Gorgon Schematic
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Gorgon | Gorgon Schematic |
( T ) | GORGON SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Vehicle • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Gorgon Schematic has 4 Component Slots each containing 1 to 2 Upgradable Components.
Schematic Summary
GORGON SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Targeting System | Loadout | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Targeting Computer
1445 | ANTI-PROJECTILE CHIP ( Limited Tech ) : Allows Unit to target Projectiles, and Increases Damage Dealt to Projectiles ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
ANTI-PROJECTILE CHIP : Level Description | |||||||||
1 | Unit can Target Missiles • + 5% Damage to Missiles | ||||||||
2 | Unit can Target Missiles • + 10% Damage to Missiles | ||||||||
3 | Unit can Target Missiles • + 15% Damage to Missiles | ||||||||
4 | Unit can Target Missiles • + 20% Damage to Missiles | ||||||||
5 | Unit can Target Missiles • + 25% Damage to Missiles | ||||||||
6 | Unit can Target Missiles • + 30% Damage to Missiles | ||||||||
1446 | TELEMETRY CHIP ( Limited Tech ) : Increases Unit's Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5 Range | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 10 Range | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 15 Range | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 20 Range | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 25 Range | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 30 Range | |
Loadout
1447 | ( U ) DEFENSIVE LOADOUT ( Limited Tech ) : Increases Range while Base Defender ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5 Range while Base Defending | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 10 Range while Base Defending | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 15 Range while Base Defending | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 20 Range while Base Defending | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 25 Range while Base Defending | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 30 Range while Base Defending | |
1448 | ( U ) OFFENSIVE LOADOUT ( Limited Tech ) : Reduces Damage Taken from All Sources ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 2% Damage Taken from All | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | - 4% Damage Taken from All | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | - 8% Damage Taken from All | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | - 12% Damage Taken from All | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | - 6% Damage Taken from All | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | - 20% Damage Taken from All | |
Training
1449 | ( R ) DRONE CREW ( Limited Tech ) : Units spawns Defensive Drones at 50% Health ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
( R ) DRONE CREW : Level Description | |||||||||
1 | Spawns 1 Cerberus Drone when Unit reaches 50% Health | ||||||||
2 | Spawns 2 Cerberus Drone when Unit reaches 50% Health | ||||||||
3 | Spawns 3 Cerberus Drone when Unit reaches 50% Health | ||||||||
1450 | ( R ) COUNTER-MEASURES ( Limited Tech ) : Grants Immunity to Cryo, Napalm, Corrosion, Scramble, & Reduces Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
( R ) COUNTER-MEASURES : Level Description | |||||||||
1 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 2% Damage Taken from All Sources | ||||||||
2 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 4% Damage Taken from All Sources | ||||||||
3 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 6% Damage Taken from All Sources | ||||||||
4 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 8% Damage Taken from All Sources | ||||||||
5 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 10% Damage Taken from All Sources | ||||||||
6 | Grants Immunity to Cryo, Napalm, Corrosion & Scramble • - 12% Damage Taken from All Sources | ||||||||
War Paint
1476 | NOMAD ( Limited Tech ) : Grants Nomad War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 0 | Grants Nomad War Paint | |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF GORGON ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Gorgon Schematic gained the Nomad War Paint via Operation: Storm's Eye. ( May 7, 2020 )
- The Gorgon Schematic gained the War Paint Slot via Operation: Storm's Eye. ( May 7, 2020 )
- The Gorgon Schematic gained the ( R ) Counter-Measures via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic gained the ( R ) Drone Crew via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic gained the ( U ) Offensive Loadout via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic gained the ( U ) Defensive Loadout via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic gained the Telemetry Chip via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic gained the Anti-Projectile Chip via Shadow Ops • Cycle #70 ( Mar 13, 2020 )
- The Gorgon Schematic was introduced via the Workshop in the Game Update of Mar 4, 2020.
- No Further Updates.
Additional Information
- The Gorgon Schematic has NO Lost Tech Components.
- The Gorgon Schematic has NO Epic Tech Components
- The Gorgon Schematic has 7 Limited Tech Component
- Including 2 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
- The Gorgon Schematic is available in Workshop upon unlocking the Gorgon.
- The Gorgon Schematic has NO native Components, all component's Availability is Restricted.
Firsts & Records
- War Commander First :
- First Gen IV Faction Schematic to have the ( R ) Drone Crew Tech, that only has 3 Levels - Gorgon Schematic
Quotes
“ | The Gorgon Swarm! - Scrambling across the battlefield ,The Gorgon uses its speed and firepower to clear a path for Corpus forces! Now, new components will bring them to the next level! Target projectiles, increase your Range, and spawn drones to defend yourself! Now available in Shadow Ops. | ” |
— Game Update 03-04-2020 [src] |
Related Pages
|
External Links
- Kixeye Forum ( 05/06/2020 ) - OPERATION: STORM'S EYE - ( Official ) - Nomad War Paint Introduction
- Kixeye Forum ( 03/13/20 ) - SHADOW OPS: DESTROY TO SURVIVE CHAPTER 3 BRIEFING - ( Official ) - Component Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||