Judge

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Judge   Judge Schematic

Judge-MainPic.png
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CLASS FACTION UPGRADE PRODUCTION
Vehicle HEAVY VEHICLE - Heavy Vehicles are slow, but durable. They are very strong against Sustain Damage, but their armor can be overpowered by focused Burst Damage. Sentinels SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image. Tech Center UNIVERSAL UPGRADE - All instances ( Produced or Not Produced ) of this unit are upgraded simultaneously via the use of Resources ( Metal, Oil, Thorium ) over a period of time including 5 Second Thorium upgrades. War Factory
DAMAGE TYPE RELOAD CLIP DAM / SHOT FIRE RATE TARGETS SPLASH
AREA AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. 240 ( 6.0 sec ) 4 500,000 30 ( 1.33 ) NO LAND TARGETS - Unit is UNABLE to Target and Fire upon any Ground Units including Infantry and Vehicles. Unit is also UNABLE to target and Fire upon any ground Structures such as Buildings, Turrets and Barricades. NO AIRBORNE TARGETS - Unit is UNABLE to Target and Fire upon any Airborne Units including Aircraft and Airborne Infantry. Unit is also UNABLE to target and Fire upon any Airborne Structures such as the Floating Heavy Platform NO HIGH ALTITUDE TARGETS - Unit is UNABLE to Target and Fire upon any High Altitude Units such as the Herald. ( Only units that are unable to fire upon Land Targets have the ability to fire upon High Altitude units ) NO MISSILE TARGETS - Unit is UNABLE to Target and Fire upon any Missiles launched from the Missile Silo. YES
UNLOCK REQUIREMENTS SIZE UNLOCK RESTRICTIONS
8 Judge Scrap Parts 750  Calculated-ICON.png Maximum Unlocks : 1
( T ) • ( C ) DEFENSIVE ONLY : Unit can only be used on Defense / UNIQUE : You are limited to only 1 of any given Unique unit.    DEFENSIVE UNIQUE UNIT    DEFENSIVE ONLY : Unit can only be used on Defense / UNIQUE : You are limited to only 1 of any given Unique unit.
Unit may ONLY be used on Defense    Unit has a Production Limit of 1    For more information see Defensive Unique Unit
  ( T ) • ( C ) RESTRICTED AVAILABILITY
For More Information On How To Obtain This Item See History of Availability

Stat Progression

Level Upgrade Cost Upgrade
Time
Tech
Center
Speed Health Range Damage
Metal Oil Thorium Per Sec Per Shot
1 N / A N / A N / A N / A 8 1.0 36,000,000 975 111,111 250,000
2 100,000,000 100,000,000 0 2d 9 1.0 37,000,000 1,000 122,222 275,000
3 100,000,000 100,000,000 0 2d 10 1.0 38,000,000 1,025 133,333 300,000
4 100,000,000 100,000,000 0 2d 10 1.0 39,000,000 1,050 144,444 325,000
5 100,000,000 100,000,000 0 2d 10 1.0 40,000,000 1,075 155,556 350,000
6 100,000,000 100,000,000 0 2d 10 1.0 41,000,000 1,100 166,667 375,000
7 100,000,000 100,000,000 0 2d 10 1.0 42,000,000 1,125 177,778 400,000
8 100,000,000 100,000,000 0 2d 10 1.0 43,000,000 1,150 188,889 425,000
9 100,000,000 100,000,000 0 2d 10 1.0 44,000,000 1,175 200,000 450,000
10 100,000,000 100,000,000 0 2d 10 1.0 45,000,000 1,200 222,222 500,000
Total 900,000,000 900,000,000 0 18d Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.

Build Times & Repair Information

Build & Repair Times For Judge  ( T )
LEVEL BUILD TIME  Calculated-ICON.png BUILD COST  PRODUCTION COSTS - The amount shown below is required in both METAL and OIL unless shown with a Thorium Icon in which case only the amount in Thorium is needed. REPAIR TIME  Calculated-ICON.png REPAIR COST  REPAIR COSTS - The amount shown below is required in both METAL and OIL. GOLD COST  GOLD REPAIRS - Spending Gold To Preform Repairs Instantly is OPTIONAL!!! Amount Shown Is For a Single Judge at 0% Health With A Level 20 War Factory.
1 - 10 9d 2h 10m 70,000,000 13h 36m 1,400,001 35 Gold
TIMES listed are for a Level 20 War Factory. To view TIMES for other levels hover mouse over the Calculated-ICON.png icon above.

Artillery Shelling

The Judge may Fire upon Open Ground due to its ability to select a Target without clicking on a structure or unit.

  • Artillery Shelling must be activated prior to firing in order to select its target area. This may be done in 1 of 2 ways :
    • Press A on the Keyboard
    • Click on the Target Command Command Button
  • Once activated a Targeting Graphic will appear where the mouse is pointing.
BFG-X-TargetGround-Animation.gif
  • Once a Target Area has been selected the Judge will continuously fire at that spot until cancelled.
    • Cancel by Re-Targeting, Stopping the Unit, or issuing a Move, Hold Position or Fire at Will command.
  • To Select a different Target Area the previous targeting order must be canceled prior to being re-activated.


Schematic Summary

JUDGE SCHEMATIC SUMMARY   ( T )
Payload  War Paint 
JudgeSchematic-MainPic.png
Barrel  Treads  Loader 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

History of Availability

ArmsCache-Gold-Lg.png   Judge Arms Cache History   ArmsCache-Gold-Lg.png
AVAILABILITY STATUS ROGUE BASE GAME UPDATE
INTRODUCED JudgeBase-MapICON-NoLable.png JudgeBase-ArmsCache-(07-26-2018).gif Judge Base July 26, 2018
Offered Continuously While Bases Are Available Except For Otherwise Listed    See Listed Bases for Spawn Schedule

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Facts

  • Judge utilizes Artillery Shelling that allows targeting of a specific ground location instead of a Unit or structure.
  • Judge has a MINIMUM RANGE which prevents it from firing at targets within this range.
    • Minimum Range : 500 ( Unable to fire on targets under this range. )
    • The Minimum Range is constant and does NOT change as the unit is leveled up.

Trivia

  • Judge at Level 10 requires 1 minute of Repairs for approximately every 50,134 Damage it sustains. (Attention-2-ICON.png).
  • The Judge is the second unit to utilize Artillery Shelling, the first being the BFG X.
  • Pixel Sheet Code ( Judge ) : 389 & 389.dead
  • Pixel Sheet Code ( Projectile ) : Judge Projectile

Firsts & Records

  • War Commander First :
    • First Defense Only Unit to be introduced. - Judge
    • First Defense Only Faction Unit to be introduced. - Judge
    • First Defensive Unique Unit to be introduced. - Judge
    • First Unit to have a Maximum Range in excess of 1,000 to be introduced. - Judge
    • First Unit to have a Maximum Range of 1,200 to be introduced. - Judge
    • First Ground Unit ( Non-NPC ) with a Minimum Range to be introduced. - Judge
  • War Commander Records :
    • Highest Minimum Range of any Unit with 975. - Judge
    • Highest Maximum Range of any Unit with 1,200. - Judge

Quotes


Extremely long range Sentinels artillery piece, the Judge punishes enemies from distances previously thought impossible.
  — In-Game Description [src]

The first Defensive Unique, the Judge is the Sentinels answer to base defense. Sporting more range than any unit to come before it and the ability to have its target set manually, the Judge is capable of absolutely devastating base attackers.
  — Game Update : July 26, 2018 [src]

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Video

For more videos on this topic see : Judge Additional Video

Navigation

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LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
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GEN I None Detonator    Liberator Spartan ZK Acolyte
None Weaver Luke    Luke ( S ) None
GEN II None Breacher    War Dog Drakon Chaplain
None Max    Max (S)    Skipjack    Skipjack (S) Santiago    Santiago ( S ) Burnside    Burnside ( S )
GEN III None Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
None Malcolm    Malcolm ( S ) Braden    Braden ( S )    Leonard    Leonard ( S ) Laura    Laura ( S )
GEN IV None Controller None Devout    Absolver
None None None None
SERIES I None Wastelander Hoplite Templar
None Jeff Jenny None
SERIES II None Janissary Hyperion Commandant
None None None None
SERIES III Cadet Jaeger Ghost Judicator
None Schwarz Osiris Dvorah
UNIQUE Brother Devin Bounty Hunter    Romero Ares    Nemesis    Perseus Adam
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Boss Zombie (S)    Flaming Zombie (S)    Jumping Zombie (S)    Rocket Zombie (S)    Runner Zombie (S)    Walker Zombie (S)    Zombie (S)
        ( C ) ............................................VEHICLES ( EDIT )        
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Platoon-PvP-Platoon-ICON.png  LEGENDARY  Platoon-PvP-Platoon-ICON.png
GEN I Legendary Assault Vehicle    Legendary Hellfire    Legendary Hover Tank    Legendary Laser Tank    Legendary Mega Tank    Legendary Vanquisher
Legendary BFG
SERIES II Legendary Jackal    Legendary Lightbringer    Legendary Warhorse
Warlord Kali    Warlord Sleipnir
UNIQUE Legendary BFG
Assault-Platoon-ICON.png  LEGENDARY ASSAULT  Assault-Platoon-ICON.png
SERIES III Legendary Lightbringer    Legendary Ogre
Warlord Lumos
FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I None Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
None Mikey    Mikey ( S )    Roland Andrew    Andrew ( S )    Matt Ardra    Nick    Nick ( S )    Sunder
GEN II None Technical Cyclops Caretaker
None Kyle    Kyle ( S ) Polly    Polly ( S ) Galen    Galen ( S )
GEN III None Excavator    Tracker Hermes    Ogre Annihilator    Bishop    Overseer
None Alan None Tony    Tony ( S )
GEN IV None None Gorgon Penance
None None None None
SERIES I Technical X Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None Kayla
SERIES II Annihilator X    Bayrak Boomer Akuma Crucieger
None Karen Kobayashi Salvator
SERIES III None Cosmortar Centaur Canon
None Gus Sagittarius Oxford
UNIQUE Sea Wizard Destroyer     KRUG   Outback    Pursuers    Screamer    War Rig Darkstorm    Enchidna    HIVE    Kraken    Nova    Pegasus    Proteus    ZEUS Asmodeus    Cardinal    Executioner    Judge    Jury    Juggernaut    Leviathan    Morningstar    Prophet
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
Zombie Catapult ( S )
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Deena    Pandora
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Chopper    Legendary Fighter    Legendary Halcyon    Legendary Hellstorm     Legendary Phantom    Legendary Raptor    Legendary Titan
FACTION
NEUTRAL SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I None Bonesaw Apollo    Fury Valiant
None Rick    Rick ( S ) Nyx    Oren Dylan    Dylan ( S )
GEN II None None None None
GEN III None Ace   Gunship Manticore   Sphinx Envoy
None Denis    Denis ( S ) Neil    Neil ( S ) Martin    Martin ( S )
GEN IV None Twinblade Harpy None
None Forest None None
SERIES I None Doppler    Pathfinder Echo    Orion Apostle    Dervish
None None Arietta None
SERIES II None Firehawk Icarus V2 High Guard
None Sarge Daedalus Aegis
SERIES III None War Hog Lionheart Luminary
None Albert Ross Richard Lilith
UNIQUE Sandstorm Mk II Chopper Company    Fighter Company    Siege Squadron    War Barge Blackout    Prometheus Harbinger    Herald    Malachi    Shepherd
SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.   SINGLE USE ( Non-Faction )   SINGLE USE - Units that may ONLY be used a single time an attack. Once deployed into battle the unit will be removed from inventory regardless of whether or not it is destroyed. Single Use Units are excluded from being used on Base Defense.
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UH-60 Chopper ( Unreleased )