Nick
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Nick | Nick Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Sentinels | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
BURST | ![]() |
90 ( 2.25s ) | 4 | 1,343,750 | 8 ( 5.0 ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Paladin • Level 5 Tech Center | 400 ![]() |
Maximum 1 Unlock |
( T ) • ( C ) | ![]() ![]() |
|
Hero version of the Seeker • Talents : Move & Shoot | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center |
Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 5 | 2.5 | 3,800,000 | 600 | 1,232,394 | 1,093,750 |
2 | 1 Training Tokens | 80,000,000 | 5s | 15 | 2.5 | 4,600,000 | 600 | 1,302,817 | 1,156,250 | |
3 | 2 Training Tokens | 80,000,000 | 5s | 15 | 2.5 | 5,400,000 | 600 | 1,373,239 | 1,218,750 | |
4 | 3 Training Tokens | 80,000,000 | 5s | 15 | 2.5 | 6,200,000 | 600 | 1,443,662 | 1,281.250 | |
5 | 4 Training Tokens | 80,000,000 | 5s | 15 | 2.5 | 7,000,000 | 600 | 1,514,085 | 1,343,750 | |
Total | 10 Training Tokens | 320,000,000 | 20s | Note : Showing Data from Non-Customized Unit | ||||||
Levels 2 thru 5 require Nick specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Unit Highlights
- Nick is a Gen I • Faction Hero (
) version of the Seeker.
- OFFENSIVE HIGHLIGHTS :
- Seeker Missiles :
- The Nick fires homing Seeker Missiles that inflict Burst Damage (
).
- The Nick fires homing Seeker Missiles that inflict Burst Damage (
- Seeker Missiles :
- DEFENSIVE HIGHLIGHTS :
- General Immunity :
- Nick is immune to the following Status Effects :
- Nick is immune to the following Status Effects :
- General Immunity :
Talents
- LEVEL 1 TALENT - Move & Shoot :
- Nick gains the Move & Shoot talent at Level 1 :
- Allows Nick to fire upon targets while on the move.
- Nick gains the Move & Shoot talent at Level 1 :
Build and Repair Information
Build & Repair Times For Nick ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 5 | 02s | 80,000,000 ![]() |
43m 51s | 5 Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Effective Unit Levels vs Turret
Turret Level | Level of Nick Required to Out Range Each Turret Type ( Edit ) | |||||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
5 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 600 | 1 | 700 | 1 | 1 | 1 | 1 | 600 | 1 | 1 | 600 | 600 |
6 | 1 | 600 | 1 | 1 | 611 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 611 | 1 | 625 | 1 | 1 | N / A | N / A |
7 | 1 | 600 | 1 | 1 | 661 | 1 | 550 | 1 | N / A | 1 | 700 | 1 | 1 | 661 | 1 | 650 | 1 | 1 | N / A | N / A |
8 | 600 | 660 | 1 | 600 | 700 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 700 | 1 | 700 | 610 | 1 | N / A | N / A |
9 | 600 | 660 | 1 | 600 | 700 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 700 | 600 | 700 | 620 | 1 | N / A | N / A |
10+ | 625 | 660 | 600 | 600 | 700 | 600 | 600 | 1 | N / A | 1 | 700 | 600 | 600 | 700 | 600 | 700 | 630 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
NICK SCHEMATIC SUMMARY ( T ) | ||
Relic | ||
![]() | ||
Armor | Missile | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | ![]() |
1,500,000 xp • ![]() |
Operation: Final Reckoning | June 13, 2019 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Nick increased its Max Range to 600 in the Game Update of Jun 20, 2019
- Nick was introduced via the Event Shop during Operation: Final Reckoning ( Jun 13, 2019 )
- No Further Updates
Additional Facts
- Nick is a Faction Hero (
), therefore:
- Has a Production Limit of ONE.
- Nick costs 100% more Thorium (
) than the Seeker to produce. ( 80,000,000
)
- Nick has substantially more Health and Damage than the Seeker.
- CHARGE & RELOAD UNIT : Nick is a unit that utilizes both CHARGE time & RELOAD time in its firing cycle. ( Ref )
- Nick Training Tokens are or have been available via the following :
- Gear Store Exchange - Availabe for purchase with Blood Thorium in the Gear Store Exchange.
- Nick is a Indirect Firing Unit, which does NOT require a line of sight to its target.
- Nick has a Platoon Speed of 0.9 on the World Map.
Trivia
- Nick at Level 1 requires 1 minute of Repairs for approximately every 70,903 Damage it sustains. (
).
- Nick at Level 5 requires 1 minute of Repairs for approximately every 130,611 Damage it sustains. (
).
- Unlike the Seeker, Nick does not have the ability to Lock On.
- Nick was first introduced as a Single Use Hero during Operation: Deliverance. ( May 16, 2019 )
- Pixel Sheet Code : 477, 477.turret & 262.dead
First and Records
- War Commander Firsts :
Quotes
“ | Passionate and dedicated, Nick provides effective Anti-Air and strives to expand the capabilities of his custom Seeker. | ” |
— Unit Details [src] |
Related Pages
External Links
- Kixeye Forum ( 06/11/19 ) - Operation: Final Reckoning - ( Official ) - Event Briefing
- Kixeye Forum ( 06/21/17 ) - FAQ GUIDE - FACTION TRAINING TOKENS - ( Official ) - Faction Training Token Information
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Tech CenterEvent Description
Operation: Final ReckoningUnique Unit
Production Limit MessageNick
Faction Training Token
Required for Upgrade Lv's 2 thru 5
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Categories:
- Light Vehicle
- Ground Unit
- Shock Immunity
- Burst Damage Weapon
- Anti-Ground via Customization
- Anti-Airborne
- Anti-High Altitude
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- 1st Generation Faction Vehicle
- Faction Hero
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- Sentinels - Faction Hero
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- Faction Training Token Upgrade
- Game Character
- Game Character - Playable
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- 3rd Generation Faction Hero
- Restricted Availability
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