Annihilator Schematic
Jump to navigation
Jump to search
Annihilator | Annihilator Schematic |
( T ) | ANNIHILATOR SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Annihilator • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Annihilator Schematic has 4 Component Slots each containing 1 to 2 Components.
Schematic Summary
ANNIHILATOR SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Loader | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Loader
0000 | CONCUSSIVE ROUNDS ( Limited Tech ) : Applies Concussion Status Effect ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Concussion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
CONCUSSIVE ROUNDS : Level Description | |||||||||
1 | Applies Concussion ( ) Status Effect for 1 Second | ||||||||
2 | Applies Concussion ( ) Status Effect for 3 Seconds | ||||||||
3 | Applies Concussion ( ) Status Effect for 5 Seconds | ||||||||
0000 | AUTO-LOADER ( Limited Tech ) : Reduces Reload Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Relaod Time | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 10% Relaod Time | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 15% Relaod Time | |
Armor
0000 | ( U ) REACTIVE PLATE ( Uncommon Limited Tech ) : Decreases Burst Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Burst Damage Taken | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 15% Burst Damage Taken | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 30% Burst Damage Taken | |
0000 | ( U ) DENSE PLATE ( Uncommon Limited Tech ) : Decreases Sustain Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Sustain Damage Taken | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 15% Sustain Damage Taken | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 30% Sustain Damage Taken | |
Training
0000 | ( R ) DEFENSIVE POSITION ( Rare Limited Tech ) : Reduces Damage Taken from All Sources ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Damage Taken From All | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 10% Damage Taken From All | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 20% Damage Taken From All | |
0000 | ( R ) OFFENSIVE MIND ( Rare Limited Tech ) : Increases Damage Done to All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Damage Done to All | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 10% Damage Done to All | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 20% Damage Done to All | |
War Paint
0000 | OVERGROWTH ( Epic Tech ) : Grants Overgrowth Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | Grants Overgrowth War Paint | |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF ANNIHILATOR ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Annihilator Schematic gained the Overgrowth component via Holdout #4 in the Game Update of May 01, 2019.
- The Annihilator Schematic gained the War Paint Slot in the Game Update of May 01, 2019.
- The Annihilator Schematic gained the ( R ) Offensive Mind via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic gained the ( R ) Defensive Position via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic gained the ( U ) Dense Plate via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic gained the ( U ) Reactive Plate via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic gained the Auto-Loader via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic gained the Concussive Rounds via Shadow Ops • Cycle #59 ( Apr 26, 2019 )
- The Annihilator Schematic was introduced via the Workshop in the Game Update of Apr 26, 2019.
- No Further Updates.
Additional Information
- The Annihilator Schematic has NO Lost Tech Components.
- The Annihilator Schematic has 1 Epic Tech Components
- The Annihilator Schematic has 6 Limited Tech Component
- Including 2 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
- The Annihilator Schematic is available in Workshop upon unlocking the Annihilator.
- The Annihilator Schematic has NO native Components, all component's Availability is Restricted.
- Pixel Sheet Code ( Overgrowth ) : 460.overgrowth and 460.overgrowth.dead
Firsts & Records
- War Commander First :
- First .... - Annihilator Schematic
Related Pages
External Links
- Kixeye Forum ( 04/26/19 ) - Shadow Ops 20 Briefing! - ( Official ) - Component Introduction
- Kixeye Forum ( 05/01/19 ) - Holdout V4 Briefing - ( Official ) - Overgrowth Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update: Apr 26, 2019
Cycle 59
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||