Kraken Schematic
Jump to navigation
Jump to search
Kraken | Kraken Schematic |
( T ) | KRAKEN SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Kraken • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Kraken Schematic has 6 Component Slots each capable of being equipped with 1 to 3 Upgradable Components.
Schematic Summary
KRAKEN SCHEMATIC SUMMARY ( T ) | ||
Treads | Relic | War Paint |
Engines | Lens | Generator |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Engines
164 | BIG ENGINE ( Epic Tech ) : Increases Movement Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 1,500,000 | 300,000 | 500 | + 5% Movement Speed | |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 10% Movement Speed | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 15% Movement Speed | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 20% Movement Speed | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 25% Movement Speed | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 30% Movement Speed | |
Lens
84 | FOCUSED LENS ( Epic Tech ) : Deals Increased Damage to Enemies at Close Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 1,500,000 | 300,000 | 500 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
FOCUSED LENS : Level Description | |||||||||
1 | Deals 110% Damage to Targets Up Close | ||||||||
2 | Deals 120% Damage to Targets Up Close | ||||||||
3 | Deals 130% Damage to Targets Up Close | ||||||||
4 | Deals 140% Damage to Targets Up Close | ||||||||
5 | Deals 150% Damage to Targets Up Close | ||||||||
6 | Deals 160% Damage to Targets Up Close | ||||||||
1347 | INCENDIARY CONDENSER ( Epic Tech ) : Changes Dam Type to Fire and increases Dam Dealt to Zombies ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 2h 46m | N / A | N / A | 500 | SEE BELOW | ||
3 | 20,000,000 | 20,000,000 | 5h 33m | N / A | N / A | 500 | SEE BELOW | ||
4 | 20,000,000 | 20,000,000 | 8h 20m | N / A | N / A | 500 | SEE BELOW | ||
5 | 20,000,000 | 20,000,000 | 11h 6m | N / A | N / A | 500 | SEE BELOW | ||
6 | 20,000,000 | 20,000,000 | 13h 53m | N / A | N / A | 500 | SEE BELOW | ||
INCENDIARY CONDENSER : Level Description | |||||||||
1 | Changes Damage Type to Fire Damage ( ) | ||||||||
2 | Changes Damage Type to Fire Damage ( ) • + 5% Damage to Zombies | ||||||||
3 | Changes Damage Type to Fire Damage ( ) • + 10% Damage to Zombies | ||||||||
4 | Changes Damage Type to Fire Damage ( ) • + 15% Damage to Zombies | ||||||||
5 | Changes Damage Type to Fire Damage ( ) • + 20% Damage to Zombies | ||||||||
6 | Changes Damage Type to Fire Damage ( ) • + 25% Damage to Zombies | ||||||||
Generator
222 | SURPRISE PACKAGE ( Epic Tech ) : Grants Stealth • Reduces Damage after First Damage in Battle ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 1,500,000 | 300,000 | 500 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
SURPRISE PACKAGE : Level Description | |||||||||
1 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 2 seconds after taking Damage for the First Time in Combat | ||||||||
2 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 3 seconds after taking Damage for the First Time in Combat | ||||||||
3 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 4 seconds after taking Damage for the First Time in Combat | ||||||||
4 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 5 seconds after taking Damage for the First Time in Combat | ||||||||
5 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 6 seconds after taking Damage for the First Time in Combat | ||||||||
6 | Equipped Unit is Cloaked unless Closer than a Range of 100 to Enemy • - 90% Damage Taken from All for 7 seconds after taking Damage for the First Time in Combat | ||||||||
Treads
1362 | TACTICAL MOVEMENT ( Epic Tech ) : Movement Speed Increased After Taking First Damage ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 2h 46m | N / A | N / A | 500 | SEE BELOW | ||
3 | 20,000,000 | 20,000,000 | 5h 33m | N / A | N / A | 500 | SEE BELOW | ||
4 | 20,000,000 | 20,000,000 | 8h 20m | N / A | N / A | 500 | SEE BELOW | ||
5 | 20,000,000 | 20,000,000 | 11h 6m | N / A | N / A | 500 | SEE BELOW | ||
6 | 20,000,000 | 20,000,000 | 13h 53m | N / A | N / A | 500 | SEE BELOW | ||
TACTICAL MOVEMENT : Level Description | |||||||||
1 | Movement Speed Increased by 50% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
2 | Movement Speed Increased by 60% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
3 | Movement Speed Increased by 70% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
4 | Movement Speed Increased by 80% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
5 | Movement Speed Increased by 90% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
6 | Movement Speed Increased by 100% for 5 Seconds ater Taking Damage for the First Time in Combat | ||||||||
War Paint
0000 | UNLEASED ( Epic Tech ) : Grants Unleashed Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 0 | 0 | Grants Unleashed War Paint |
Relic
1455 | TIER 1 DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt and Reduces Damage Taken from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | 2,500,000 | 2,500,000 | 0 | SEE BELOW |
2 | 250,000 | 250,000 | 500,000 | 1d | 10 | 2,500,000 | 2,500,000 | 0 | SEE BELOW |
3 | 260,000 | 260,000 | 510,000 | 1d | 10 | 2,500,000 | 2,500,000 | 0 | SEE BELOW |
4 | 270,000 | 270,000 | 520,000 | 1d | 10 | 2,500,000 | 2,500,000 | 0 | SEE BELOW |
5 | 280,000 | 280,000 | 530,000 | 1d | 10 | 2,500,000 | 2,500,000 | 0 | SEE BELOW |
TIER 1 DIAMOND TECH : Level Description | |||||||||
1 | + 2% Damage Dealt • - 2% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
2 | + 4% Damage Dealt • - 4% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
3 | + 6% Damage Dealt • - 6% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
4 | + 8% Damage Dealt • - 8% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
5 | + 10% Damage Dealt • - 10% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
1455 | TIER 2 DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt and Reduces Damage Taken from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 290,000 | 290,000 | 540,000 | 1d | 11 | 0 | SEE BELOW | ||
2 | 300,000 | 300,000 | 550,000 | 1d | 11 | 0 | SEE BELOW | ||
3 | 310,000 | 310,000 | 560,000 | 1d | 11 | 0 | SEE BELOW | ||
4 | 320,000 | 320,000 | 570,000 | 1d | 11 | 0 | SEE BELOW | ||
5 | 330,000 | 330,000 | 580,000 | 1d | 11 | 0 | SEE BELOW | ||
TIER 2 DIAMOND TECH : Level Description | |||||||||
1 | + 12% Damage Dealt • - 12% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
2 | + 14% Damage Dealt • - 14% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
3 | + 16% Damage Dealt • - 16% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
4 | + 18% Damage Dealt • - 18% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
5 | + 20% Damage Dealt • - 20% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
1455 | TIER 3 DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt and Reduces Damage Taken from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 340,000 | 340,000 | 590,000 | 1d | 12 | 0 | SEE BELOW | ||
2 | 350,000 | 350,000 | 600,000 | 1d | 0 | SEE BELOW | |||
3 | 360,000 | 360,000 | 610,000 | 1d | 0 | SEE BELOW | |||
4 | 370,000 | 370,000 | 620,000 | 1d | 0 | SEE BELOW | |||
5 | 380,000 | 380,000 | 630,000 | 1d | 0 | SEE BELOW | |||
TIER 3 DIAMOND TECH : Level Description | |||||||||
1 | + 22% Damage Dealt • - 22% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
2 | + 24% Damage Dealt • - 24% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
3 | + 26% Damage Dealt • - 26% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
4 | + 28% Damage Dealt • - 28% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
5 | + 30% Damage Dealt • - 30% Damage Taken from All • Allows Unit's multiple projectiles to fired at the same Target | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF KRAKEN ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Kraken Schematic gained the Tier 3 Diamond Tech Component via Holdout Mk VIII in the Game Update of Mar 19, 2020.
- The Kraken Schematic gained the Tier 2 Diamond Tech Component via Holdout Mk VIII in the Game Update of Mar 19, 2020.
- The Kraken Schematic gained the Tier 3 Diamond Tech Component via Holdout Mk VIII in the Game Update of Mar 19, 2020.
- The Kraken Schematic gained the Relic Slot in the Game Update of Mar 19, 2020.
- The Kraken Schematic gained the Tactical Movement comp. via the Gear Store Extange in the Game Update of ??? ??, 2019.
- The Kraken Schematic gained the Treads Slot in the Game Update of ??? ??, 2019.
- The Kraken Schematic gained the Incendiary Condenser component via Gear Store in the Game Update of Sep 26, 2019.
- The Kraken Schematic gained the Unleashed component via the Gear Store in the Game Update of Mar 06, 2019.
- The Kraken Schematic gained the War Paint Slot in the Game Update of Mar 06, 2019.
- The Kraken Schematic gained the Surprise Package component via the Kraken II Base in the Game Update of Jan 09, 2019.
- The Kraken Schematic gained the Focused Lens component via the Kraken II Base in the Game Update of Jan 09, 2019.
- The Kraken Schematic gained the Big Engine component via the Kraken II Base in the Game Update of Jan 09, 2019.
- The Kraken Schematic was introduced via the Workshop in the Game Update of Jan 09, 2019.
- No Further Updates.
Additional Information
- The Kraken Schematic has NO Lost Tech Components.
- The Kraken Schematic has NO Limited Tech Components
- The Kraken Schematic has 7 Epic Tech Components.
- Including 1 Diamond Epic Tech
Trivia
Firsts & Records
- War Commander First :
- First Unit to have a Component that utilizes a Tier System - Kraken Schematic
- First Defensive Unique to have a Component that utilizes a Tier System - Kraken Schematic
- First Corpus Defensive Unique to have a Component that utilizes a Tier System - Kraken Schematic
Related Pages
External Links
- Kixeye Forum ( 03/19/20 ) - RELEASE NOTES 10.12 - ( Official ) - Diamond Epic Tech Introduction
- Kixeye Forum ( 01/09/19 ) - Release the KRAKEN - ( Official ) - Introduction Forum Thread
- Kixeye Forum ( 03/06/19 ) - March Gear Store Update - ( Official ) - War Paint Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||