Cobra Schematic
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Cobra | Cobra Schematic |
( T ) | COBRA SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Aircraft Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Cobra • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,000 for All Levels of Equipped Unit | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< PREV | CATEGORY PAGE | T | UNIT CUSTOMIZATION | NEXT >> |
Basic Info
The Cobra Schematic has 4 Component Slots each containing 3 Upgradable Items.
Schematic Summary
COBRA SCHEMATIC SUMMARY ( T ) | ||
Rotors | ||
Chopper Armor | Ballistics | Chopper Pilot |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Ballistics
137 | MISSILE LAUNCHER : Adds Missile Launcher To Unit ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 4 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 5 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 6 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 7 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 8 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 105,000 | 52,500 | 500 | SEE BELOW |
MISSILE LAUNCHER : Level Description | |||||||||
1 | Adds Missile Launcher to Unit • + 10% Damage to Buildings | ||||||||
2 | Adds Missile Launcher to Unit • + 20% Damage to Buildings | ||||||||
3 | Adds Missile Launcher to Unit • + 30% Damage to Buildings | ||||||||
4 | Adds Missile Launcher to Unit • + 40% Damage to Buildings | ||||||||
5 | Adds Missile Launcher to Unit • + 50% Damage to Buildings | ||||||||
6 | Adds Missile Launcher to Unit • + 60% Damage to Buildings | ||||||||
138 | CORROSION LAUNCHER : Adds Corrosion Launcher To Unit ( Edit ) | ||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 4 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 5 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 6 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 7 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 8 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 105,000 | 52,500 | 500 | SEE BELOW |
CORROSION LAUNCHER : Level Description | |||||||||
1 | + 10% Fire Rate • Adds Tiny Corrosive Effect | ||||||||
2 | + 20% Fire Rate • Adds Small Corrosive Effect | ||||||||
3 | + 30% Fire Rate • Adds Medium Corrosive Effect | ||||||||
4 | + 40% Fire Rate • Adds Large Corrosive Effect | ||||||||
5 | + 50% Fire Rate • Adds Giant Corrosive Effect | ||||||||
6 | + 60% Fire Rate • Adds Giant Corrosive Effect | ||||||||
138 | MULTI-TARGET : Allows Unit To Target Two Enemies At Once ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 4 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 5 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 6 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 7 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 8 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 105,000 | 52,500 | 500 | SEE BELOW |
MULTI-TARGET : Level Description | |||||||||
1 | + 5% Damage to All • 2 Simultaneous Targets | ||||||||
2 | + 10% Damage to All • 2 Simultaneous Targets | ||||||||
3 | + 15% Damage to All • 2 Simultaneous Targets | ||||||||
4 | + 20% Damage to All • 2 Simultaneous Targets | ||||||||
5 | + 25% Damage to All • 2 Simultaneous Targets | ||||||||
6 | + 30% Damage to All • 2 Simultaneous Targets | ||||||||
Chopper Pilot
143 | PHOENIX TEAM : Crew survives Being Shot Down & Will Continue To Fight ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 4 | 30,000 | 15,000 | 500 | Spawns 2 Elite Rifleman |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 5 | 45,000 | 22,500 | 500 | Spawns 3 Elite Rifleman |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 6 | 60,000 | 30,000 | 500 | Spawns 4 Elite Rifleman |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 7 | 75,000 | 37,500 | 500 | Spawns 5 Elite Rifleman |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 8 | 90,000 | 45,000 | 500 | Spawns 6 Elite Rifleman |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 105,000 | 52,500 | 500 | SEE BELOW |
PHOENIX TEAM : Level Description | |||||||||
6 | + 5% Damage to All • Spawns 6 Elite Rifleman | ||||||||
144 | STRUCTURAL TARGETING : Increased Damage vs Buildings & Walls ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 2 | 30,000 | 15,000 | 500 | + 10% Damage To Buildings |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 3 | 45,000 | 22,500 | 500 | + 20% Damage To Buildings |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 4 | 60,000 | 30,000 | 500 | + 30% Damage To Buildings |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 5 | 75,000 | 37,500 | 500 | + 40% Damage To Buildings |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 6 | 90,000 | 45,000 | 500 | + 50% Damage To Buildings |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 7 | 105,000 | 52,500 | 500 | + 60% Damage To Buildings |
145 | PRECISION TARGETING : Increased Damage vs Infantry ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 1 | 30,000 | 15,000 | 500 | + 10% Damage To Infantry |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 2 | 45,000 | 22,500 | 500 | + 20% Damage To Infantry |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 3 | 60,000 | 30,000 | 500 | + 30% Damage To Infantry |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 4 | 75,000 | 37,500 | 500 | + 40% Damage To Infantry |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 5 | 90,000 | 45,000 | 500 | + 50% Damage To Infantry |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 6 | 105,000 | 52,500 | 500 | + 60% Damage To Infantry |
Rotors
146 | STREAMLINED ROTORS : Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 0 | 10m | 1 | 15,000 | 0 | 500 | + 5% Movement Speed |
2 | 2,700,000 | 2,700,000 | 0 | 40m | 2 | 22,500 | 0 | 500 | + 10% Movement Speed |
3 | 3,600,000 | 3,600,000 | 0 | 1h 20m | 3 | 30,000 | 0 | 500 | + 15% Movement Speed |
4 | 4,500,000 | 4,500,000 | 0 | 2h 40m | 4 | 37,500 | 0 | 500 | + 20% Movement Speed |
5 | 5,400,000 | 5,400,000 | 0 | 5h 20m | 5 | 45,000 | 0 | 500 | + 25% Movement Speed |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 6 | 500 | + 30% Movement Speed | ||
147 | COMPACT ROTORS : Reduced Damage From Flak ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 5 | 30,000 | 15,000 | 500 | - 10% Damage from Flak |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 6 | 45,000 | 22,500 | 500 | - 20% Damage from Flak |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 7 | 60,000 | 30,000 | 500 | - 25% Damage from Flak |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 8 | 75,000 | 37,500 | 500 | - 30% Damage from Flak |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 45,000 | 500 | - 35% Damage from Flak |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 40% Damage from Flak |
148 | EVASIVE MANEUVERS : Reduced Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 6 | 30,000 | 15,000 | 500 | - 2% Damage from All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 7 | 45,000 | 22,500 | 500 | - 4% Damage from All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 8 | 60,000 | 30,000 | 500 | - 6% Damage from All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 9 | 75,000 | 37,500 | 500 | - 8% Damage from All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 10% Damage from All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 12% Damage from All |
Chopper Armor
140 | LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 3 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 4 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 5 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 6 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 7 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 8 | 105,000 | 52,500 | 500 | SEE BELOW |
LIGHTWEIGHT ARMOR : Level Description | |||||||||
1 | + 5% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
2 | + 10% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
3 | + 15% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
4 | + 20% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
5 | + 25% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
6 | + 30% Movement Speed • + 20% Acceleration • + 10% Damage Taken From All | ||||||||
141 | HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 0 | 10m | 2 | 0 | 500 | SEE BELOW | |
2 | 2,700,000 | 2,700,000 | 0 | 40m | 3 | 0 | 500 | SEE BELOW | |
3 | 3,600,000 | 3,600,000 | 0 | 1h 20m | 4 | 0 | 500 | SEE BELOW | |
4 | 4,500,000 | 4,500,000 | 0 | 2h 40m | 5 | 0 | 500 | SEE BELOW | |
5 | 5,400,000 | 5,400,000 | 0 | 5h 20m | 6 | 45,000 | 0 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 7 | 105,000 | 52,500 | 500 | SEE BELOW |
HEAVYWEIGHT ARMOR : Level Description | |||||||||
1 | - 2% Damage Taken From All • - 10% Movement Speed | ||||||||
2 | - 4% Damage Taken From All • - 10% Movement Speed | ||||||||
3 | - 6% Damage Taken From All • - 10% Movement Speed | ||||||||
4 | - 8% Damage Taken From All • - 10% Movement Speed | ||||||||
5 | - 10% Damage Taken From All • - 10% Movement Speed | ||||||||
6 | - 12% Damage Taken From All • - 10% Movement Speed | ||||||||
142 | FLAK ARMOR : Reduced Damage From Flak ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 4 | 30,000 | 15,000 | 500 | - 10% Damage from Flak |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 5 | 45,000 | 22,500 | 500 | - 20% Damage from Flak |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 6 | 60,000 | 30,000 | 500 | - 25% Damage from Flak |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 7 | 75,000 | 37,500 | 500 | - 30% Damage from Flak |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 8 | 90,000 | 45,000 | 500 | - 35% Damage from Flak |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 105,000 | 52,500 | 500 | - 40% Damage from Flak |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Cobra Schematic gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Cobra Schematic increased its Capacity to 2,000 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Cobra Schematic changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Cobra Schematic was introduced to the Workshop in the Game Update of Dec 04, 2013.
- The Cobra Schematic gained Level 6 Components in the Game Update of Jun 04, 2014.
- No Further Updates.
Additional Information
- The Cobra Schematic has NO Lost Tech items.
- The Cobra Schematic has NO Epic Tech items.
- The Cobra Schematic has NO Limited Tech items.
Trivia
Firsts & Records
- War Commander First :
- First Aircraft Schematic to be introduced - ( Tie ) Cobra & Wing Drone Schematic
Related Pages
External Links
- Kixeye Forum ( 00/00/00 ) - 12/4 - Introducing Customizable Aircraft - ( Official ) - Cobra Schematic Introduced.
- Kixeye Forum ( 00/00/00 ) - Customizable Units Pack 6 - ( Official ) - Level 6 Component Added.
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
Categories:
- Schematic
- Aircraft Schematic
- Standard Unit Schematic
- Standard Aircraft Schematic
- Status Effect Weapon
- Status Effect - Corrosion
- Missile/Rocket firing units
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