Banshee Schematic
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Banshee | Elite Banshee | Banshee Schematic |
( T ) | BANSHEE SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Aircraft Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Elite Banshee • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,500 for All Levels of Equipped Unit | ||||
RESTRICTED AVAILABILITY | ||||
For Info On How To Obtain This Item See History of Availability | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Info
The Banshee Schematic has 5 Component Categories each containing 3 to 6 Upgradable Items.
Schematic Summary
BANSHEE SCHEMATIC SUMMARY ( T ) | ||
Banshee Frame | Banshee Pilot | Banshee Guns |
Banshee Missiles | Banshee Rotors | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Banshee Guns
305 | DEMOLITION ROUNDS : Increased Damage to Buildings ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | + 10% Damage to Buildings |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | + 20% Damage to Buildings |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 30% Damage to Buildings |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 40% Damage to Buildings |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 50% Damage to Buildings |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 60% Damage to Buildings |
306 | ARMOR PIERCING ROUNDS : Increased Damage to Vehicles ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | + 10% Damage to Vehicles |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | + 20% Damage to Vehicles |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 30% Damage to Vehicles |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 40% Damage to Vehicles |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 50% Damage to Vehicles |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 60% Damage to Vehicles |
307 | RAPID FIRE ROUNDS : Increased Fire Rate and Reduced Reload Time ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
RAPID FIRE ROUNDS : Level Description | |||||||||
1 | + 10% Fire Rate • - 10% Reload Time | ||||||||
2 | + 20% Fire Rate • - 20% Reload Time | ||||||||
3 | + 30% Fire Rate • - 30% Reload Time | ||||||||
4 | + 40% Fire Rate • - 40% Reload Time | ||||||||
5 | + 50% Fire Rate • - 50% Reload Time | ||||||||
6 | + 60% Fire Rate • - 60% Reload Time | ||||||||
Banshee Missiles
310 | CRYO MISSILES : Adds Cryo Missile Volley ( Edit ) | ||||||||
Status Effect Weapon : Cryo | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
CRYO MISSILES : Level Description | |||||||||
1 | + 10% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
2 | + 20% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
3 | + 30% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
4 | + 40% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
5 | + 50% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
6 | + 60% Damage to Vehicles • Adds a Volley of Cryo Missiles | ||||||||
311 | NAPALM MISSILES : Adds Napalm Missile Volley ( Edit ) | ||||||||
Status Effect Weapon : Napalm | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
NAPALM MISSILES : Level Description | |||||||||
1 | + 10% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
2 | + 20% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
3 | + 30% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
4 | + 40% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
5 | + 50% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
6 | + 60% Damage to Infantry • Adds a Volley of Napalm Missiles | ||||||||
312 | CORROSIVE MISSILES : Adds Corrosion Missile Volley ( Edit ) | ||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
CORROSIVE MISSILES : Level Description | |||||||||
1 | + 10% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
2 | + 20% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
3 | + 30% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
4 | + 40% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
5 | + 50% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
6 | + 60% Damage to Buildings • Adds a Volley of Corrosion Missiles | ||||||||
385 | PEACEKEEPER WARHEAD ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
2 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 45,000 | 500 | SEE BELOW |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 9 | 120,000 | 60,000 | 500 | SEE BELOW |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 10 | 150,000 | 75,000 | 500 | SEE BELOW |
5 | 10,800,000 | 10,800,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 500 | SEE BELOW |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
PEACEKEEPER WARHEAD : Level Descriptions | |||||||||
1 | + 5% Damage to All • Adds a Volley of Peacekeepers | ||||||||
2 | + 10% Damage to All • Adds a Volley of Peacekeepers | ||||||||
3 | + 15% Damage to All • Adds a Volley of Peacekeepers | ||||||||
4 | + 20% Damage to All • Adds a Volley of Peacekeepers | ||||||||
5 | + 25% Damage to All • Adds a Volley of Peacekeepers | ||||||||
6 | + 30% Damage to All • Adds a Volley of Peacekeepers | ||||||||
385 | TACTICAL PEACEKEEPER ( Epic Tech ) : Adds Peacekeeper Missile Volley ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
2 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 45,000 | 500 | SEE BELOW |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 9 | 120,000 | 60,000 | 500 | SEE BELOW |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 10 | 150,000 | 75,000 | 500 | SEE BELOW |
5 | 10,800,000 | 10,800,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 500 | SEE BELOW |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
TACTICAL PEACEKEEPER : Level Descriptions | |||||||||
1 | + 10% Damage to All • Adds a Volley of Peacekeepers | ||||||||
2 | + 15% Damage to All • Adds a Volley of Peacekeepers | ||||||||
3 | + 20% Damage to All • Adds a Volley of Peacekeepers | ||||||||
4 | + 25% Damage to All • Adds a Volley of Peacekeepers | ||||||||
5 | + 30% Damage to All • Adds a Volley of Peacekeepers | ||||||||
6 | + 35% Damage to All • Adds a Volley of Peacekeepers | ||||||||
Banshee Pilot
303 | FLYING ACE : Increased Damage to All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | + 2% Damage to All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | + 4% Damage to All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 6% Damage to All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 6% Damage to All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 10% Damage to All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | +12% Damage to All |
304 | DOG FIGHTER : Reduced Damage from All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | + 2% Damage from All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | + 4% Damage from All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 6% Damage from All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 6% Damage from All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 10% Damage from All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 12% Damage from All |
419 | NEURAL IMPLANTS ( Limited Tech ) : Increases Speed & Damage / Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |||
2 | 27,000,000 | 27,000,000 | 0 | 1d 0h | 500 | SEE BELOW | |||
3 | 36,000,000 | 36,000,000 | 0 | 2d 0h | 500 | SEE BELOW | |||
4 | 45,000,000 | 45,000,000 | 0 | 3d 0h | 500 | SEE BELOW | |||
5 | 54,000,000 | 54,000,000 | 2,400,000 | 5s | 500 | SEE BELOW | |||
6 | 63,000,000 | 63,000,000 | 2,800,000 | 5s | 500 | SEE BELOW | |||
NEURAL IMPLANTS : Level Description | |||||||||
1 | - 2% Damage Taken From All • +5% Movement Speed • +2% Damage to All | ||||||||
2 | - 4% Damage Taken From All • +10% Movement Speed • +4% Damage to All | ||||||||
3 | - 6% Damage Taken From All • +15% Movement Speed • +6% Damage to All | ||||||||
4 | - 8% Damage Taken From All • +20% Movement Speed • +8% Damage to All | ||||||||
5 | - 10% Damage Taken From All • +25% Movement Speed • +10% Damage to All | ||||||||
6 | - 12% Damage Taken From All • +30% Movement Speed • +12% Damage to All | ||||||||
Banshee Rotors
300 | REINFORCED ROTORS : Reduced Damage from Flak, Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
REINFORCED ROTORS : Level Description | |||||||||
1 | - 10% Damage from Flak • + 5% Movement Speed | ||||||||
2 | - 20% Damage from Flak • + 10% Movement Speed | ||||||||
3 | - 25% Damage from Flak • + 15% Movement Speed | ||||||||
4 | - 30% Damage from Flak • + 20% Movement Speed | ||||||||
5 | - 35% Damage from Flak • + 25% Movement Speed | ||||||||
6 | - 40% Damage from Flak • + 30% Movement Speed | ||||||||
301 | HARDENED ROTORS : Reduced Damage from Air, Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
HARDENED ROTORS : Level Description | |||||||||
1 | - 5% Damage from Aircraft • + 5% Movement Speed | ||||||||
2 | - 10% Damage from Aircraft • + 10% Movement Speed | ||||||||
3 | - 15% Damage from Aircraft • + 15% Movement Speed | ||||||||
4 | - 20% Damage from Aircraft • + 20% Movement Speed | ||||||||
5 | - 25% Damage from Aircraft • + 25% Movement Speed | ||||||||
6 | - 30% Damage from Aircraft • + 30% Movement Speed | ||||||||
302 | TITANIUM LINED ROTORS : Reduced Damage from Stingers, Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | SEE BELOW |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
TITANIUM LINED ROTORS : Level Description | |||||||||
1 | - 4% Damage Taken from Missiles • + 5% Movement Speed | ||||||||
2 | - 8% Damage Taken from Missiles • + 10% Movement Speed | ||||||||
3 | - 12% Damage Taken from Missiles • + 15% Movement Speed | ||||||||
4 | - 16% Damage Taken from Missiles • + 20% Movement Speed | ||||||||
5 | - 20% Damage Taken from Missiles • + 25% Movement Speed | ||||||||
6 | - 24% Damage Taken from Missiles • + 30% Movement Speed | ||||||||
371 | BANSHEE ABLATIVE ARMOR ( Limited Tech ) : Adds Flame Dam. Resistance & Fire Status Immunity ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 540,000 | 300,000 | 500 | SEE BELOW | |
2 | 48,600,000 | 48,600,000 | 1,200,000 | 5s | 500 | SEE BELOW | |||
3 | 64,800,000 | 64,800,000 | 1,600,000 | 5s | 500 | SEE BELOW | |||
4 | 81,000,000 | 81,000,000 | 2,000,000 | 5s | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 5s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 5s | 500 | SEE BELOW | |||
BANSHEE ABLATIVE ARMOR : Level Description | |||||||||
1 | - 15% Damage Taken from Ion • + 5% Movement Speed • - 4% Damage Taken from Missiles | ||||||||
2 | - 20% Damage Taken from Ion • + 10% Movement Speed • - 8% Damage Taken from Missiles | ||||||||
3 | - 25% Damage Taken from Ion • + 15% Movement Speed • - 12% Damage Taken from Missiles | ||||||||
4 | - 30% Damage Taken from Ion • + 20% Movement Speed • - 16% Damage Taken from Missiles | ||||||||
5 | - 35% Damage Taken from Ion • + 25% Movement Speed • - 20% Damage Taken from Missiles | ||||||||
6 | - 40% Damage Taken from Ion • + 30% Movement Speed • - 24% Damage Taken from Missiles | ||||||||
385 | STEEL ROTORS ( Epic Tech ) : Reduced Damage Taken From Fire & Ion ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 500 | SEE BELOW | ||
2 | 48,600,000 | 48,600,000 | 1,200,000 | 5s | 9 | 500 | SEE BELOW | ||
3 | 64,800,000 | 64,800,000 | 1,600,000 | 5s | 9 | 500 | SEE BELOW | ||
4 | 81,000,000 | 81,000,000 | 2,000,000 | 5s | 10 | 500 | SEE BELOW | ||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
STEEL ROTORS : Level Descriptions | |||||||||
1 | - 2% Damage Taken From Fire | ||||||||
2 | - 4% Damage Taken From Fire | ||||||||
3 | - 6% Damage Taken From Fire • - 5% Damage Taken From Ion | ||||||||
4 | - 8% Damage Taken From Fire • - 5% Damage Taken From Ion | ||||||||
5 | - 10% Damage Taken From Fire • - 10% Damage Taken From Ion | ||||||||
6 | - 15% Damage Taken From Fire • - 15% Damage Taken From Ion | ||||||||
385 | Adv. STEEL ROTORS ( Limited Tech ) : Reduced Damage Taken From Fire ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 540,000 | 300,000 | 500 | SEE BELOW | |
2 | 48,600,000 | 48,600,000 | 1,200,000 | 5s | 500 | SEE BELOW | |||
3 | 64,800,000 | 64,800,000 | 1,600,000 | 5s | 500 | SEE BELOW | |||
4 | 81,000,000 | 81,000,000 | 2,000,000 | 5s | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 5s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 5s | 500 | SEE BELOW | |||
Adv. STEEL ROTORS : Level Description | |||||||||
1 | - 2% Damage Taken From Fire | ||||||||
2 | - 4% Damage Taken From Fire | ||||||||
3 | - 8% Damage Taken From Fire | ||||||||
4 | - 12% Damage Taken From Fire • - 5% Damage taken from Ion | ||||||||
5 | - 16% Damage Taken From Fire • - 10% Damage taken from Ion | ||||||||
6 | - 20% Damage Taken From Fire • - 20% Damage taken from Ion | ||||||||
Banshee Frame
297 | IMPROVED AERIAL ARMOR : Reduced Damage from Aircraft ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | - 5% Damage from Aircraft |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | - 10% Damage from Aircraft |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 15% Damage from Aircraft |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 20% Damage from Aircraft |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 25% Damage from Aircraft |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 30% Damage from Aircraft |
298 | ANTI-FLAK REINFORCEMENT : Reduced Damage from Flak ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 9 | 30,000 | 15,000 | 500 | - 10% Damage from Flak |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 9 | 45,000 | 22,500 | 500 | - 20% Damage from Flak |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 25% Damage from Flak |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 30% Damage from Flak |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 35% Damage from Flak |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 40% Damage from Flak |
299 | BANSHEE WINGMAN ( Epic Tech ) : Adds Two Drones, Increased Damage To All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
2 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 45,000 | 500 | SEE BELOW |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 9 | 120,000 | 60,000 | 500 | SEE BELOW |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 10 | 150,000 | 75,000 | 500 | SEE BELOW |
5 | 10,800,000 | 97,200,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 500 | SEE BELOW |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
BANSHEE WINGMAN : Level Descriptions | |||||||||
1 | + 5 % Damage to All • Wingman Join Unit In Battle | ||||||||
2 | + 10 % Damage to All • Wingman Join Unit In Battle | ||||||||
3 | + 15 % Damage to All • Wingman Join Unit In Battle | ||||||||
4 | + 20 % Damage to All • Wingman Join Unit In Battle | ||||||||
5 | + 25 % Damage to All • Wingman Join Unit In Battle | ||||||||
6 | + 30 % Damage to All • Wingman Join Unit In Battle | ||||||||
375 | HEAT SHIELDING ( Limited Tech ) : Adds Flame Damage Resistance & Fire Status Immunity ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 540,000 | 300,000 | 500 | SEE BELOW |
2 | 48,600,000 | 48,600,000 | 1,200,000 | 5s | 500 | SEE BELOW | |||
3 | 64,800,000 | 64,800,000 | 1,600,000 | 5s | 500 | SEE BELOW | |||
4 | 81,000,000 | 81,000,000 | 2,000,000 | 5s | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 5s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 5s | 500 | SEE BELOW | |||
HEAT SHIELDING : Level Description | |||||||||
1 | - 10% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
2 | - 20% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
3 | - 25% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
4 | - 30% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
5 | - 35% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
6 | - 40% Damage Taken From Fire • Immune to Fire ( ) | ||||||||
405 | BANSHEE WINGMAN X ( Limited Tech ) : Adds Two Drones, Increased Damage, Reduced Damage ( Edit ) | ||||||||
REPLICABLE COMPONENT | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 540,000 | 300,000 | 500 | SEE BELOW |
2 | 48,600,000 | 48,600,000 | 0 | 1d 0h | 810,000 | 450,000 | 500 | SEE BELOW | |
3 | 64,800,000 | 64,800,000 | 0 | 2d 0h | 1,080,000 | 600,000 | 500 | SEE BELOW | |
4 | 81,000,000 | 81,000,000 | 0 | 3d 0h | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 05s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 05s | 500 | SEE BELOW | |||
BANSHEE WINGMAN X : Level Description | |||||||||
1 | Improved Wingman Join Unit in Battle • + 10% Damage to All • - 2% Damage Taken from All' | ||||||||
2 | Improved Wingman Join Unit in Battle • + 15% Damage to All • - 4% Damage Taken from All' | ||||||||
3 | Improved Wingman Join Unit in Battle • + 20% Damage to All • - 6% Damage Taken from All' | ||||||||
4 | Improved Wingman Join Unit in Battle • + 25% Damage to All • - 8% Damage Taken from All' | ||||||||
5 | Improved Wingman Join Unit in Battle • + 30% Damage to All • - 10% Damage Taken from All' | ||||||||
6 | Improved Wingman Join Unit in Battle • + 35% Damage to All • - 12% Damage Taken from All | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
History of Availability
Banshee Schematic Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
INTRODUCTION | Wave 71 | Operation: Cerberus | |
Prize Hold | Unavailable | Operation: Cerberus 2 | |
RETURNED to Event Shop | 40,000 xp | Operation: Iron March | |
eXP Increase | 200,000 xp | Operation: Dragon's Oath | |
eXP Decrease | 44,000 xp | Operation: Inferno | |
eXP Decrease | 6,838 xp | Operation: Scorched Earth | |
REMOVED ( Unannounced ) | 6,838 xp | Operation: Remnants | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
Banshee Schematic Gear Store History | |||
GEAR STORE STATUS | MEDAL COST | GAME UPDATE | |
ADDED to Gear Store | 6,000 | Game Update ofApril 30, 2015 | |
REMOVED from Gear Store | N / A | Game Update of Feb 02, 2016 | |
Offered in Gear Store Continuously |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Banshee Schem. gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Banshee Schem. increased its Capacity to 2,500 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Banshee Schem. changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Banshee Schem. gained the Neural Implants via the Shadow Ops in G.U. of Mar 26, 2015.
- The Banshee Schem. gained the Banshee Wingman X via the Event Shop during Operation: Scorched Earth ( Feb 19, 2015 ).
- The Banshee Schem. gained the Adv. Steel Rotors via the Gear Store in G.U. of Dec 16, 2014.
- The Banshee Schem. gained the Heat Shielding via the Event Shop during Operation: Dragon's Oath ( Nov 20, 2014 ).
- The Banshee Schem. gained the Banshee Ablative Armor via the Event Shop during Operation: Iron Lord ( Sep 25, 2014 ).
- The Banshee Schem. gained the Tactical Peacekeeper via the Shadow Ops : Fight to Win Campaign.
- The Banshee Schem. gained the Peacekeeper Warhead via the Event Shop during Operation: Cerberus ( May 22, 2014 ).
- The Banshee Schem. gained the Banshee Wingman via the Event Shop during Operation: Cerberus ( May 22, 2014 ).
- The Banshee Schematic was introduced via the Event Shop during Operation: Cerberus ( May 22, 2014 ).
- No Further Updates.
Additional Information
- The Banshee Schematic has NO Lost Tech Components.
- The Banshee Schematic has 4 Epic Tech Components
- The Banshee Schematic has 5 Limited Tech Components
- Including 2 Replicable Component Components
Quotes
“ | Customization of the Banshee unlocks its full potential. Add increased defenses and firepower including a devastating missile payload. | ” |
— Event Shop Description |
Related Pages
External Links
- Kixeye Forum ( 03/24/16 ) - WrongThinker Thinks #06 - Components: Building a Better Unit (Part II) - ( Official )
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Event Shop Description
Operation: CerberusGear Store Description
Video
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
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Brother Jeremiah • Kara • Sheila | |||
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GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
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None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
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Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||