Hover Tank Schematic

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Hover Tank   Elite Hover Tank   Hover Tank Schematic

 ( T ) HOVER TANK SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING Hover Tank Schematic.png
Schematic Vehicle Schematic Workshop
UNLOCK REQUIREMENTS
Elite Hover Tank or Hover Tank Commander    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
3,500 for All Levels of Equipped Unit
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Hover Tank Schematic has 7 Component Slots each containing 3 to 4 Upgradable Items.

Schematic Summary

HOVER TANK SCHEMATIC SUMMARY   ( T )
Barrel  Target System  Missiles  Engine 
Hover Tank Schematic.png
Shells  Foil  Armor 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Barrel


342 SCATTER SHOT : Deals More Damage at Close Range ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Scatter Shot.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
SCATTER SHOT : Level Description
1 Does 110% Damage Up Close
2 Does 120% Damage Up Close
3 Does 130% Damage Up Close
4 Does 140% Damage Up Close
5 Does 150% Damage Up Close
6 Does 160% Damage Up Close
349 BURST FIRE : Enables Burst Fire ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Burst Fire.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
BURST FIRE : Level Description
1 + 1 Clip Size    - 10% Reload Time
2 + 1 Clip Size    - 20% Reload Time
3 + 2 Clip Size    - 30% Reload Time
4 + 2 Clip Size    - 40% Reload Time
5 + 3 Clip Size    - 50% Reload Time
6 + 3 Clip Size    - 60% Reload Time
356 MARKSMEN : Increased Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Marksmen.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 10% Damage to Vehicles
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 + 20% Damage to Vehicles
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 + 30% Damage to Vehicles
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 + 40% Damage to Vehicles
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 + 50% Damage to Vehicles
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 + 60% Damage to Vehicles

Target System


345 DAGGER SYSTEM : Increased Rate of Fire & Turret Turn Speed ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Dagger System.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
DAGGER SYSTEM : Level Description
1 + 10% Fire Rate    - 10% Reload Time    + 10% Turret Turn Speed
2 + 20% Fire Rate    - 20% Reload Time    + 20% Turret Turn Speed
3 + 30% Fire Rate    - 30% Reload Time    + 30% Turret Turn Speed
4 + 40% Fire Rate    - 40% Reload Time    + 40% Turret Turn Speed
5 + 50% Fire Rate    - 50% Reload Time    + 50% Turret Turn Speed
6 + 60% Fire Rate    - 60% Reload Time    + 60% Turret Turn Speed
111 PRECISION TARGETING : Increased Damage to Vehicles ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Precision Targeting (Hover Tank).png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 10% Damage to Vehicles
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 + 20% Damage to Vehicles
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 + 30% Damage to Vehicles
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 + 40% Damage to Vehicles
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 + 50% Damage to Vehicles
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 + 60% Damage to Vehicles
351 UMBRELLA TECH ( Epic Tech ) : Take Reduced Damage From All While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Umbrella Tech.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,105,000 3,105,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 500 SEE BELOW
UMBRELLA TECH : Level Description
1 - 4% Damage From All Sources While Moving
2 - 8% Damage From All Sources While Moving
3 - 12% Damage From All Sources While Moving
4 - 16% Damage From All Sources While Moving
5 - 20% Damage From All Sources While Moving
6 - 24% Damage From All Sources While Moving
357 MACHETE SYSTEM : Increased Damage After Holding Position For 1 Second ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Machete System.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
MACHETE SYSTEM : Level Description
1 + 10% Damage Boost After Stationary For 1 Second
2 + 20% Damage Boost After Stationary For 1 Second
3 + 30% Damage Boost After Stationary For 1 Second
4 + 40% Damage Boost After Stationary For 1 Second
5 + 50% Damage Boost After Stationary For 1 Second
6 + 60% Damage Boost After Stationary For 1 Second

Missiles


343 MISSILE BURST ( Epic Tech ) : Increased Damage vs Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Missile Burst.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 64,500 32,250 500 + 10% Damage to Buildings
2 5,805,000 5,805,000 993,300 5s 500 + 20% Damage to Buildings
3 7,740,000 7,740,000 1,324,000 5s 500 + 30% Damage to Buildings
4 9,675,000 9,675,000 1,665,500 5s 500 + 40% Damage to Buildings
5 11,610,000 11,610,000 1,986,600 5s 500 + 50% Damage to Buildings
6 13,545,000 13,545,000 2,317,700 5s 500 + 60% Damage to Buildings
353 AIR HUNTER : Increased Damage to Aircraft  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Air Hunter.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 10% Damage to Aircraft
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 + 20% Damage to Aircraft
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 + 30% Damage to Aircraft
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 + 40% Damage to Aircraft
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 + 50% Damage to Aircraft
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 + 60% Damage to Aircraft
361 SURFACE MISSILE : Replaces Main Weapon with Hellfire Missiles Launcher ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Napalm-ICON.png  Status Effect Weapon : Napalm  Napalm-ICON.png
Techicon-Surface Missile.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 8 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
SURFACE MISSILE : Level Description
1 Adds Hellfire Missiles    Adds Tiny Fire Effect
2 Adds Hellfire Missiles    Adds Small Fire Effect
3 Adds Hellfire Missiles    Adds Medium Fire Effect
4 Adds Hellfire Missiles    Adds Large Fire Effect
5 Adds Hellfire Missiles    Adds Giant Fire Effect
6 Adds Hellfire Missiles    Adds Giant Fire Effect    + 5% Damage To All

Shells


341 BUNKER BUSTER : Increased Damage To Bunkers ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Busted-ICON.png  Status Effect Weapon : Busted  Busted-ICON.png
Techicon-Bunker Busters.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 9 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 9 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 10 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 10 120,750 60,375 500 SEE BELOW
BUNKER BUSTER : Level Description
1 + 10% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
2 + 20% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
3 + 30% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
4 + 40% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
5 + 50% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
6 + 60% Damage To Bunkers    Buildings Will Not Spawn Last Stand Defenders
341 CRYO SHELLS : Adds Cryo Effect to Shots ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Cryo-ICON.png  Status Effect Weapon : Cryo  Cryo-ICON.png
Techicon-Cryo Shells.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 Adds Tiny Cryo Effect
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 Adds Small Cryo Effect
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 Adds Medium Cryo Effect
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 Adds Large Cryo Effect
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 Adds Giant Cryo Effect
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 SEE BELOW
CRYO SHELLS : Level Description
6 Adds Giant Cryo Effect    + 5% Damage To All
360 HIGH IMPACT SHELLS : Increased AoE Size ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-High Impact Shells.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 5% Splash
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 + 10% Splash
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 + 15% Splash
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 + 20% Splash
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 + 25% Splash
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 SEE BELOW
HIGH IMPACT SHELLS : Level Description
6 + 25% Splash    + 5% Damage to All

Engine


347 HEAVY TRANSMISSION : Increased Acceleration  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Heavy Transmission.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 10% Acceleration
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 + 20% Acceleration
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 + 30% Acceleration
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 + 40% Acceleration
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 + 50% Acceleration
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 + 60% Acceleration
355 MAGNUM HEAVY ENGINE : Increased Movement Speed  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Magnum Heavy Engine.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 5% Movement Speed
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 + 10% Movement Speed
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 + 15% Movement Speed
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 + 20% Movement Speed
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 + 25% Movement Speed
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 + 30% Movement Speed
351 SUPERCHARGED HEAVY ENGINE ( Epic Tech ) : Increased Movement Speed & Acceleration ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Supercharged Heavy Engine.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 64,500 32,250 500 SEE BELOW
2 5,805,000 5,805,000 993,300 5s 96,750 48,375 500 SEE BELOW
3 7,740,000 7,740,000 1,324,000 5s 129,000 64,500 500 SEE BELOW
4 9,675,000 9,675,000 1,655,500 5s 161,250 80,625 500 SEE BELOW
5 11,610,000 11,610,000 1,986,600 5s 500 SEE BELOW
6 13,545,000 13,545,000 2,317,700 5s 500 SEE BELOW
SUPERCHARGED HEAVY ENGINE : Level Description
1 + 5% Movement Speed    + 10% Acceleration
2 + 10% Movement Speed    + 20% Acceleration
3 + 15% Movement Speed    + 30% Acceleration
4 + 20% Movement Speed    + 40% Acceleration
5 + 25% Movement Speed    + 50% Acceleration
6 + 30% Movement Speed    + 60% Acceleration

Foil


344 LOW PROFILE : Unit Explodes on Death, Dealing Damage Based On Health At Start Of Battle  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Low Profile.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 SEE BELOW
LOW PROFILE : Level Description
1 Adds Tiny Explosion On Death Based On % Of Health At Combat Start
2 Adds Small Explosion On Death Based On % Of Health At Combat Start
3 Adds Medium Explosion On Death Based On % Of Health At Combat Start
4 Adds Large Explosion On Death Based On % Of Health At Combat Start
5 Adds Giant Explosion On Death Based On % Of Health At Combat Start
6 Adds Giant Explosion On Death Based On % Of Health At Combat Start    + 5% Damage To All
352 AERODYNAMICS : Increased Movement Speed  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Aerodynamics.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 + 5% Movement Speed
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 + 10% Movement Speed
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 + 15% Movement Speed
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 + 20% Movement Speed
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 + 25% Movement Speed
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 + 30% Movement Speed
358 IRON CURTAIN PANELS : Reduced Damage From Turrets  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Iron Curtain Panels.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 - 5% Damage From Turrets
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 - 10% Damage From Turrets
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 - 15% Damage From Turrets
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 - 20% Damage From Turrets
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 - 25% Damage From Turrets
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 - 30% Damage From Turrets
359 REFLECTOR PANELS : Reduced Damage From Energy Weapons  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Reflektor Panels.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 SEE BELOW
REFLECTOR PANELS : Level Description
1 - 10% Damage Taken From Plasma, Lasers & Electricity
2 - 20% Damage Taken From Plasma, Lasers & Electricity
3 - 25% Damage Taken From Plasma, Lasers & Electricity
4 - 30% Damage Taken From Plasma, Lasers & Electricity
5 - 35% Damage Taken From Plasma, Lasers & Electricity
6 - 40% Damage Taken From Plasma, Lasers & Electricity

Armor


346 STEEL PLATED ROOF : Reduced Damage From Air  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Steel Plated Roof.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 - 5% Damage From Aircraft
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 - 10% Damage From Aircraft
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 - 15% Damage From Aircraft
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 - 20% Damage From Aircraft
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 - 25% Damage From Aircraft
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 - 30% Damage From Aircraft
354 HEAVY IONIZED ARMOR : Reduced Damage From Energy Weapons  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Heavy Ionized Armor.png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 SEE BELOW
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 SEE BELOW
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 SEE BELOW
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 SEE BELOW
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 SEE BELOW
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 SEE BELOW
HEAVY IONIZED ARMOR : Level Description
1 - 10% Damage Taken From Plasma, Lasers & Electricity
2 - 20% Damage Taken From Plasma, Lasers & Electricity
3 - 25% Damage Taken From Plasma, Lasers & Electricity
4 - 30% Damage Taken From Plasma, Lasers & Electricity
5 - 35% Damage Taken From Plasma, Lasers & Electricity
6 - 40% Damage Taken From Plasma, Lasers & Electricity
363 HEAVY HARDENED ARMOR : Reduced Damage From Ground Units  ( Edit )
RESTRICTED AVAILABILITY : See Component Availability Below
Techicon-Heavy Hardend Armor.PNG Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 34,500 17,250 500 - 5% Dam From Ground Units
2 3,150,000 3,150,000 690,000 5s 51,750 22,875 500 - 10% Dam From Ground Units
3 4,140,000 4,140,000 920,000 5s 69,000 34,500 500 - 15% Dam From Ground Units
4 5,175,000 5,175,000 1,150,000 5s 86,250 43,125 500 - 20% Dam From Ground Units
5 6,210,000 6,210,000 1,380,000 5s 103,500 51,750 500 - 25% Dam From Ground Units
6 7,250,000 7,250,000 1,610,000 5s 120,750 60,375 500 - 30% Dam From Ground Units

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability

ShadowOps-worldmap icon.png  Hover Tank Pack 1 Shadow Ops History  ShadowOps-worldmap icon.png
AVAILABILITY STATUS PRIZE TIER CYCLE NUMBER CYCLE DATES
INTRODUCTION ShadowOps-HoverTankPack1-T3-Prize.png Tier 3 Cycle #1 June 27, 2014 Thru July 24, 2014
Only Offered As Shadow Ops Prize For Dates Listed
ShadowOps-worldmap icon.png  Hover Tank Pack 2 Shadow Ops History  ShadowOps-worldmap icon.png
AVAILABILITY STATUS PRIZE TIER CYCLE NUMBER CYCLE DATES
INTRODUCTION ShadowOps-HoverTankPack2-T3-Prize.png Tier 3 Cycle #1 June 27, 2014 Thru July 24, 2014
Only Offered As Shadow Ops Prize For Dates Listed
ShadowOps-worldmap icon.png  Hover Tank Pack 3 Shadow Ops History  ShadowOps-worldmap icon.png
AVAILABILITY STATUS PRIZE TIER CYCLE NUMBER CYCLE DATES
INTRODUCTION ShadowOps-HoverTankPack3-T3-Prize.png Tier 3 Cycle #1 June 27, 2014 Thru July 24, 2014
2nd Appearance ShadowOps-HoverTankPack3-T3-Prize.png Tier 3 Cycle #3 Aug 29, 2014 Thru Sep 25, 2014
Only Offered As Shadow Ops Prize For Dates Listed

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information

  • The Hover Tank Schematic has NO Lost Tech Components.
  • The Hover Tank Schematic has 3 Epic Tech Components.
  • The Hover Tank Schematic has NO Limited Tech Components.
  • Additional Info for SURFACE MISSILE :

Trivia

  • The Hover Tank Schematic was originally only available as Shadow Ops Tier 3 Prizes.
    • It was divided into 3 Packs, each of which required to be unlocked separately.
    • Only 1 of the Packs was necessary for the Hover Tank Schematic to be added to the Workshop.

Firsts & Records

Quotes

Click Expand to View Additional Quotes


Equip your Hover Tank with new Components to turn it into a lethal, shot-range killing machine!
  — Hover Tank Pack 1 Description 

Equip your Hover Tank with these Components to turn it into a tactical monster!
  — Hover Tank Pack 2 Description 

Equip these Components to turn your Hover Tank into a long-range, high DPS beast!
  — Hover Tank Pack 3 Description 



Insert text here, without quotes.
  — Attribution 

Related Pages

External Links

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SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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