Matt
Jump to navigation
Jump to search
Matt | Matt Schematic |
<< PREV | 001 | ANDREW | NEXT >> |
CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Corpus | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
MULTI-BS | ![]() |
60 ( 1.5 sec ) | 1 | 9,000 | 1 ( 0.025 secs ) | ![]() |
![]() |
![]() |
![]() |
YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
None Or Unknown | 267 ![]() |
None Or Unknown |
( T ) • ( C ) | ![]() ![]() |
|
Hero version of the Hades • Talents : Gains a Machine Gun that can target Ground Units • + 50 Range | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center |
Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N / A | N / A | N / A | 5.0 | 31,000 | 550 | 3,333 | 5,000 | |
2 | 1 Training Token | 10,000,000 | 5s | 5.0 | 32,000 | 560 | 4,000 | 6,000 | ||
3 | 2 Training Token | 10,000,000 | 5s | 5.0 | 33,000 | 570 | 4,667 | 7,000 | ||
4 | 3 Training Token | 10,000,000 | 5s | 5.0 | 34,000 | 580 | 5,333 | 8,000 | ||
5 | 4 Training Token | 10,000,000 | 5s | 5.0 | 35,000 | 640 | 6,000 | 9,000 | ||
6 | 5 Training Token | 10,000,000 | 5s | 5.0 | 150,000 | 650 | 26,667 | 40,000 | ||
7 | 6 Training Token | 10,000,000 | 5s | 5.0 | 175,000 | 660 | 30,667 | 46,000 | ||
8 | 7 Training Token | 10,000,000 | 5s | 5.0 | 32,000 | 670 | 4,000 | 6,000 | ||
9 | 8 Training Token | 10,000,000 | 5s | 5.0 | 32,000 | 680 | 4,000 | 6,000 | ||
10 | 9 Training Token | 10,000,000 | 5s | 5.0 | 32,000 | 690 | 4,000 | 6,000 | ||
Total | 45 Training Tokens | 40,000,000 | 20s | Note : Showing Data from Non-Customized Unit | ||||||
Levels 2 thru 5 require Matt specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build and Repair Information
Build & Repair Times For Matt ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 5 | 02s | 57,000,000 ![]() |
29m 27s | ? | |||
TIMES listed are for a Level 25 War Factory. To view TIMES for other levels hover your mouse cursor over the ![]() |
Unit Highlights
- Matt is a GEN I • Faction Hero (
) version of the Hades.
- OFFENSIVE HIGHLIGHTS :
- Anti-Air Cannon - ( Main Armament ) :
- Armed with an Anti-Air Cannon, Matt is able to launch Missiles that deals Burst Damage (
).
- This Weapon MAY ONLY target : Aircraft • High Altitude
- Missiles launched produce a Splash Radius of ??.
- Armed with an Anti-Air Cannon, Matt is able to launch Missiles that deals Burst Damage (
- Machine Gun - ( Secondary Armament ) :
- Modified his Hades with a Machine Gun, Matt is able to fire Bullets that deals Sustain Damage (
).
- This Weapon MAY ONLY target : Ground Units
- Modified his Hades with a Machine Gun, Matt is able to fire Bullets that deals Sustain Damage (
- Damage :
- Anti-Air Cannon - ( Main Armament ) :
- DEFENSIVE HIGHLIGHTS :
- General Immunity :
- Matt is immune to the following Status Effects :
- Matt is immune to the following Status Effects :
- Durability :
- General Immunity :
Talents
- LEVEL 1 TALENT :
- Matt gains a Machine Gun that allows him to gun down and target Ground Units.
- LEVEL 5 TALENT :
- Matt gains + 50 Range.
Effective Unit Levels vs Turrets
Turret Level | Matt Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 2 | 2 |
4 | 1 | 1 | 1 | 4 | 1 | 1 | 1 | 1 | 1 | 1 | 4 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 4 | 4 |
5 | 1 | 3 | 3 | 5 | 1 | 1 | 1 | 1 | 1 | 1 | 5 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 5 | 5 |
6 | 5 | 5 | 5 | 5 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
7 | 5 | 661 | 661 | 650 | 2 | 1 | 2 | 1 | 2 | 1 | N / A | 1 | 700 | 1 | 2 | 1 | 1 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 5 | 1 | 5 | 1 | 5 | 1 | N / A | 1 | 700 | 2 | 5 | 1 | 5 | 1 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 5 | 2 | 5 | 3 | 5 | 1 | N / A | 1 | 700 | 4 | 5 | 5 | 5 | 2 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 5 | 5 | 5 | 5 | 5 | 2 | N / A | 2 | 700 | 5 | 5 | 5 | 5 | 5 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
MATT SCHEMATIC SUMMARY ( T ) | ||
Relic | ||
![]() | ||
Missile | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | ![]() |
1,500,000 xp • ![]() |
Showdown: Heroes Assemble IV | Sep 17, 2020 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- Matt was introduced via the Event Shop during Heroic Showdown IV. ( Sep 17, 2020 )
- No Further Updates
Additional Facts
- Matt DOESN'T suffer any Range Reduction while switching his Weapons.
- Matt is a Faction Hero (
) Vehicle, therefore:
- Has a Production Limit of ONE.
- May NOT be placed in the same Platoon Squad as another Hero.
- May NOT be placed in the Base Defenders Platoon with another Hero ( Unless otherwise stated ).
- May NOT be deployed into an attack with another Hero ( Unless otherwise stated ).
- RELOAD UNIT : Matt is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- Matt Training Tokens are or have been available via the following :
- Event Shop - Availabe for purchase with eXP during Heroic Showdown IV.
- Matt has a ?.? Platoon Speed on the World Map.
- Matt is a Direct Fire Weapon which requires a direct line of sight to its target.
Trivia
- Matt at Level 1 requires 1 minute of Repairs for approximately every 1,050,848 Damage it sustains. (
).
- Matt at Level 5 requires 1 minute of Repairs for approximately every 1,186,441 Damage it sustains. (
).
- Matt is the 3rd Unit overall that is able to hit High Altitude Units despite not being a Dedicated Anti-Aircraft Unit.
- The previous were Onyx and Ares.
- Pixel Sheet Code : 608 & 608.dead
First and Records
- War Commander Firsts :
- First Faction Hero able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Gen I Faction Hero able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Gen I Faction Hero Vehicle able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Gen I Faction Hero Light Vehicle able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Corpus Faction Hero able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Corpus Gen I Faction Hero able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Corpus Gen I Faction Hero Vehicle able to strike High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
- First Corpus Gen I Faction Hero Light Vehicle able to hit High Altitude despite not being Dedicated Anti-Aircraft Unit - Matt
Quotes
Related Pages
External Links
- Kixeye Forum ( 07/17/2020 ) - SHOWDOWN IV - ( Official ) - Introduction Event Briefing
Gallery - Animated
Gallery
- Matt-UnitDetails.png
Unit Details
Tech Center - Matt-EventDescription.gif
Event Description
Showdown: Heroes Assemble IV Unique Unit
Production Limit MessageMatt
Faction Training Token
Required for Upgrade Lv's 2 thru 5
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Light Vehicle
- Ground Unit
- Shock Immunity
- Universal / Faction Training Token Upgrade
- Muli-Damage Type Weapon
- Unit
- Vehicle
- Faction Unit
- Corpus - Faction Unit
- 1st Generation Faction Unit Faction Unit
- Faction Vehicle
- 1st Generation Faction Unit Faction Vehicle
- Corpus - Faction Vehicle
- Hero
- Restricted Availability
- Reload Unit
- Direct Fire Weapon