Romero Schematic
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Romero | Elite Romero | Omega Romero | Romero Schematic |
( T ) | ROMERO SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Romero, Elite or Omega • Level 1 Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Information
The Romero Schematic may be equipped on the Romero, Elite Romero & Omega Romero and has
- 4 Component Slots capable of being equipped with 1 to 3 available Components.
Schematic Summary
ROMERO SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Bandolier | Ammo | Weapon |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Bandolier
1173 | FLAME UNIT ROUNDS ( Epic Tech ) : Changes Weapon Damage Type to Fire ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | Changes Weapon to Fire ( ) | |
0000 | HARD TO KILL ( Epic Tech ) : Reduces Damage Taken when health is low ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 1,500,000 | 300,000 | 500 | SEE BELOW |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
HARD TO KILL : Level Description | |||||||||
1 | Takes - 50% less Damage when Health is below 5% | ||||||||
2 | Takes - 50% less Damage when Health is below 10% | ||||||||
3 | Takes - 50% less Damage when Health is below 15% | ||||||||
4 | Takes - 50% less Damage when Health is below 20% | ||||||||
5 | Takes - 50% less Damage when Health is below 25% | ||||||||
6 | Takes - 50% less Damage when Health is below 30% | ||||||||
Ammo
1211 | OUT FOR JUSTICE ( Epic Tech ) : Increases Movement Speed, Fire Rate, Reload Speed & Charge Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 1,500,000 | 300,000 | 500 | SEE BELOW |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | SEE BELOW | |
OUT FOR JUSTICE : Level Description | |||||||||
1 | + 2% Movement Speed • + 2% Fire Rate • - 2% Reload Time • - 2% Charge Time | ||||||||
2 | + 4% Movement Speed • + 4% Fire Rate • - 4% Reload Time • - 4% Charge Time | ||||||||
3 | + 6% Movement Speed • + 6% Fire Rate • - 6% Reload Time • - 6% Charge Time | ||||||||
4 | + 8% Movement Speed • + 8% Fire Rate • - 8% Reload Time • - 8% Charge Time | ||||||||
5 | + 10% Movement Speed • + 10% Fire Rate • - 10% Reload Time • - 10% Charge Time | ||||||||
6 | + 12% Movement Speed • + 12% Fire Rate • - 12% Reload Time • - 12% Charge Time | ||||||||
Weapon
603 | ON DEADLY GROUND ( Epic Tech ) : Increases Damage Done to All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 1,500,000 | 300,000 | 500 | + 5% Damage to All |
2 | 50,000,000 | 50,000,000 | 8,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 10% Damage to All | |
3 | 60,000,000 | 60,000,000 | 16,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 15% Damage to All | |
4 | 70,000,000 | 70,000,000 | 24,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 20% Damage to All | |
5 | 80,000,000 | 80,000,000 | 32,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 25% Damage to All | |
6 | 90,000,000 | 90,000,000 | 40,000,000 | 5s | 1,500,000 | 300,000 | 500 | + 30% Damage to All | |
War Paint
0000 | COMMANDO ROMERO ( Epic Tech ) : Grants Commando War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 0 | 0 | SEE BELOW |
COMMANDO ROMERO : Level Description | |||||||||
1 | Grants Commando War Paint | ||||||||
0000 | ARCTIC ROMERO ( Epic Tech ) : Grants Arctic War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 0 | 0 | Grants Arctic War Paint |
0000 | ARMORED ROMERO ( Epic Tech ) : Grants Armored War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | Grants Armored War Paint | |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
SCHEMATIC COMPONENT CAPACITY ( T ) | ||
STANDARD LEVELS | ELITE LEVELS | OMEGA LEVELS |
1,000 | 1,500 | 2,000 |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Romero Schematic gained the Armored Romero via the ???? in the Game Update of ??? ??, 2019.
- The Romero Schematic gained the Arctic Romero via the Event Shop during Operation: Red Revelation ( Feb 22, 2019 )
- The Romero Schematic gained the Commando Romero via the Event Shop during Operation: Red Revelation ( Feb 22, 2019 )
- The Romero Schematic gained the War Paint Slot in the Game Update of Feb 21, 2019
- The Romero Schematic gained the Hard to Kill via the Event Shop during Operation: Red Revelation ( Feb 22, 2019 )
- The Romero Schematic gained the On Deadly Ground via the Event Shop during Operation: Metamorphosis ( Jan 24, 2019 )
- The Romero Schematic gained the Out For Justice via the Event Shop during Operation: Red Exodus ( Dec 22, 2018 )
- The Romero Schematic gained the Ammo Slot in the Game Update of Dec 19, 2018
- The Romero Schematic gained the Flame Unit Rounds via the Gear Store in the Game Update of Oct ??, 2018.
- The Romero Schematic was introduced via the Workshop in the Game Update of Oct ??, 2018.
- No Further Updates.
Additional Information
- The Romero Schematic has NO Lost Tech Components.
- The Romero Schematic has NO Limited Tech Components
- The Romero Schematic has 7 Epic Tech Components
Trivia
- The Romero Schematic is available in Workshop upon the unlocking of the Romero.
- The Fire Unit Rounds can be abbreviated as "F. U. Rounds" which is another way of saying "Fuck You Rounds".
- The Romero Schematic received a "User Designed" War Paint that was selected by the forum community.
- This is the second time a war paint has been a user designed, the first being the RIMM Alliance for the Titan Schematic.
- Pixel Sheet Code ( Commando Romero ) : 1210.c4, 1210.mg, 1210.rpg & 1210.dead
- Pixel Sheet Code ( Arctic Romero ) : 1223.c4, 1223.mg, 1223.rpg & 1223.dead
- Pixel Sheet Code ( Armored Romero ) : 397.armored.mg
Firsts & Records
- War Commander First :
- First Infantry Unique Faction Unit to recieve a schematic - Romero Schematic
External Links
- Kixeye Forum ( 10/03/2018 ) - October Gear Store Update - ( Official ) - Flame Unit Rounds added to Gear Store
- Kixeye Forum ( 10/10/2018 ) - 8.41 Downtime & Release Notes - ( Official ) - Flame Unit Rounds available via Fire Tech Bases
- Kixeye Forum ( 01/23/2019 ) - Operation: Metamorphosis - ( Official ) - On Deadly Ground introduction
- Kixeye Forum ( 01/21/19 ) - Operation: Red Revelation - ( Official ) - Multi-Tech Introduction
- Kixeye Forum ( 02/11/19 ) - Romero Warpaint Design Contest - ( Official ) - Contest Intro and Template
- Kixeye Forum ( 02/11/19 ) - Romero Warpaint Contest VOTING! - ( Official ) - Voting on entries
- Kixeye Forum ( 02/11/19 ) - Romero Warpaint Contest RESULTS! - ( Official ) - Results of Voting
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||