Overseer
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Overseer | Overseer Schematic |
<< PREV | 001 | OVERSEER | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Sentinels | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
AREA | ![]() |
150 ( 3.75 sec ) | 1 | 2,998,039 | 1 ( n/a ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 8 Tech Center | 400 ![]() |
Ground Capacity Limit |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 15 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 8 | 2.5 | 8,000,000 | 600 | 363,055 | 1,370,532 |
2 | 20,000,000 | 20,000,000 | 0 | 12h | 2.5 | 8,450,000 | 600 | 385,746 | 1,456,190 | |
3 | 30,000,000 | 30,000,000 | 0 | 1d | 2.5 | 8,900,000 | 600 | 408,437 | 1,541,849 | |
4 | 40,000,000 | 40,000,000 | 0 | 1d 12h | 2.5 | 9,350,000 | 600 | 431,128 | 1,627,507 | |
5 | 50,000,000 | 50,000,000 | 0 | 2d | 2.5 | 9,800,000 | 600 | 453,819 | 1,713,165 | |
6 | 70,000,000 | 70,000,000 | 0 | 2d 12h | 2.5 | 10,250,000 | 600 | 476,509 | 1,798,823 | |
7 | 90,000,000 | 90,000,000 | 0 | 3d | 2.5 | 10,700,000 | 600 | 499,201 | 1,884,482 | |
8 | 110,000,000 | 110,000,000 | 0 | 3d 12h | 2.5 | 11,150,000 | 600 | 521,891 | 1,970,140 | |
9 | 130,000,000 | 130,000,000 | 0 | 4d | 2.5 | 11,600,000 | 600 | 544,582 | 2,055,798 | |
10 | 150,000,000 | 150,000,000 | 0 | 5d | 2.5 | 12,050,000 | 600 | 567,273 | 2,141,456 | |
11 | 1 Training Token | 1,000,000 | 5s | 2.5 | 12,500,000 | 600 | 589,964 | |||
12 | 2 Training Tokens | 2,000,000 | 5s | 2.5 | 12,950,000 | 600 | 621,655 | |||
13 | 3 Training Tokens | 3,000,000 | 5s | 2.5 | 13,400,000 | 600 | 635,346 | |||
14 | 4 Training Tokens | 4,000,000 | 5s | 2.5 | 13,850,000 | 600 | 658,037 | |||
15 | 5 Training Tokens | 5,000,000 | 5s | 2.5 | 14,300,000 | 600 | 680,728 | |||
16 | 6 Training Tokens | 6,000,000 | 5s | 2.5 | 14,750,000 | 600 | 703,419 | |||
17 | 7 Training Tokens | 7,000,000 | 5s | 2.5 | 15,200,000 | 600 | 726,110 | |||
18 | 8 Training Tokens | 8,000,000 | 5s | 2.5 | 15,650,000 | 600 | 748,801 | |||
19 | 9 Training Tokens | 9,000,000 | 5s | 2.5 | 16,100,000 | 600 | 771,492 | |||
20 | 10 Training Tokens | 10,000,000 | 5s | 2.5 | 16,550,000 | 600 | 749,183 | |||
Total | 690,000,000 | 690,000,000 | 55,000,000 | 23d | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 thru 20 require Overseer specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build and Repair Information
Build & Repair Times For Overseer ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 40,000,000 ![]() |
43m 08s | 5 Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Overseer is a Gen III • Heavy Vehicle for the Sentinels Faction (
)
- OFFENSIVE HIGHLIGHTS
- Cluster Shells :
- The Overseer launches Cluster Missiles that fragment into Multiple Bomblets which deal Area Damage (
).
- 4 Bomblets ( Fragments ) are ejected from the initial Missile just prior to impact.
- Each Bomblets produce a Splash Radius of ??.
- The Cluster Missile and Bomblets may be targeted and destroyed by Anti-Missile Defenses.
- The Overseer launches Cluster Missiles that fragment into Multiple Bomblets which deal Area Damage (
- Base Defense Range :
- Cluster Shells :
- DEFENSIVE HIGHLIGHTS
- General Immunity :
- The Overseer is Immune to Status Effects : None
- General Immunity :
Talents
- LEVEL 10 TALENT :
- Takes -15% Damage taken from All Sources while Stationary.
- LEVEL 20 TALENT :
- Reload Time decreases as the Overseer takes Damange.
Effective Unit Levels vs Turrets
Turret Level | Overseer Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
5 | 1 | 1 | 1 | 600 | 1 | 1 | 1 | 1 | 1 | 1 | 600 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 600 | 600 |
6 | 600 | 611 | 611 | 625 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
7 | 600 | 661 | 661 | 650 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 600 | 1 | 600 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 1 | 610 | 1 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 600 | 1 | 600 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 600 | 620 | 1 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 625 | 600 | 600 | 600 | 600 | 1 | N / A | 1 | 700 | 600 | 600 | 600 | 620 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
OVERSEER SCHEMATIC SUMMARY ( T ) | ||
War Paint | . | |
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Shells | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | ![]() |
450,000 xp | Operation: Solitude | Aug 8, 2019 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | Main | 12 • 16 | Operation: Solitude | Aug 8, 2019 | |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Overseer was introduced via the Event Shop during Operation: Solitude ( Aug 8, 2019 )
- No Further Updates
Additional Information
- The Overseer drops its Semi-Limited status once 15 have been unlocked for unlimited production.
- However, production may still be limited by overall available Land Unit Capacity.
- RELOAD UNIT : Overseer is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- The Overseer has a Minimum Range of 300.
- The Overseer is unable to fire upon any target within this minimum range.
- The Overseer is able to deal Crush Damage to both Units and Buildings by passing directly over them.
- Overseer Training Tokens are or have been available via the following :
- The Event Shop during Operation: Solitude. - INTRODUCTION
- The Overseer is a Indirect Fire Weapon which which fires in an Arc and does NOT require a direct line of sight to its target.
- The Overseer has a 1.0 Platoon Speed on the World Map.
Trivia
- Overseer at Level 1 requires 1 minute of Repairs for approximately every 151,749 Damage it sustains. (
).
- Overseer at Level 10 requires 1 minute of Repairs for approximately every 228,572 Damage it sustains. (
).
- Overseer at Level 20 requires 1 minute of Repairs for approximately every 313,931 Damage it sustains. (
).
- The Overseer is the 92nd overall Faction Unit to be released.
- The Overseer is the 31st overall Sentinel Faction Unit to be released.
- The Overseer is the 19th overall Sentinel Faction Vehicle to be released.
- The Overseer is the 5th overall Gen III Sentinel Faction Vehicle to be released.
- The Overseer is the 7th overall Gen III Faction Vehicle to be released.
- Pixel Sheet Code : 507 & 507.dead
Firsts and Records
- War Commander Firsts
- First Gen III Vehicle to produce Area Damage for the Sentinels - Overseer
- First Gen III Heavy Vehicle to produce Area Damage for the Sentinels - Overseer
Quotes
“ | Launching large projectiles, loaded with fragmenting explosives, the Overseer rains down long range destruction on the enemies of the faithful. +200 Range while Base Defender. | ” |
— Event Description [src] |
Related Pages
|
External Links
- Kixeye Forum ( 08/07/2019 ) - Operation: Solitude - ( Official ) - Introduction Special Event Briefing
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
BarracksEvent Description
Operation: DeliveranceOverseer
Faction Training Token
Required for Upgrade Lv's 11 thru 20
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Categories:
- Heavy Vehicle
- Ground Unit
- Universal / Faction Training Token Upgrade
- Area Damage Weapon
- Unit
- Vehicle
- Faction Unit
- Sentinels - Faction Unit
- 3rd Generation Faction Unit
- Faction Vehicle
- 3rd Generation Faction Vehicle
- Sentinels - Faction Vehicle
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Crush Damage Weapon
- Indirect Fire Weapon
- Special Event Prize
- Special Event Tier Prize
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