Customized Unit | ||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Build & Repair Times
Level 10 War Factory Build & Repair Times For Juggernaut ( T ) | |||||
LEVEL | BUILD TIME | REPAIR TIME | |||
1 - 20 | 9d 23h 59m | 14h 58m | |||
Repair times may be calculated by adding 5% for each level of War Factory below Level 10. |
Effective Unit Levels vs Turret
Turret Level | Level of Juggernaut Required to Out Range Each Turret Type | ||||||||||||||||
Avalanche | Blitz | Cryo | Fire Bomb | Flood | Hellfire | Ion | Laser | Machine | Micro | Mortar | Napalm | Overwatch | Plasma | Rail | Rocket | Shock | |
1 | 17 | 13 | 12 | 17 | 13 | 15 | 17 | 8 | 7 | 700 | 13 | 17 | 13 | 12 | 500 | 13 | 12 |
2 | 19 | 18 | 14 | 19 | 18 | 17 | 19 | 10 | 8 | 700 | 16 | 19 | 18 | 14 | 525 | 18 | 14 |
3 | 450 | 461 | 18 | 450 | 461 | 19 | 450 | 13 | 9 | 700 | 19 | 450 | 461 | 18 | 550 | 461 | 17 |
4 | 475 | 511 | 443 | 475 | 511 | 450 | 475 | 15 | 10 | 700 | 461 | 475 | 511 | 443 | 575 | 511 | 19 |
5 | 500 | 548 | 479 | 500 | 561 | 468 | 500 | 18 | 11 | 700 | 498 | 500 | 561 | 479 | 600 | 548 | 450 |
6 | 525 | 600 | 479 | 525 | 611 | 468 | 525 | 18 | 15 | 700 | 498 | 525 | 611 | 479 | 625 | 548 | 450 |
7 | 550 | 600 | 479 | 550 | 661 | 468 | 550 | 18 | 15 | 700 | 498 | 550 | 661 | 479 | 650 | 548 | 450 |
8 | 600 | 660 | 540 | 600 | 700 | 520 | 600 | 470 | 440 | 700 | 550 | 600 | 700 | 530 | 700 | 610 | 510 |
9 | 600 | 660 | 550 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
10 | N / A | 660 | 600 | 600 | 700 | N / A | N / A | N / A | N / A | N / A | N / A | 600 | 700 | N / A | 700 | N / A | N / A |
11 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
12 | N / A | 660 | N / A | N / A | 700 | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A | N / A |
Table Reflects Non-Customized Range Stats Only !!! |
Schematic Summary
JUGGERNAUT SCHEMATIC SUMMARY ( T ) | ||
War Paint | Armor | |
Engine | Payload | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Juggernaut Shadow Ops History | |||
AVAILABILITY STATUS | CAMPAIGN | CAMPAIGN DATES | |
INTRODUCTION | Campaign # 10 : Size Matters | Nov 02, 2016 Thru Jan 12, 2017 | |
Only Offered As Shadow Ops Prize For Dates Listed |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Juggernaut was introduced via a Shadow Ops Campaign Prize in the Game Update of Jul 29,2016.
- No Further Updates
Additional Facts
- The Juggernaut CANNOT be placed into the Base Defenders Platoon for base defense.
- The Juggernaut is an Indirect Firing weapon.
- The Juggernaut is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Juggernaut is able to deal Crush Damage to both Units and Buildings by passing directly over them.
Trivia
- Juggernaut at Level 20 requires 1 minute of Repairs for approximately every 3,062 Damage it sustains. ().
- Pixel Sheet Code : 217.common & 217.common.dead
Firsts & Records
- War Commander First :
- First .... - Juggernaut
Quotes
“ | The Juggernaut is a slow moving tank that launches nuclear shells for complete and utter devastation over large areas. | ” |
— In-Game Description |
Related Pages
|
External Links
- Kixeye Forum ( 11/03/16 ) - Size Matters - Shadow Ops Campaign - ( Official ) - Info for Cycles 29 - 31 • Campaign 10.
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Upgrade Window
Tech CenterShadow Ops Description
Campaign: Size Matters
Video
To veiw Videos on this topic see : Juggernaut Additional Video
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Heavy Vehicle
- Ground Unit
- Area Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Sentinels - Faction Unit
- 0st Generation Faction Unit
- Faction Vehicle
- 0st Generation Faction Vehicle
- Sentinels - Faction Vehicle
- Unique Unit
- Restricted Availability
- Indirect Fire Weapon
- Crush Damage Weapon
- Scrap Parts Required
- Shadow Ops Campaign Prize
- A to Z