Absolver Schematic
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Absolver | Absolver Schematic |
( T ) | ABSOLVER SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Infantry • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Absolver Schematic has 4 Component Slots each containing 1 to 2 Upgradable Components.
Schematic Summary
ABSOLVER SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Armor | Chamber | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Armor
1467 | BLAST ARMOR ( Limited Tech ) : Reduce Area Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Area Damage Taken | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | - 7% Area Damage Taken | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | - 10% Area Damage Taken | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | - 12% Area Damage Taken | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | - 15% Area Damage Taken | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | - 20% Area Damage Taken | |
1468 | ABSORPTION ARMOR ( Limited Tech ) : Reduce Sustain Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Sustain Damage Taken | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | - 7% Sustain Damage Taken | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | - 10% Sustain Damage Taken | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | - 12% Sustain Damage Taken | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | - 15% Sustain Damage Taken | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | - 20% Sustain Damage Taken | |
Chamber
1469 | ( U ) OVERCHARGED ROUNDS ( Limited Tech ) : Increase Damage Dealt to Vehicles ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5% Damage Dealt to Vehicles | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 7% Damage Dealt to Vehicles | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 10% Damage Dealt to Vehicles | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 12% Damage Dealt to Vehicles | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 15% Damage Dealt to Vehicles | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 20% Damage Dealt to Vehicles | |
1470 | ( U ) FINE-TUNED ROUNDS ( Limited Tech ) : Increase Damage Dealt to Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5% Damage Dealt to Infantry | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 7% Damage Dealt to Infantry | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 10% Damage Dealt to Infantry | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 12% Damage Dealt to Infantry | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 15% Damage Dealt to Infantry | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 20% Damage Dealt to Infantry | |
Training
1471 | ( R ) TO THE FRONT ( Limited Tech ) : Reduces Damage Taken while Moving ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
( R ) TO THE FRONT : Level Description | |||||||||
1 | - 2% Damage Taken from All Sources while Moving | ||||||||
2 | - 5% Damage Taken from All Sources while Moving | ||||||||
3 | - 8% Damage Taken from All Sources while Moving | ||||||||
4 | - 12% Damage Taken from All Sources while Moving | ||||||||
5 | - 16% Damage Taken from All Sources while Moving | ||||||||
6 | - 20% Damage Taken from All Sources while Moving | ||||||||
1472 | ( R ) HOLD THE LINE ( Limited Tech ) : Reduces Damage Taken while Stationary ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
( R ) HOLD THE LINE : Level Description | |||||||||
1 | - 2% Damage Taken from All Sources while Stationary for 1 second | ||||||||
2 | - 5% Damage Taken from All Sources while Stationary for 1 second | ||||||||
3 | - 8% Damage Taken from All Sources while Stationary for 1 second | ||||||||
4 | - 12% Damage Taken from All Sources while Stationary for 1 second | ||||||||
5 | - 16% Damage Taken from All Sources while Stationary for 1 second | ||||||||
6 | - 20% Damage Taken from All Sources while Stationary for 1 second | ||||||||
War Paint
1477 | NOMAD ( Limited Tech ) : Grants Nomad War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 0 | Grants Nomad War Paint | |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF ABSOLVER ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Absolver Schematic gained the Nomad War Paint via Operation: Storm's Eye. ( May 7, 2020 )
- The Absolver Schematic gained the War Paint Slot via Operation: Storm's Eye. ( May 7, 2020 )
- The Absolver Schematic gained the ( R ) Hold the Line via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic gained the ( R ) To the Front via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic gained the ( U ) Fine-Tuned Rounds via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic gained the ( U ) Overcharged Rounds via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic gained the Absorption Armor via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic gained the Blast Armor via Shadow Ops • Cycle #71 ( Apr 16, 2020 )
- The Absolver Schematic was introduced via the Workshop in the Game Update of Apr 16.
- No Further Updates.
Additional Information
- The Absolver Schematic has NO Lost Tech Components.
- The Absolver Schematic has NO Epic Tech Components
- The Absolver Schematic has 7 Limited Tech Component
- Including 2 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
- The Absolver Schematic is available in Workshop upon unlocking the Absolver.
- The Absolver Schematic has NO native Components, all component's Availability is Restricted.
Firsts & Records
- War Commander First :
- First.. - Absolver Schematic
Quotes
“ | Grant Your Foes Absolution! - The Absolvers are the spearhead of Sentinel assaults, and now you can get the tech to increase their power in Shadow Ops! Reduce Damage taken while on the move or stationary, deal more damage to Infantry and Vehicles, or simply reduce incoming Area or Sustain Damage! | ” |
— Game Update 04-16-2020 [src] |
Related Pages
External Links
- Kixeye Forum ( 05/06/2020 ) - OPERATION: STORM'S EYE - ( Official ) - Nomad War Paint Introduction
- Kixeye Forum ( 04/16/2020 ) - SHADOW OPS: GOD OF WAR CHAPTER 1 - ( Official ) - Component Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
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GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||