Howler Schematic

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Howler   Howler Schematic

 ( T ) HOWLER SCHEMATIC
CATEGORY SCHEMATIC CLASS EQUIP BUILDING Howler-SchematicHeaderPic.png
Schematic Vehicle    S.F. Workshop
UNLOCK REQUIREMENTS
Howler    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
Rank 1-20 : 3,000    Advanced ( P1 ) : 5,500    Expert : 8,000
SCHEMATIC QUICK NAVIGATION
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Basic Info

The Howler Schematic has

  • 2 Custom Slots with 3 Sub-Slots that may equipped from a pool of 9 Upgradable Components.
  • 3 Class Slots with 7 Sub-Slots that may equipped from a pool of 22 Upgradable Components.

Schematic Summary

HOWLER SCHEMATIC SUMMARY   ( T )
Custom 
Howler-SchematicHeaderPic.png
Class  Class (Cont.)  Class (Cont.) 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Custom


E ) ▼     CUSTOM SLOT  -  HOWLER I     ▼ C )
771 ARMORED TIRES ( Limited Tech ) : Reduces Damage Taken While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Armored Tires.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
ARMORED TIRES : Level Description
1 - 4% Damage Taken from All Sources While Moving
2 - 5% Damage Taken from All Sources While Moving
3 - 6% Damage Taken from All Sources While Moving
4 - 7% Damage Taken from All Sources While Moving
5 - 8% Damage Taken from All Sources While Moving
6 - 10% Damage Taken from All Sources While Moving
771 ( U ) ARMORED TIRES ( Uncommon Limited Tech ) : Reduces Damage Taken While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Armored Tires.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) ARMORED TIRES : Level Description
1 - 8% Damage Taken from All Sources While Moving
2 - 10% Damage Taken from All Sources While Moving
3 - 12% Damage Taken from All Sources While Moving
4 - 14% Damage Taken from All Sources While Moving
5 - 16% Damage Taken from All Sources While Moving
6 - 20% Damage Taken from All Sources While Moving
771 ( R ) ARMORED TIRES ( Uncommon Limited Tech ) : Reduces Damage Taken While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Armored Tires.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 SEE BELOW
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) ARMORED TIRES : Level Description
1 - 12% Damage Taken from All Sources While Moving
2 - 16% Damage Taken from All Sources While Moving
3 - 20% Damage Taken from All Sources While Moving
4 - 24% Damage Taken from All Sources While Moving
5 - 30% Damage Taken from All Sources While Moving
6 - 40% Damage Taken from All Sources While Moving
E ) ▼     CUSTOM SLOT  -  HOWLER II     ▼ C )
772 BLOODHOUND BULLETS ( Limited Tech ) : Increased Damage to Infantry ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Bloodhound Bullets.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 5% Damage to Infantry
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 + 10% Damage to Infantry
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 + 15% Damage to Infantry
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 + 20% Damage to Infantry
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 + 25% Damage to Infantry
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 + 30% Damage to Infantry
772 ( U ) BLOODHOUND BULLETS ( Uncommon Limited Tech ) : Increased Damage to Infantry ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Bloodhound Bullets.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 20% Damage to Infantry
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 25% Damage to Infantry
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 30% Damage to Infantry
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 35% Damage to Infantry
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 40% Damage to Infantry
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 45% Damage to Infantry
772 ( R ) BLOODHOUND BULLETS ( Uncommon Limited Tech ) : Reduces Damage Taken While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Bloodhound Bullets.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 35% Damage to Infantry
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 40% Damage to Infantry
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 45% Damage to Infantry
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 50% Damage to Infantry
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 55% Damage to Infantry
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) BLOODHOUND BULLETS : Level Description
6 + 55% Damage to Infantry    + 25 Range
E ) ▼     CUSTOM SLOT  -  HOWLER III     ▼ C )
773 DRIVING ACE ( Limited Tech ) : Increased Damage to All While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Driving Ace.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
DRIVING ACE : Level Description
1 + 4% Damage To All While Moving
2 + 5% Damage To All While Moving
3 + 6% Damage To All While Moving
4 + 7% Damage To All While Moving
5 + 8% Damage To All While Moving
6 + 10% Damage To All While Moving
773 ( U ) DRIVING ACE ( Uncommon Limited Tech ) : Increased Damage to All While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Driving Ace.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) DRIVING ACE : Level Description
1 + 6% Damage To All While Moving
2 + 8% Damage To All While Moving
3 + 10% Damage To All While Moving
4 + 12% Damage To All While Moving
5 + 14% Damage To All While Moving
6 + 20% Damage To All While Moving
773 ( R ) DRIVING ACE ( Uncommon Limited Tech ) : Increased Damage to All While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Driving Ace.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 SEE BELOW
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) DRIVING ACE : Level Description
1 + 10% Damage To All While Moving
2 + 14% Damage To All While Moving
3 + 18% Damage To All While Moving
4 + 22% Damage To All While Moving
5 + 26% Damage To All While Moving
6 + 30% Damage To All While Moving    + 10% Movement Speed

Class  ( T )

E ) ▼     CLASS SLOT  -  ORDERS     ▼ C )
420 CAUTION ORDER ( Limited Tech ) : Increased Damage Done & Decrease Damage Taken ( CONDITIONAL ) ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
CautionOrder-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
CAUTION ORDER : Level Description
1 + 2% Damage to All    - 2% Damage Taken from All ( Condition - While Heath Above 50% )
- 2% Damage to All    + 2% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 1%
2 + 4% Damage to All    - 4% Damage Taken from All ( Condition - While Heath Above 50% )
- 4% Damage to All    + 4% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 2%
3 + 6% Damage to All    - 6% Damage Taken from All ( Condition - While Heath Above 50% )
- 6% Damage to All    + 6% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 3%
4 + 8% Damage to All    - 8% Damage Taken from All ( Condition - While Heath Above 50% )
- 8% Damage to All    + 8% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 4%
5 + 10% Damage to All    - 10% Damage Taken from All ( Condition - While Heath Above 50% )
- 10% Damage to All    + 10% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 5%
6 + 15% Damage to All    - 15% Damage Taken from All ( Condition - While Heath Above 50% )
- 15% Damage to All    + 15% Damage Taken from All ( Condition - While Heath Below 50% )
Increases Unit's Storage Cost by 6%
459 GO COMMANDO ( Limited Tech ) : Increase Movement Speed ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon - Go Commando.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 6% Movement Speed
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 7% Movement Speed
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 8% Movement Speed
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 9% Movement Speed
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 10% Movement Speed
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 12% Movement Speed
513 STORM THE FRONT ( Limited Tech ) : Conditionally Increases Unit's Damage ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Storm the Front.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 4,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 8,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 20,000,000 5s 500,000 100,000 500 SEE BELOW
STORM THE FRONT : Level Description
1 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
2 Increases Equipped Unit's Damage by 10% - 35% ( Increases the Nearer the Unit is to the Target )
3 Increases Equipped Unit's Damage by 10% - 30% ( Increases the Nearer the Unit is to the Target )
4 Increases Equipped Unit's Damage by 10% - 45% ( Increases the Nearer the Unit is to the Target )
5 Increases Equipped Unit's Damage by 10% - 50% ( Increases the Nearer the Unit is to the Target )
6 Increases Equipped Unit's Damage by 10% - 60% ( Increases the Nearer the Unit is to the Target )
E ) ▼     CLASS SLOT  -  LOADOUT     ▼ C )
422 M205 LAUNCHER ( Limited Tech ) : Adds Under Barrel Grenade Launcher / Slows Fire Rate ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
M205Launcher-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1 500,000 100,000 500 SEE BELOW
2 5s 500,000 100,000 500 SEE BELOW
3 5s 500,000 100,000 500 SEE BELOW
4 5s 500,000 100,000 500 SEE BELOW
5 5s 500,000 100,000 500 SEE BELOW
6 5s 500,000 100,000 500 SEE BELOW
M205 LAUNCHER : Level Description
1 Adds Mortar Weapon    - 50% Fire Rate    - 50% Reload Time    Increases Unit's Storage Cost by 1%
2 Adds Mortar Weapon    - 45% Fire Rate    - 45% Reload Time    Increases Unit's Storage Cost by 2%
3 Adds Mortar Weapon    - 40% Fire Rate    - 40% Reload Time    Increases Unit's Storage Cost by 3%
4 Adds Mortar Weapon    - 35% Fire Rate    - 35% Reload Time    Increases Unit's Storage Cost by 4%
5 Adds Mortar Weapon    - 30% Fire Rate    - 30% Reload Time    Increases Unit's Storage Cost by 5%
6 Adds Mortar Weapon    - 25% Fire Rate    - 25% Reload Time    Increases Unit's Storage Cost by 6%
431 HEAVY ORDNANCE ( Limited Tech ) : Increase Damage / Reduces Movement Speed ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
HeavyOrdnance-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
HEAVY ORDNANCE : Level Description
1 Equipped Unit's Damage is Increased by 19%    Equipped Unit's Movement Speed is Reduced by 15%
2 Equipped Unit's Damage is Increased by 21%    Equipped Unit's Movement Speed is Reduced by 15%
3 Equipped Unit's Damage is Increased by 23%    Equipped Unit's Movement Speed is Reduced by 15%
4 Equipped Unit's Damage is Increased by 25%    Equipped Unit's Movement Speed is Reduced by 15%
5 Equipped Unit's Damage is Increased by 27%    Equipped Unit's Movement Speed is Reduced by 15%
6 Equipped Unit's Damage is Increased by 30%    Equipped Unit's Movement Speed is Reduced by 15%
434 ( U ) CHARGED ORDNANCE ( Uncommon Limited Tech ) : Attacks Shock Vehicles & Buildings. Reduces Dam ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Shock-ICON.png  Status Effect Weapon : Shock  Shock-ICON.png
ChargedOrdnance-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / OIl Thor
1 N / A N / A N / A N / A 1 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 39,000,000 39,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) CHARGED ORDNANCE : Level Description
1 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.60 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
2 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.65 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
3 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.70 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
4 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.75 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
5 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.80 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
6 Equipped Unit Shocks ( SHOCK STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 0.85 Seconds Each Attack    Equipped Unit's Damage is Reduced by 40%
478 EXPLOSIVE ORDNANCE ( Limited Tech ) : Adds to Splash Radius / Reduces Range ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Explosive Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 16,000,000 5s 500,000 100,000 500 SEE BELOW
EXPLOSIVE ORDNANCE : Level Description
1 Equipped Units Splash Radius is Increased by 9    Range is Reduced by 5%
2 Equipped Units Splash Radius is Increased by 11    Range is Reduced by 5%
3 Equipped Units Splash Radius is Increased by 13    Range is Reduced by 5%
4 Equipped Units Splash Radius is Increased by 15    Range is Reduced by 5%
5 Equipped Units Splash Radius is Increased by 17    Range is Reduced by 5%
6 Equipped Units Splash Radius is Increased by 20    Range is Reduced by 5%
487 SHRAPNEL ORDNANCE ( Limited Tech ) : Increase Damage to Infantry ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Shrapnel Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
SHRAPNEL ORDNANCE : Level Description
1 Equipped Units Damage to Infantry Increased by 24%  •  Damage to Vehicles & Buildings Reduced by 25%
2 Equipped Units Damage to Infantry Increased by 27%  •  Damage to Vehicles & Buildings Reduced by 25%
3 Equipped Units Damage to Infantry Increased by 30%  •  Damage to Vehicles & Buildings Reduced by 25%
4 Equipped Units Damage to Infantry Increased by 33%  •  Damage to Vehicles & Buildings Reduced by 25%
5 Equipped Units Damage to Infantry Increased by 36%  •  Damage to Vehicles & Buildings Reduced by 25%
6 Equipped Units Damage to Infantry Increased by 40%  •  Damage to Vehicles & Buildings Reduced by 25%
495 IMPACT ORDNANCE ( Limited Tech ) : Increase Damage to All ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Impact Ordnance.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Increased Damage by 6%
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 Increased Damage by 7%
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 Increased Damage by 8%
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 Increased Damage by 9%
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 Increased Damage by 10%
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 Increased Damage by 12%
E ) ▼     CLASS SLOT  -  DEFENSE     ▼ C )
421 ADAPTIVE CAMOUFLAGE ( Limited Tech ) : Caps Amount of Damage Unit Can Take From Single Shot ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
AdaptiveCamouflage-LargePic.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
ADAPTIVE CAMOUFLAGE : Level Description
1 Unit will NOT take Damage greater than 95% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 1%
2 Unit will NOT take Damage greater than 90% of Total Health  •  - 25% Movement Speed
Increases Unit's Storage Cost by 2%
3 Unit will NOT take Damage greater than 80% of Total Health  •  - 15% Movement Speed
Increases Unit's Storage Cost by 3%
4 Unit will NOT take Damage greater than 70% of Total Health  •  - 10% Movement Speed
Increases Unit's Storage Cost by 4%
5 Unit will NOT take Damage greater than 60% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 5%
6 Unit will NOT take Damage greater than 50% of Total Health  •  - 5% Movement Speed
Increases Unit's Storage Cost by 6%
E ) ▼     CLASS SLOT  -  CHASSIS I     ▼ C )
690 VELOCITY ROUNDS ( Limited Tech ) : Increase Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Velocity Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 Increased Damage by 6%
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 Increased Damage by 10%
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 Increased Damage by 14%
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 Increased Damage by 18%
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 Increased Damage by 22%
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 Increased Damage by 30%
690 ( U ) VELOCITY ROUNDS ( Uncommon Limited Tech ) : Increase Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Velocity Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 Increased Damage by 20%
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 Increased Damage by 25%
3 30,000,000 30,000,000 10,000,000 5s 1,000,000 200,000 1,000 Increased Damage by 30%
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 Increased Damage by 35%
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 Increased Damage by 40%
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 Increased Damage by 50%
691 ( R ) VELOCITY ROUNDS ( Uncommon Limited Tech ) : Increase Damage to All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Velocity Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 Increased Damage by 30%
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 Increased Damage by 35%
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 Increased Damage by 40%
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 Increased Damage by 45%
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 Increased Damage by 50%
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 Increased Damage by 60%
E ) ▼     CLASS SLOT  -  CHASSIS II     ▼ C )
691 QUAKE ROUNDS ( Limited Tech ) : Increase Damage to Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Quake Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Damage to Buildings
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Damage to Buildings
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Damage to Buildings
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Damage to Buildings
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Damage to Buildings
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Damage to Buildings
691 ( U ) QUAKE ROUNDS ( Uncommon Limited Tech ) : Increase Damage to Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Quake Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 + 30% Damage to Buildings
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 + 35% Damage to Buildings
3 30,000,000 30,000,000 10,000,000 5s 1,000,000 200,000 1,000 + 40% Damage to Buildings
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 + 45% Damage to Buildings
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 + 55% Damage to Buildings
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 + 70% Damage to Buildings
691 ( R ) QUAKE ROUNDS ( Rare Limited Tech ) : Increase Damage to Buildings ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Quake Rounds.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 + 40% Damage to Buildings
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 + 45% Damage to Buildings
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 + 50% Damage to Buildings
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 + 55% Damage to Buildings
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 + 65% Damage to Buildings
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 + 80% Damage to Buildings
E ) ▼     CLASS SLOT  -  CHASSIS V     ▼ C )
694 TARGET LOCK ( Limited Tech ) : Increases Damage While Moving ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Target Lock.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 + 10% Damage While Moving
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 + 15% Damage While Moving
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 + 20% Damage While Moving
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 + 25% Damage While Moving
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 + 30% Damage While Moving
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 + 40% Damage While Moving

Template:( U ) Target Lock Template:( R ) Target Lock

E ) ▼     CLASS SLOT  -  CHASSIS VI     ▼ C )
469 NITROUS INJECTORS ( Limited Tech ) : Increases movement & Acceleration ( Edit )
ComponentReplicator-ICON.png    REPLICABLE COMPONENT    ComponentReplicator-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Nitrous Injector.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 500,000 100,000 500 SEE BELOW
2 20,000,000 20,000,000 3,000,000 5s 500,000 100,000 500 SEE BELOW
3 24,000,000 24,000,000 6,000,000 5s 500,000 100,000 500 SEE BELOW
4 28,000,000 28,000,000 9,000,000 5s 500,000 100,000 500 SEE BELOW
5 32,000,000 32,000,000 12,000,000 5s 500,000 100,000 500 SEE BELOW
6 36,000,000 36,000,000 15,000,000 5s 500,000 100,000 500 SEE BELOW
NITROUS INJECTORS : Level Description
1 Equipped Unit's Movement Speed is Increased by 5%    Equipped Unit's Acceleration is Increased by 9%
2 Equipped Unit's Movement Speed is Increased by 6%    Equipped Unit's Acceleration is Increased by 12%
3 Equipped Unit's Movement Speed is Increased by 7%    Equipped Unit's Acceleration is Increased by 15%
4 Equipped Unit's Movement Speed is Increased by 8%    Equipped Unit's Acceleration is Increased by 18%
5 Equipped Unit's Movement Speed is Increased by 9%    Equipped Unit's Acceleration is Increased by 21%
6 Equipped Unit's Movement Speed is Increased by 11%    Equipped Unit's Acceleration is Increased by 25%
469 ( U ) NITROUS INJECTORS ( Uncommon Limited Tech ) : Increases Movement & Acceleration ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Nitrous Injector.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,000,000 200,000 1,000 SEE BELOW
2 32,500,000 32,500,000 5,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
3 30,000,000 30,000,000 10,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
4 45,500,000 45,500,000 15,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
5 52,000,000 52,000,000 20,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
6 58,500,000 58,500,000 25,000,000 5s 1,000,000 200,000 1,000 SEE BELOW
( U ) NITROUS INJECTOR : Level Description
1 Equipped Unit's Movement Speed is Increased by 6%    Equipped Unit's Acceleration is Increased by 9%
2 Equipped Unit's Movement Speed is Increased by 7%    Equipped Unit's Acceleration is Increased by 12%
3 Equipped Unit's Movement Speed is Increased by 8%    Equipped Unit's Acceleration is Increased by 15%
4 Equipped Unit's Movement Speed is Increased by 10%    Equipped Unit's Acceleration is Increased by 18%
5 Equipped Unit's Movement Speed is Increased by 12%    Equipped Unit's Acceleration is Increased by 21%
6 Equipped Unit's Movement Speed is Increased by 15%    Equipped Unit's Acceleration is Increased by 25%
469 ( R ) NITROUS INJECTORS ( Rare Limited Tech ) : Increases Movement & Accel & Decreases Dam from Turrets ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Nitrous Injector.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A 1,500,000 300,000 1,500 SEE BELOW
2 50,000,000 50,000,000 8,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
3 60,000,000 60,000,000 16,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
4 70,000,000 70,000,000 24,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
5 80,000,000 80,000,000 32,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
6 90,000,000 90,000,000 40,000,000 5s 1,500,000 300,000 1,500 SEE BELOW
( R ) NITROUS INJECTOR : Level Description
1 Increases Movement Speed by 8%    Increases Acceleration by 9%
2 Increases Movement Speed by 10%    Increases Acceleration by 12%
3 Increases Movement Speed by 12%    Increases Acceleration by 15%
4 Increases Movement Speed by 14%    Increases Acceleration by 18%
5 Increases Movement Speed by 16%    Increases Acceleration by 21%
6 Increases Movement Speed by 20%    Increases Acceleration by 25%    - 10% Damage from Turrets

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
Class - Orders    Loadout
Defense    Equipment
Baldur    Brother Jeremiah    Commando    Dante    Doran    Genadier    Heavy Operator    Hellhound    Howler    Infiltrator    Infiltrator Leader    Jackal    Jericho    Kara    Lead Commando    Lead Genadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Nightmare    Operator    Preserver    Punisher    Sarkis    Sheila    Tempest    Ultra Tank    Warhorse ( T )
Class - Chassis I Hellhound    Howler    Jackal    Jericho ( T )
Class - Chassis II Hellhound    Howler    Jackal    Jericho ( T )
Class - Chassis V Hellhound    Howler    Jackal    Jericho ( T )
Class - Chassis VI Hellhound    Howler    Jackal    Jericho ( T )

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information

Trivia

  • The Howler Schematic is available in Workshop upon unlocking Howler.
  • The Howler Schematic does not have the Take Aim component as part of the Orders Sub-Slot.

Related Pages

External Links

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
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