Luke Schematic
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Luke | Luke Schematic |
( T ) | LUKE SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Luke • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
1,500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Luke Schematic has 4 Component Slots each containing 3 to 4 Components.
Schematic Summary
LUKE SCHEMATIC SUMMARY ( T ) | ||
Relic | ||
Armor | Launcher Type | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Armor
912 | HEAVY IMPACT ARMOR ( Limited Tech ) : Reduced Damage from Turrets ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 25% Damage from Turrets | |
913 | BALLISTIC VEST ( Limited Tech ) : Reduced Damage from Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 20% Damage from Infantry | |
0000 | FORCE ARMOR ( Epic Tech ) : Reduces Damage Taken from Turrets and Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
FORCE ARMOR : Level Description | |||||||||
1 | - 25% Damage Taken from Turrets • - 20% Damage Taken from Infantry | ||||||||
Launcher
914 | ( U ) ANTI-PERSONNEL ROUNDS ( Uncommon Limited Tech ) : Increase Damage to Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 50% Damage To Infantry | |
915 | ( U ) FLAK ROUNDS ( Uncommon Limited Tech ) : Increases Damage to Airborne Targets ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 25% Damage To Airborne | |
785 | ( U ) FIRE GRENADES ( Uncommon Limited Tech ) : Changes Weapon Damage Type to Fire Damage ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | Changes Weapon to Fire ( ) | |
0000 | SKYRUNNER ROUNDS ( Epic Tech ) : Increases Damage Dealt to Infantry and Aircraft ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
FORCE ARMOR : Level Description | |||||||||
1 | + 50% Damage to Infantry • + 25% Damage to Aircraft | ||||||||
Training
916 | ( R ) COVERT ACTION ( Rare Limited Tech ) : Adds Stealth Capability ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
( R ) COVERT ACTION : Level Description | |||||||||
1 | Equipped Unit is Cloaked Unless Closer Than 100 To A Unit | ||||||||
917 | ( R ) CALISTHENICS ( Rare Limited Tech ) : Increases Movement Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 30% Movement Speed | |
1399 | LUKE HEROIC TRAINING ( Epic Tech ) : Adds Stealth capability, and Increases Movement Speed and Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
FORCE ARMOR : Level Description | |||||||||
1 | Cloaked unless closer than 100 to a Unit • + 30% Movement Speed • + 25 Range | ||||||||
Relic
981 | DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt & Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8,200,000 | 8,200,000 | 0 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 0 | 3d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
3 | 100,000,000 | 100,000,000 | 0 | 5d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
4 | 200,000,000 | 200,000,000 | 0 | 7d | 0 | SEE BELOW | |||
DIAMOND TECH : Level Description | |||||||||
1 | + 1% Damage Dealt to All • - 1% Damage Received from All Sources | ||||||||
2 | + 3% Damage Dealt to All • - 3% Damage Received from All Sources | ||||||||
3 | + 6% Damage Dealt to All • - 6% Damage Received from All Sources | ||||||||
4 | + 10% Damage Dealt to All • - 10% Damage Received from All Sources | ||||||||
1016 | ANTI-ZOMBIE SERUM ( Limited Tech ) : Reduces Damage from Zombies ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 0 | - 70% Damage from Zombies | |
1017 | TOXIC OFFENDER G1 ( Limited Tech ) : Spawns Allied Zombie Upon Death ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 0 | SEE BELOW | |
TOXIC OFFENDER G1 : Level Description | |||||||||
1 | Spawns an Allied Zombie Upon Death : Zombie Heath = 800,000 / Zombie Damage Per Hit = 50,000 | ||||||||
1014 | HFG1 ZOMBIFIER ( Epic Tech ) : Grants Zombifying Effect ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Plague | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 0 | 0 | SEE BELOW |
HFG1 ZOMBIFIER : Level Description | |||||||||
1 | Adds a Giant Chance To Raise Fallen Enemies as Zombies | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
Armor | Luke • Spartan ZK | ( T ) |
Launcher | Luke • Spartan ZK | ( T ) |
Training | Luke • Spartan ZK | ( T ) |
Relic | Luke • Spartan ZK | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF LUKE ( T ) | ||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 |
1,500 | 1,500 | 1,500 | 1,500 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | ||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Luke Schematic gained the Luke Heroic Training via Gear Store in the Game Update of Dec 20, 2019.
- The Luke Schematic gained the Skyrunner Rounds via Gear Store in the Game Update of Dec 20, 2019.
- The Luke Schematic gained the Force Armor via Gear Store in the Game Update of Dec 20, 2019.
- The Luke Schematic added the HFG1 Zombifier via Operation: Dead Fall in the Game Update of Oct 3, 2019.
- The Luke Schematic was introduced via the Workshop in the Game Update of Oct 03, 2019.
- No Further Updates.
Additional Information
- The Luke Schematic has NO Lost Tech Components.
- The Luke Schematic has 5 Epic Tech Components
- Including 1 Diamond Epic Tech.
- The Luke Schematic has 9 Limited Tech Component
- Including 3 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
- The Skyrunner Rounds Component shares the same Model as Weaver's Heroic Bronze Tech, Puncture Rounds, while the Force Armor Component shares the same Model as the Cerberus's Bronze Tech, Tactical Armor.
- Luke's Force Armor and Skyrunner Rounds Components is a reference to Luke Skywalker, the main protagonist of the original film, Star Wars by George Lucas.
- The Luke Schematic is available in Workshop upon unlocking Luke.
- The Luke Schematic has NO native Components, all component's Availability is Restricted.
- The Luke Schematic is a 1st Generation Faction Unit Schematic.
Firsts & Records
- War Commander First :
- First .... - Luke Schematic
Related Pages
External Links
- Kixeye Forum ( 10/03/19 ) - Operation: Dead Fall - ( Official ) - Schematic Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
Categories:
- Schematic
- Infantry Schematic
- Faction Unit Schematic
- Faction Infantry Schematic