Hoplite Schematic
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Hoplite | Hoplite Schematic |
( T ) | HOPLITE SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infnatry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Infantry • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Hoplite Schematic has three Component Slots, containing only one to two Components.
Schematic Summary
HOPLITE SCHEMATIC SUMMARY ( T ) | ||
- | ||
Munitions | Loadout | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Ammo
0000 | LONG-FLIGHT ROUNDS ( Limited Tech ) : Increases DMG DEALT to Aircraft ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 3% DMG to Aircraft | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 5% DMG to Aircraft | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 8% DMG to Aircraft | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 10% DMG to Aircraft | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 12% DMG to Aircraft | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 15% DMG to Aircraft | |
0000 | FRAGMENTATION ROUNDS ( Limited Tech ) : Increases DMG DEALT to Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 3% DMG to Infantry | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 5% DMG to Infantry | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 8% DMG to Infantry | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 10% DMG to Infantry | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 12% DMG to Infantry | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 15% DMG to Infantry | |
0000 | DRAGON'S BREATH ( Limited Tech ) : Changes Weapon Damage Type to Fire & Increases Damage dealt to Zombies ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | 500,000 | 100,000 | 500 | SEE BELOW |
2 | - | - | - | 2h 46m | 500,000 | 100,000 | 500 | SEE BELOW | |
3 | - | - | - | 5h 33m | 500,000 | 100,000 | 500 | SEE BELOW | |
4 | - | - | - | 8h 20m | 500,000 | 100,000 | 500 | SEE BELOW | |
5 | - | - | - | 11h 6m | 500,000 | 100,000 | 500 | SEE BELOW | |
6 | - | - | - | 13h 53m | 500,000 | 100,000 | 500 | SEE BELOW | |
DRAGON'S BREATH : Level Description | |||||||||
1 | Changes Weapon Damage Type to Fire ( ) | ||||||||
2 | Changes Weapon Damage Type to Fire ( ) • + 5% Damage dealt to Zombies | ||||||||
3 | Changes Weapon Damage Type to Fire ( ) • + 10% Damage dealt to Zombies | ||||||||
4 | Changes Weapon Damage Type to Fire ( ) • + 15% Damage dealt to Zombies | ||||||||
5 | Changes Weapon Damage Type to Fire ( ) • + 20% Damage dealt to Zombies | ||||||||
6 | Changes Weapon Damage Type to Fire ( ) • + 25% Damage dealt to Zombies | ||||||||
Equipment
0000 | ( U ) SMART LOCK SIGHT ( Limited Tech ) : Increases DMG DEALT to Unique Units ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 3% DMG to Unique Units | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 5% DMG to Unique Units | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 8% DMG to Unique Units | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 10% DMG to Unique Units | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 12% DMG to Unique Units | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 15% DMG to Unique Units | |
0000 | ELECTRO-MAG BARREL ( Limited Tech ) : Increases Reload Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 3% Reload Speed | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 5% Reload Speed | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 8% Reload Speed | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 10% Reload Speed | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 12% Reload Speed | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 15% Reload Speed | |
Training
1686 | ( R ) DIG IN ( Rare Limited Tech ) : Decreases DMG Taken & Increases DMG while stationary ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Equip | Metal / Oil | Thor | ||||
1 | N / A | N / A | N / A | N / A | 8 | N / A | N / A | 500 | SEE BELOW |
( R ) DIG IN: Level Description | |||||||||
1 | When stationary for 1 Second, increases DMG to ALL by 30% & decreases DMG taken from ALL by 40% | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF HOPLITE ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Hoplite Schematic gained the ( U ) Electro-Mag Barrel via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the ( U ) Smart Lock Sight via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the Loadout Slot via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the Fragmentation Rounds via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the Long-Flight Rounds via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the Munitions Slot via Shadow Ops • Cycle #86 ( Jul 9, 2021 )
- The Hoplite Schematic gained the ( R ) Dig In via Operation: Out Of The Breach. ( Jul 2, 2021 )
- The Hoplite Schematic gained the Training Slot via Operation: Out Of The Breach. ( Jul 2, 2021 )
- The Hoplite Schematic was introduced via the Workshop via Operation: Out Of The Breach. ( Jul 2, 2021 )
- No Further Updates.
Additional Information
- The Hoplite Schematic has NO Lost Tech Components.
- The Hoplite Schematic has NO Epic Tech Components
- The Hoplite Schematic has five Limited Tech Component.
- Including a Rare Limited Tech.
Trivia
- The Hoplite Schematic is available in Workshop upon unlocking the Hoplite.
- The Hoplite Schematic has NO native Components, all component's Availability is Restricted.
- The Hoplite Schematic's kit mainly consists of Offensive-oriented Techs, without a single Defensive/Utility Tech.
- The Components for the Hoplite has a Unlock Limit of 34.
- Unlocking more than the Unlock Limit is not possible.
Firsts & Records
- War Commander First :
- First .... - Hoplite Schematic
Quotes
“ | Insert text here, without quotes. | ” |
— Attribution |
Related Pages
External Links
- Kixeye Forum ( 07/09/2021 ) - SHADOW OPS: OUT OF THE ABYSS CHAPTER 3 - ( Official ) - Bronze and Silver Slot/Tech debut
- Kixeye Forum ( 07/01/2021 ) - OPERATION: OUT OF THE BREACH - ( Official ) - Schematic & Dig In Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
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Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
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Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||