Kyle Schematic
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Kyle | Kyle Schematic |
( T ) | KYLE | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Kyle • Level 1 Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
1,500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Kyle Schematic has 5 Components Slots each containing 2 to 3 Components.
Schematic Summary
KYLE SCHEMATIC SUMMARY ( T ) | ||
Relic | Turret | |
Tires | Armor | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Turret
1024 | BURNING MAN ( Epic Tech ) : Changes Turret & The Targeting of the Unit ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
BURNING MAN : Level Description | |||||||||
1 | Equips a Flamethrower Turret that Targets Ground Units & Ground Structures Only ( Changes Damage Type to Fire Damage ( ) Cannot Target Missiles, Airborne Units and Airborne Structures ) | ||||||||
1025 | ROCKET MAN ( Epic Tech ) : Changes Turret & The Targeting of the Unit ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
ROCKET MAN : Level Description | |||||||||
1 | Equips a Rocket Turret that Targets Missiles, Airborne Units Including ( High Altitude ) & Airborne Structures Only ( Changes Damage Type to Burst Damage ( ) Cannot Target Ground Units or Ground Structures ) | ||||||||
Tires
1018 | ARCTIC TIRES ( Limited Tech ) : Grants Immunity to Cryo & Increases Movement Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
ARCTIC TIRES : Level Description | |||||||||
1 | Immune to Cryo ( ) Status Effect | ||||||||
2 | Immune to Cryo ( ) Status Effect • +5% to Movement Speed | ||||||||
3 | Immune to Cryo ( ) Status Effect • +10% to Movement Speed | ||||||||
1019 | GRIP TIRES ( Limited Tech ) : Increases Turning Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | + 20% Turning Speed |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | + 30% Turning Speed | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | + 50% Turning Speed | |
1236 | RIDGESTONE TIRES ( Epic Tech ) : Increases Movement & Turning Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
RIDGESTONE TIRES : Level Description | |||||||||
1 | Immune to Cryo ( ) • + 10% Movement Speed • + 50% Turning Speed | ||||||||
Armor
1020 | ( U ) STREAMLINE PLATING ( Uncommon Limited Tech ) : Reduces Damage Taken While Moving ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( U ) STREAMLINE PLATING : Level Description | |||||||||
1 | - 15% Damage From All Sources While Moving | ||||||||
2 | - 20% Damage From All Sources While Moving | ||||||||
3 | - 25% Damage From All Sources While Moving | ||||||||
1021 | ( U ) REINFORCED PLATING ( Uncommon Limited Tech ) : Reduces Damage Taken While Stationary ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( U ) REINFORCED PLATING : Level Description | |||||||||
1 | - 30% Damage From All Sources While Stationary for 1 Second | ||||||||
2 | - 40% Damage From All Sources While Stationary for 1 Second | ||||||||
3 | - 50% Damage From All Sources While Stationary for 1 Second | ||||||||
1237 | SALVAGED PLATING ( Epic Tech ) : Reduces Damage Taken While Moving & Statiionary ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
SALVAGED PLATING : Level Description | |||||||||
1 | - 25% Damage Taken While Moving • - 50% Damage Taken After Stationary for 1 second | ||||||||
Training
1022 | ( R ) MASSACRE TRAINING ( Rare Limited Tech ) : Increases Damage to Buildings • Applies Busted ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Busted | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( R ) MASSACRE TRAINING : Level Description | |||||||||
1 | + 10% Damage to Buildings | ||||||||
2 | + 20% Damage to Buildings | ||||||||
3 | + 20% Damage to Buildings • Applies Busted ( ) Status Effect | ||||||||
1023 | ( R ) TOXIC WEAPONS HANDLING ( Rare Limited Tech ) : Applies Corrosion Status Effect ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( R ) TOXIC WEAPONS HANDLING : Level Description | |||||||||
1 | Applies Corrosion ( ) Status Effect • Corrodes for 5 Seconds | ||||||||
2 | Applies Corrosion ( ) Status Effect • Corrodes for 10 Seconds | ||||||||
3 | Applies Corrosion ( ) Status Effect • Corrodes for 15 Seconds | ||||||||
1238 | KYLES HEROIC TRAINING ( Epic Tech ) : Increases Damage to Buildings • Applies Corrosion & Busted ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Busted | |||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
KYLES HEROIC TRAINING : Level Description | |||||||||
1 | + 20% Damage To Buildings • Applies Busted ( ) • Applies Corrosion ( ) for 15 seconds | ||||||||
Relic
0 | HFG2 ZOMBIFIER ( Epic Tech ) : Grants Zombifying Effect ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Plague | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
HFG2 ZOMBIFIER : Level Description | |||||||||
1 | Adds a Giant Chance To Raise Fallen Enemies as Zombies | ||||||||
980 | DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt & Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8,200,000 | 8,200,000 | 0 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 0 | 3d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
3 | 100,000,000 | 100,000,000 | 0 | 5d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
4 | 200,000,000 | 200,000,000 | 0 | 7d | 0 | SEE BELOW | |||
DIAMOND TECH : Level Description | |||||||||
1 | + 1% Damage Dealt to All • - 1% Damage Received from All Sources | ||||||||
2 | + 3% Damage Dealt to All • - 3% Damage Received from All Sources | ||||||||
3 | + 6% Damage Dealt to All • - 6% Damage Received from All Sources | ||||||||
4 | + 10% Damage Dealt to All • - 10% Damage Received from All Sources | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
Turret | Kyle • Technical | ( T ) |
Tires | Kyle • Technical | ( T ) |
Armor | Kyle • Technical | ( T ) |
Training | Kyle • Technical | ( T ) |
Relic | Kyle • Technical | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF KYLE ( T ) | ||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 |
1,500 | 1,500 | 1,500 | 1,500 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | ||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Kyle Schematic received a new unique design ( image ) in the Game Update of Mar 06, 2019.
- The Kyle Schematic gained the Kyle’s Heroic Training via the Gear Store in the Game Update of Feb 06, 2019.
- The Kyle Schematic gained the Ridgestone Tires via the Gear Store in the Game Update of Feb 06, 2019.
- The Kyle Schematic gained the Salvaged Plating via the Gear Store in the Game Update of Feb 06, 2019.
- The Kyle Schematic gained the Diamond Tech via Alliance Raids in the Game Update of Jan 31, 2019.
- The Kyle Schematic gained the HFG2 Zombifier via the Event Shop during Operation: Burning Dead ( Oct 25, 2018 )
- The Kyle Schematic was introduced via the Workshop in the Game Update of Oct 25, 2018
- No Further Updates.
Additional Information
- The Kyle Schematic has NO Limited Tech Components.
- The Kyle Schematic has 7 Epic Tech Components :
- Including 6 Unit Exclusive Epic Tech.
- The Kyle Schematic has 6 Limited Tech Components :
- Including 2 Uncommon Limited Tech
- Including 2 Rare Limited Tech
Trivia
- The Kyle Schematic is available in the Workshop upon unlocked Kyle.
- The Kyle Schematic comes with 2 Native Components : Burning Man and Rocket Man.
First and Records
- War Commander First :
- First Hero Unit to have Native Components unlocked upon unlocking - Kyle Schematic
- First Gen II Hero Unit to have 2 Native Components unlocked upon unlocking - Kyle Schematic
Related Pages
External Links
- Kixeye Forum ( 10/24/18 ) - Operation: Burning Dead - ( Official ) - Schamatic & Relic Tech Introduction
- Kixeye Forum ( 02/06/19 ) - February Gear Store Update - ( Official ) - Hero Tech Added
Gallery
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
Categories:
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