Ogre
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Ogre | Ogre Schematic |
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CLASS | FACTION | UPGRADE | PRODUCTION | |||
Vehicle | ![]() |
Corpus | ![]() |
Tech Center | ![]() |
War Factory |
DAMAGE TYPE | RELOAD | CLIP | DAM / SHOT | FIRE RATE | TARGETS | SPLASH | ||||
MULTI-AB | ![]() |
60 ( 1.5 sec ) | 1 | 2,317,000 | 1 ( N / A ) | ![]() |
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YES |
UNLOCK REQUIREMENTS | SIZE | UNLOCK RESTRICTIONS |
Level 1 Tech Center | 550 ![]() |
None Or Unknown |
( T ) • ( C ) | SEMI-LIMITED UNIT | |
Semi-Limited Units have an Initial Production Limit of 1 but allow for additional Limit Increases to be unlocked. Once 11 have been unlocked the production limit becomes infinite. | ||
( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
Stat Progression
Level | Upgrade Cost | Upgrade Time |
Tech Center | Speed | Health | Range | Damage | |||
Metal | Oil | Thorium | Per Sec | Per Shot | ||||||
1 | N / A | N/ A | N / A | N / A | 1 | 3.0 | 7,000,000 | 600 | 734,426 | 1,120,000 |
2 | 25,000,000 | 25,000,000 | 0 | 12h | 3.0 | 7,150,000 | 600 | 775,738 | 1,183,000 | |
3 | 50,000,000 | 50,000,000 | 0 | 1d | 3.0 | 7,300,000 | 600 | 817,049 | 1,246,000 | |
4 | 75,000,000 | 75,000,000 | 0 | 1d 12h | 3.0 | 7,450,000 | 600 | 858,361 | 1,309,000 | |
5 | 100,000,000 | 100,000,000 | 0 | 2d | 3.0 | 7,600,000 | 600 | 899,672 | 1,372,000 | |
6 | 125,000,000 | 125,000,000 | 0 | 2d 12h | 3.0 | 7,750,000 | 600 | 940,984 | 1,435,000 | |
7 | 150,000,000 | 150,000,000 | 0 | 3d | 3.0 | 7,900,000 | 600 | 982,295 | 1,498,000 | |
8 | 175,000,000 | 175,000,000 | 0 | 4d | 3.0 | 8,050,000 | 600 | 1,023,607 | 1,561,000 | |
9 | 200,000,000 | 200,000,000 | 0 | 5d | 3.0 | 8,200,000 | 600 | 1,064,918 | 1,624,000 | |
10 | 225,000,000 | 225,000,000 | 0 | 7d | 5.0 | 8,350,000 | 600 | 1,106,230 | 1,687,000 | |
11 | 1 Training Token | 1,000,000 | 5s | 5.0 | 8,500,000 | 600 | 1,147,541 | 1,750,000 | ||
12 | 2 Training Tokens | 2,000,000 | 5s | 5.0 | 8,650,000 | 600 | 1,188,853 | 1,813,000 | ||
13 | 3 Training Tokens | 3,000,000 | 5s | 5.0 | 8,800,000 | 600 | 1,230,164 | 1,876,000 | ||
14 | 4 Training Tokens | 4,000,000 | 5s | 5.0 | 8,950,000 | 600 | 1,271,475 | 1,939,000 | ||
15 | 5 Training Tokens | 5,000,000 | 5s | 5.0 | 9,100,000 | 600 | 1,312,787 | 2,002,000 | ||
16 | 6 Training Tokens | 6,000,000 | 5s | 5.0 | 9,250,000 | 600 | 1,354,098 | 2,065,000 | ||
17 | 7 Training Tokens | 7,000,000 | 5s | 5.0 | 9,400,000 | 600 | 1,395,410 | 2,128,000 | ||
18 | 8 Training Tokens | 8,000,000 | 5s | 5.0 | 9,550,000 | 600 | 1,436,721 | 2,191,000 | ||
19 | 9 Training Tokens | 9,000,000 | 5s | 5.0 | 9,700,000 | 600 | 1,478,033 | 2,254,000 | ||
20 | 10 Training Tokens | 10,000,000 | 5s | 5.0 | 9,850,000 | 600 | 1,519,344 | 2,317,000 | ||
Total | 1,125,000,000 | 1,125,000,000 | 55,000,000 | 26d 12h | Note : Showing Data from Non-Customized Unit | |||||
Levels 11 thru 20 require Ogre specific Faction Training Tokens to upgrade instead of Metal & Oil. |
Build and Repair Information
Build & Repair Times For Ogre ( T ) | |||||||
LEVEL | BUILD TIME | BUILD COST | REPAIR TIME ![]() |
GOLD COST ![]() | |||
1 - 20 | 02s | 57,000,000 ![]() |
1h 02m | 7 Gold | |||
TIMES listed are for a Level 33 War Factory. To view TIMES for other levels hover mouse over the ![]() IF listed number is AMBER in color, it is derived from estimated calculation, and may exibit error(s). |
Unit Highlights
- The Ogre is a Gen III • Heavy Vehicle for the Corpus Faction (
)
- OFFENSIVE HIGHLIGHTS
- Heavy Cannon :
- Fires Fragmenting Shells that deals Burst Damage (
) upon impact.
- Upon impact, the Shell will split into 3 Bomblets ( Fragemnts ) that deals Area Damage (
) in a Fan-Shaped AoE.
- Bomblets will travel as far as 100 Range upon being ejected from the initial Shell before impact.
- Initial Shell DOES NOT produce a Splash Radius
- Ejected Bomblets produces a Splash Radius of ??
- Upon impact, the Shell will split into 3 Bomblets ( Fragemnts ) that deals Area Damage (
- Fires Fragmenting Shells that deals Burst Damage (
- Shadow Alliance Killer (
) :
- The Ogre does Additional Damage and Takes Reduced Damage against Shadow Alliance Units.
- Currently these units are : Darkblade • Darkshroud • Sarkis Boss • Shade • Smokestorm • Shadowbane • Shadow Guard • Shadowhound • Shadowstalker • Shadow Soldier
- The Ogre does Additional Damage and Takes Reduced Damage against Shadow Alliance Units.
- Heavy Cannon :
- DEFENSIVE HIGHLIGHTS
- Hover Jets :
- Allows the Ogre to safely travel over Enemy Mines without detonating them.
- Hover Jets :
Talents
- LEVEL 10 TALENT :
- Increases Movement Speed ( 3.0 to 5.0 ) and Turning Speed.
- LEVEL 20 TALENT :
- Fragmentation Shells will eject 4 Bomblets upon impact ( From 3 Bomblets ).
Effective Unit Levels vs Turrets
Turret Level | Ogre Level Required to Out Range ( Edit ) | |||||||||||||||||||
COMMAND | HEAVY | STANDARD | ||||||||||||||||||
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1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
4 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
5 | 1 | 1 | 1 | 600 | 1 | 1 | 1 | 1 | 1 | 1 | 600 | 1 | 700 | 1 | 1 | 1 | 1 | 1 | 600 | 600 |
6 | 600 | 611 | 611 | 625 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
7 | 600 | 661 | 661 | 650 | 1 | 1 | 1 | 1 | 1 | 1 | N / A | 1 | 700 | 1 | 1 | 1 | 1 | 1 | N / A | N / A |
8 | 660 | 700 | 700 | 700 | 600 | 1 | 600 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 1 | 610 | 1 | N / A | N / A |
9 | 660 | 700 | 700 | 700 | 600 | 1 | 600 | 1 | 600 | 1 | N / A | 1 | 700 | 1 | 600 | 600 | 620 | 1 | N / A | N / A |
10+ | 660 | 700 | 700 | 700 | 625 | 600 | 600 | 600 | 600 | 1 | N / A | 1 | 700 | 600 | 600 | 600 | 620 | 600 | N / A | N / A |
Table Reflects Non-Customized Unit Range Stats Only • Hover Mouse Over Images For Turret Identification |
Schematic Summary
OGRE SCHEMATIC SUMMARY ( T ) | ||
- | ||
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Foils | Plating | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
EVENT SHOP STATUS | eXP COST | SPECIAL EVENT | DATE | |
INTRODUCED • REMOVED | ![]() |
1,000,000 xp | Operation: War Of Shadows | Nov 7, 2019 |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points |
ARMS CACHE STATUS | TRACK | MISSION | SPECIAL EVENT | DATE | |
INTRODUCTION | ![]() |
Faction | 3 • 4 | Operation: War Of Shadows | Nov 7, 2019 |
Offered Only In The Above Listed Special Events |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Ogre was introduced via the Event Shop during Operation: War Of Shadows ( Nov 7, 2019 )
- No Further Updates
Additional Information
- The Ogre drops its Semi-Limited status once 11 have been unlocked for unlimited production.
- However, production may still be limited by overall available Land Unit Capacity.
- RELOAD UNIT : Ogre is a unit that utilizes RELOAD time as opposed to Charge time in its firing cycle. ( Ref )
- Ogre Training Tokens are or have been available via the following :
- The Event Shop during Operation: War Of Shadows. - INTRODUCTION
- The Ogre is a Direct Fire Weapon which requires a direct line of sight to its target.
- The Ogre has a 1.1 Platoon Speed on the World Map.
Trivia
- Ogre at Level 1 requires 1 minute of Repairs for approximately every 92,375 Damage it sustains. (
).
- Ogre at Level 10 requires 1 minute of Repairs for approximately every 110,191 Damage it sustains. (
).
- Ogre at Level 20 requires 1 minute of Repairs for approximately every 129,985 Damage it sustains. (
).
- The Ogre is the 2nd Heavy Vehicle to be introduced for Corpus overall.
- The Ogre derives its name from the Ogre, a legendary monster usually depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children.
- Pixel Sheet Code : 530 & 530.dead
Firsts and Records
- War Commander Firsts
- First Gen III Heavy Vehicle to be introduced for the Corpus Faction - Ogre
- First Faction Unit to be have the ability to Hover above Landmines. - Ogre
- First Gen III Heavy Vehicle to have the ability to Hover above Landmines. - Ogre
- First Gen III Corpus Heavy Vehicle to have the ability to Hover above Landmines. - Ogre
- First Unit to have the Shadow Alliance Killer perk. - Ogre
- First Corpus Unit to have the Shadow Alliance Killer perk. - Ogre
- First Heavy Vehicle to have the Shadow Alliance Killer perk. - Ogre
- First Corpus Heavy Vehicle to have the Shadow Alliance Killer perk. - Ogre
Quotes
“ | Firing a powerful shell from a long distance, loaded with explosives, the Ogre tank is ideal for picking bases apart. Making use of powerful Hover jets, the Ogre is able to safely travel over enemy mines. | ” |
— Event Description [src] |
Related Pages
|
External Links
- Kixeye Forum ( 11/07/2019 ) - Operation: War Of Shadows - ( Official ) - Brief Introduction of Unit
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Unit Details
Tech CenterEvent Description
Operation: War Of ShadowsOgre
Faction Training Token
Required for Upgrade Lv's 11 thru 20
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( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
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Categories:
- Heavy Vehicle
- Ground Unit
- Universal / Faction Training Token Upgrade
- Muli-Damage Type Weapon
- Unit
- Vehicle
- Faction Unit
- Corpus - Faction Unit
- 3rd Generation Faction Unit
- Faction Vehicle
- 3rd Generation Faction Vehicle
- Corpus - Faction Vehicle
- Semi-Limited Unit
- Restricted Availability
- Reload Unit
- Direct Fire Weapon
- Shadow Alliance Killer