Behemoth Schematic
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Behemoth | Elite Behemoth | Behemoth Schematic |
( T ) | BEHEMOTH SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Elite Behemoth • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
3,000 for All Levels of Equipped Unit | ||||
RESTRICTED AVAILABILITY | ||||
For Info On How To Obtain This Item See History of Availability | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Info
The Behemoth Schematic has 6 Component Slots each containing 3 to 4 Upgradable Items.
Schematic Summary
BEHEMOTH SCHEMATIC SUMMARY ( T ) | ||
300mm Barrel | Behemoth Crew | Behemoth Engine |
300mm Shells | Behemoth Armor | Behemoth Treads |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
300mm Barrel
178 | REINFORCED BREECH CHAMBER : Increase Damage vs All • Increased Reload Time ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 8 | 500 | SEE BELOW | ||
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 8 | 500 | SEE BELOW | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 8 | 500 | SEE BELOW | ||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 9 | 500 | SEE BELOW | ||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
REINFORCED BREECH CHAMBER : Level Description | |||||||||
1 | Reloads 5% Slower • + 10% Damage to Buildings, Infantry & Vehicles | ||||||||
2 | Reloads 5% Slower • + 20% Damage to Buildings, Infantry & Vehicles | ||||||||
3 | Reloads 5% Slower • + 30% Damage to Buildings, Infantry & Vehicles | ||||||||
4 | Reloads 5% Slower • + 40% Damage to Buildings, Infantry & Vehicles | ||||||||
5 | Reloads 5% Slower • + 50% Damage to Buildings, Infantry & Vehicles | ||||||||
6 | Reloads 5% Slower • + 60% Damage to Buildings, Infantry & Vehicles | ||||||||
179 | ENHANCED 320mm BARREL : Increase Damage vs All • Increased Splash ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 500 | + 5% Splash | |||
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 500 | + 10% Splash | |||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | + 15% Splash | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | + 20% Splash | |||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | + 25% Splash | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
ENHANCED 320mm BARREL : Level Description | |||||||||
6 | + 25% Splash • + 5% Damage to All | ||||||||
180 | SMOOTH BORE BARREL ( Epic Tech ) : Increased Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 500 | + 5 Range | ||
2 | 5,805,000 | 5,805,000 | 1,290,000 | 5s | 8 | 500 | + 10 Range | ||
3 | 7,740,000 | 7,740,000 | 1,720,000 | 5s | 8 | 500 | + 15 Range | ||
4 | 9,675,000 | 9,675,000 | 2,150,000 | 5s | 9 | 500 | + 20 Range | ||
5 | 11,580,000 | 11,580,000 | 2,580,000 | 5s | 10 | 500 | + 25 Range | ||
6 | 13,545,000 | 13,545,000 | 3,010,000 | 5s | 10 | 500 | SEE BELOW | ||
SMOOTH BORE BARREL : Level Description | |||||||||
6 | + 25 Range • + 5% Damage to All | ||||||||
300mm Shells
181 | CRYO LOADED SHELLS : Adds Cryo Area of Effect ( AoE ) on Damage ( Edit ) | ||||||||
Status Effect Weapon : Cryo | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 8 | 500 | SEE BELOW | ||
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 8 | 500 | SEE BELOW | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 8 | 500 | SEE BELOW | ||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 9 | 500 | SEE BELOW | ||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
CRYO LOADED SHELLS : Level Description | |||||||||
1 | + 10% Damage to Vehicles • Adds Tiny Cryo Effect | ||||||||
2 | + 20% Damage to Vehicles • Adds Small Cryo Effect | ||||||||
3 | + 30% Damage to Vehicles • Adds Medium Cryo Effect | ||||||||
4 | + 40% Damage to Vehicles • Adds Large Cryo Effect | ||||||||
5 | + 50% Damage to Vehicles • Adds Giant Cryo Effect | ||||||||
6 | + 60% Damage to Vehicles • Adds Giant Cryo Effect | ||||||||
182 | CONCUSSIVE SHELLS : Adds Cryo Area of Effect ( AoE ) on Damage ( Edit ) | ||||||||
Status Effect Weapon : Concussion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 8 | 500 | SEE BELOW | ||
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 8 | 500 | SEE BELOW | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 8 | 500 | SEE BELOW | ||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 9 | 500 | SEE BELOW | ||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
CONCUSSIVE SHELLS : Level Description | |||||||||
1 | + 10% Damage to Bunkers • Adds Tiny Stun Effect | ||||||||
2 | + 20% Damage to Bunkers • Adds Small Stun Effect | ||||||||
3 | + 30% Damage to Bunkers • Adds Medium Stun Effect | ||||||||
4 | + 40% Damage to Bunkers • Adds Large Stun Effect | ||||||||
5 | + 50% Damage to Bunkers • Adds Giant Stun Effect | ||||||||
6 | + 60% Damage to Bunkers • Adds Giant Stun Effect | ||||||||
183 | ASSAULT SHELLS ( Epic Tech ) : Increased Damage to Buildings & Vehicles ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 10 | 500 | SEE BELOW | ||
2 | 5,805,000 | 5,805,000 | 1,290,000 | 5s | 10 | 500 | SEE BELOW | ||
3 | 7,740,000 | 7,740,000 | 1,720,000 | 5s | 10 | 500 | SEE BELOW | ||
4 | 9,675,000 | 9,675,000 | 2,150,000 | 5s | 10 | 500 | SEE BELOW | ||
5 | 11,580,000 | 11,580,000 | 2,580,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 13,545,000 | 13,545,000 | 3,010,000 | 5s | 10 | 500 | SEE BELOW | ||
ASSAULT SHELLS : Level Description | |||||||||
1 | + 10% Damage to Vehicles and Buildings | ||||||||
2 | + 20% Damage to Vehicles and Buildings | ||||||||
3 | + 30% Damage to Vehicles and Buildings | ||||||||
4 | + 40% Damage to Vehicles and Buildings | ||||||||
5 | + 50% Damage to Vehicles and Buildings | ||||||||
6 | + 60% Damage to Vehicles and Buildings | ||||||||
Behemoth Crew
184 | ELITE RIFLEMEN CREW : Reduce Damage Taken, Crew Survives Tank Destruction ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | SEE BELOW | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | SEE BELOW | ||
3 | 2,340,000 | 2,340,000 | 0 | 1h 44m | 0 | 500 | SEE BELOW | ||
4 | 2,295,000 | 2,295,000 | 0 | 3h 28m | 0 | 500 | SEE BELOW | ||
5 | 3,510,000 | 3,510,000 | 0 | 6h 56m | 10 | 0 | 500 | SEE BELOW | |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
ELITE RIFLEMEN CREW : Level Description | |||||||||
1 | Spawn 2 Elite Rifleman on Death • - 2% Damage Taken From All | ||||||||
2 | Spawn 2 Elite Rifleman on Death • - 4% Damage Taken From All | ||||||||
3 | Spawn 2 Elite Rifleman on Death • - 6% Damage Taken From All | ||||||||
4 | Spawn 2 Elite Rifleman on Death • - 8% Damage Taken From All | ||||||||
5 | Spawn 2 Elite Rifleman on Death • - 10% Damage Taken From All | ||||||||
6 | Spawn 2 Elite Rifleman on Death • - 12% Damage Taken From All | ||||||||
185 | SUICIDE BOMBER CREW : Reduce Damage Taken, Crew Survives Tank Destruction ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | SEE BELOW | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | SEE BELOW | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | SEE BELOW | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | SEE BELOW | |||
5 | 6,120,000 | 6,120,000 | 1,380,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
SUICIDE BOMBER CREW : Level Description | |||||||||
1 | Spawn 2 Suicide Bombers on Death • - 2% Damage Taken From All | ||||||||
2 | Spawn 2 Suicide Bombers on Death • - 4% Damage Taken From All | ||||||||
3 | Spawn 2 Suicide Bombers on Death • - 6% Damage Taken From All | ||||||||
4 | Spawn 2 Suicide Bombers on Death • - 8% Damage Taken From All | ||||||||
5 | Spawn 2 Suicide Bombers on Death • - 10% Damage Taken From All | ||||||||
6 | Spawn 2 Suicide Bombers on Death • - 12% Damage Taken From All | ||||||||
186 | AUTO DRONE HATCH ( Epic Tech ) : Deploys Reaper Drones When Destroyed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 500 | SEE BELOW | ||
2 | 5,805,000 | 5,805,000 | 1,290,000 | 5s | 8 | 500 | SEE BELOW | ||
3 | 7,740,000 | 7,740,000 | 1,720,000 | 5s | 8 | 500 | SEE BELOW | ||
4 | 9,675,000 | 9,675,000 | 2,150,000 | 5s | 9 | 500 | SEE BELOW | ||
5 | 11,580,000 | 11,580,000 | 2,580,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 13,545,000 | 13,545,000 | 3,010,000 | 5s | 10 | 500 | SEE BELOW | ||
AUTO DRONE HATCH : Level Description | |||||||||
1 | Spawn 2 Reaper Drones on Death • - 2% Damage Taken from All | ||||||||
2 | Spawn 2 Reaper Drones on Death • - 4% Damage Taken from All | ||||||||
3 | Spawn 2 Reaper Drones on Death • - 6% Damage Taken from All | ||||||||
4 | Spawn 2 Reaper Drones on Death • - 8% Damage Taken from All | ||||||||
5 | Spawn 2 Reaper Drones on Death • - 10% Damage Taken from All | ||||||||
6 | Spawn 2 Reaper Drones on Death • - 12% Damage Taken from All | ||||||||
Behemoth Engine
190 | HIGH RPM BEHEMOTH ENGINE : Increased Acceleration ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | + 10% Acceleration | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | + 20% Acceleration | ||
3 | 2,340,000 | 2,340,000 | 0 | 1h 44m | 0 | 500 | + 30% Acceleration | ||
4 | 2,295,000 | 2,295,000 | 0 | 3h 28m | 0 | 500 | + 40% Acceleration | ||
5 | 3,510,000 | 3,510,000 | 0 | 6h 56m | 10 | 0 | 500 | + 50% Acceleration | |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | + 60% Acceleration | ||
191 | MAGNUM BEHEMOTH ENGINE : Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | + 5% Movement Speed | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | + 10% Movement Speed | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | + 15% Movement Speed | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | + 20% Movement Speed | |||
5 | 6,120,000 | 6,120,000 | 1,380,000 | 5s | 10 | 500 | + 25% Movement Speed | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | + 30% Movement Speed | ||
192 | REINFORCED ENGINE PARTS ( Epic Tech ) : Decreased Damage Received From Bullets ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |||
2 | 5,805,000 | 5,805,000 | 1,290,000 | 5s | 500 | SEE BELOW | |||
3 | 7,740,000 | 7,740,000 | 1,720,000 | 5s | 500 | SEE BELOW | |||
4 | 9,675,000 | 9,675,000 | 2,150,000 | 5s | 500 | SEE BELOW | |||
5 | 11,580,000 | 11,580,000 | 2,580,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 13,545,000 | 13,545,000 | 3,010,000 | 5s | 10 | 500 | SEE BELOW | ||
REINFORCED ENGINE PARTS : Level Description | |||||||||
1 | - 50% Damage Received From Bullets | ||||||||
2 | - 55% Damage Received From Bullets | ||||||||
3 | - 60% Damage Received From Bullets | ||||||||
4 | - 65% Damage Received From Bullets | ||||||||
5 | - 75% Damage Received From Bullets | ||||||||
6 | - 75% Damage Received From Bullets • + 5% Damage to All | ||||||||
Behemoth Armor
187 | BEHEMOTH STEEL PLATED ROOF : Reduced Damage From Aircraft ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | - 8% Damage From Aircraft | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | - 10% Damage From Aircraft | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | - 15% Damage From Aircraft | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | - 20% Damage From Aircraft | |||
5 | 6,120,000 | 6,120,000 | 1,380,000 | 5s | 10 | 500 | - 25% Damage From Aircraft | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | - 30% Damage From Aircraft | ||
182 | BEHEMOTH HARDENED ARMOR : Reduced Damage From Bullets ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 500 | - 4% Damage From Bullets | |||
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 500 | - 8% Damage From Bullets | |||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | - 12% Damage From Bullets | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | - 16% Damage From Bullets | |||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | - 20% Damage From Bullets | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
BEHEMOTH HARDENED ARMOR : Level Description | |||||||||
1 | - 20% Damage Taken From Bullets • + 5% Damage to All | ||||||||
189 | BEHEMOTH REINFORCED ARMOR : Reduced Damage From All • Slightly Reduced Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 34,500 | 17,250 | 500 | SEE BELOW | |
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 51,750 | 25,875 | 500 | SEE BELOW | |
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 69,000 | 34,500 | 500 | SEE BELOW | |
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 86,250 | 43,125 | 500 | SEE BELOW | |
5 | 6,120,000 | 6,120,000 | 1,380,000 | 5s | 10 | 103,500 | 51,750 | 500 | SEE BELOW |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
BEHEMOTH REINFORCED ARMOR : Level Description | |||||||||
1 | - 2% Damage Taken From All • - 25% Movement Speed | ||||||||
2 | - 4% Damage Taken From All • - 20% Movement Speed | ||||||||
3 | - 6% Damage Taken From All • - 15% Movement Speed | ||||||||
4 | - 8% Damage Taken From All • - 10% Movement Speed | ||||||||
5 | - 10% Damage Taken From All • - 5% Movement Speed | ||||||||
6 | - 12% Damage Taken From All • - 5% Movement Speed | ||||||||
000 | BEHEMOTH ABLATIVE ARMOR ( Limited Tech ) : Reduces Ion Damage Taken & Damage From All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 300,000 | 143,000 | 500 | SEE BELOW | |
2 | 17,415,000 | 17,415,000 | 1,290,000 | 5s | 500 | SEE BELOW | |||
3 | 23,220,000 | 23,220,000 | 1,720,000 | 5s | 500 | SEE BELOW | |||
4 | 29,025,000 | 29,025,000 | 2,150,000 | 5s | 500 | SEE BELOW | |||
5 | 34,830,000 | 34,830,000 | 2,580.000 | 5s | 500 | SEE BELOW | |||
6 | 40,635,000 | 40,635,000 | 3,010,000 | 5s | 500 | SEE BELOW | |||
BEHEMOTH ABLATIVE ARMOR : Level Description | |||||||||
1 | - 60% Damage Taken from Ion • - 2% Damage Taken from All | ||||||||
2 | - 60% Damage Taken from Ion • - 4% Damage Taken from All | ||||||||
3 | - 60% Damage Taken from Ion • - 6% Damage Taken from All | ||||||||
4 | - 60% Damage Taken from Ion • - 8% Damage Taken from All | ||||||||
5 | - 60% Damage Taken from Ion • - 10% Damage Taken from All | ||||||||
6 | - 60% Damage Taken from Ion • - 12% Damage Taken from All | ||||||||
Behemoth Treads
193 | BEHEMOTH UPGRADED TREADS : Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 0 | 500 | + 5% Movement Speed | ||
2 | 1,755,000 | 1,755,000 | 0 | 52m | 0 | 500 | + 10% Movement Speed | ||
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 500 | + 15% Movement Speed | |||
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 500 | + 20% Movement Speed | |||
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | + 25% Movement Speed | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | + 30% Movement Speed | ||
194 | BEHEMOTH MACHINED TREADS : Increase Turn Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 7 | 34,500 | 17,250 | 500 | + 20% Turning Speed |
195 | BEHEMOTH SPIKED TREADS ( Epic Tech ) : Allows Vehicle To Run Over Enemies ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |||
2 | 5,805,000 | 5,805,000 | 1,290,000 | 5s | 500 | SEE BELOW | |||
3 | 7,740,000 | 7,740,000 | 1,720,000 | 5s | 500 | SEE BELOW | |||
4 | 9,675,000 | 9,675,000 | 2,150,000 | 5s | 500 | SEE BELOW | |||
5 | 11,580,000 | 11,580,000 | 2,580,000 | 5s | 500 | SEE BELOW | |||
6 | 13,545,000 | 13,545,000 | 3,010,000 | 5s | 10 | 500 | SEE BELOW | ||
BEHEMOTH SPIKED TREADS : Level Description | |||||||||
1 | + 5% Movement Speed • + 10% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
2 | + 10% Movement Speed • + 20% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
3 | + 15% Movement Speed • + 30% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
4 | + 20% Movement Speed • + 40% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
5 | + 25% Movement Speed • + 50% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
6 | + 30% Movement Speed • + 60% Acceleration • Allows The Ability To Run Over Enemies | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
History of Availability
Behemoth Schematic Gear Store History | |||
GEAR STORE STATUS | MEDAL COST | GAME UPDATE | |
INTRODUCTION | 150 | Gear Up - Dec 12, 2013 | |
Medal Cost Restructure | File:BehemothSchematic-GearStoreInfo-2.png | ??? | December 23, 2014 |
REMOVED From Gear Store | Unavailable | August 04, 2015 | |
Offered in Gear Store Continuously |
Behemoth Schematic Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
ADDED to Event Shop • REMOVED | Wave 20 | Operation: Iron Lord | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Behemoth Schematic gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Behemoth Schematic increased its Capacity to 3,000 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Behemoth Schematic changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Behemoth Schematic gained Level 6 Components availability in the Game Update of Jul 16, 2014.
- The Behemoth Schematic gained 4 Epic Tech components in the Game Update of Dec 12, 2013.
- The Behemoth Schematic was Introduced via the Gear Store in the Game Update of Dec 12, 2013.
- No Further Updates
Additional Information
- The Behemoth Schematic has No Lost Tech Components.
- The Behemoth Schematic has 5 Epic Tech Components.
- The Behemoth Schematic has 1 Limited Tech Component.
Trivia
- The Behemoth Schematic made a one time "Guest" appearance in the Event Shop during [[Operation: Iron Lord].
Firsts & Records
- War Commander First :
- First Schematic to offer 200 customization cap per Unit Level.
- First Schematic to allow a Unit to Damage targets by Running Over them. - Behemoth Spiked Treads
- First Schematic to be introduced via the Gear Store - Dec 12, 2013
- War Commander Records :
- The only Schematic to off a 200 customization cap per Unit Level.
- The most Epic Tech Components on a single Schematic - 5 Epic Tech Components
- The only Gear Store item to simultaneously be offered as a Special Event Prize - Operation: Iron Lord
Quotes
Related Pages
External Links
- Kixeye Forum ( 07/16/14 ) - Tank Time! ( Official ) - Level 6 Components Added.
Gallery
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Video
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
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