Ardra Schematic
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Ardra | Ardra Schematic |
( T ) | ARDRA SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Ardra • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
1,500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
4
The Ardra Schematic has 5 Component Slots each containing 2 to 4 Components
Schematic Summary
ARDRA SCHEMATIC SUMMARY ( T ) | ||
Relic | War Paint | |
Armor | Coils | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Armor
880 | MINE RESISTANT PLATE ( Limited Tech ) : Reduced Damage from Land Mines ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | - 60% Damage from Mines |
881 | SPACED ARMOR ( Limited Tech ) : Reduced Damage from Infantry & Bunkers ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | - 50% Damage from Infantry & Bunkers |
1001 | TIGHT SPACED ARMOR ( Epic Tech ) : Reduced Damage Taken From Vehicles & Land Mines ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
TIGHT SPACED ARMOR : Level Description | |||||||||
1 | - 60% Damage Taken From Land Mines • - 50% Damage Taken From Infantry & Bunkers | ||||||||
Coils
883 | ( U ) AIR CORE INDUCTOR ( Uncommon Limited Tech ) : Applies Busted Status to Destroyed Stuctures ( Edit ) | ||||||||
Status Effect Weapon : Busted | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
( U ) AIR CORE INDUCTOR : Level Description | |||||||||
1 | Applies Busted ( ) Status Effect • Buildings Will Not Spawn Last Stand Defenders | ||||||||
882 | ( U ) FERRITE-CORE INDUCTOR ( Uncommon Limited Tech ) : Faster Charge Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | - 20% Charge Time |
1002 | HYDROGEN CORE INDUCTOR ( Epic Tech ) : Reduced Charge Time • Adds Busted Effect to Destroyed Buildings ( Edit ) | ||||||||
Status Effect Weapon : Busted | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
HYDROGEN CORE INDUCTOR : Level Description | |||||||||
1 | - 20% Recharge Time • + 10% Damage Dealt • Applies Busted ( ) Status Effect to Destroyed Buildings | ||||||||
0000 | MAGNESIUM RODS ( Limited Tech ) : Changes Damage Type to Fire & Increases Damage to Infantry ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal/Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | 500,000 | 100,000 | 500 | SEE BELOW |
2 | 20,000,000 | 20,000,000 | 10,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 10,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
4 | 20,000,000 | 20,000,000 | 10,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
5 | 20,000,000 | 20,000,000 | 10,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
6 | 20,000,000 | 20,000,000 | 10,000,000 | 5s | 500,000 | 100,000 | 500 | SEE BELOW | |
MAGNESIUM RODS : Level Description | |||||||||
1 | Changes Damage Type to Fire ( ) • + 15% Damage to Infantry | ||||||||
2 | Changes Damage Type to Fire ( ) • + 20% Damage to Infantry | ||||||||
3 | Changes Damage Type to Fire ( ) • + 25% Damage to Infantry | ||||||||
4 | Changes Damage Type to Fire ( ) • + 30% Damage to Infantry | ||||||||
5 | Changes Damage Type to Fire ( ) • + 35% Damage to Infantry | ||||||||
6 | Changes Damage Type to Fire ( ) • + 40% Damage to Infantry | ||||||||
Training
885 | ( R ) BALLISTICS TRAINING ( Rare Limited Tech ) : Increases Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | + 25 Range |
884 | ( R ) OPEN-DIE FORGING ( Rare Limited Tech ) : Reduces Damage Taken from All Sources ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | - 20% Damage Taken from All |
1003 | HEROIC TRAINING ( Epic Tech ) : Increased Acceleration, Speed & Range • Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 5 | N / A | N / A | 500 | SEE BELOW |
HEROIC TRAINING : Level Description | |||||||||
1 | + 10% Acceleration • + 10% Movement Speed • + 25 Range • - 20% Damage Taken From All | ||||||||
Relic
982 | DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt & Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8,200,000 | 8,200,000 | 0 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 0 | 3d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
3 | 100,000,000 | 100,000,000 | 0 | 5d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
4 | 200,000,000 | 200,000,000 | 0 | 7d | 0 | SEE BELOW | |||
DIAMOND TECH : Level Description | |||||||||
1 | + 1% Damage Dealt to All • - 1% Damage Received from All Sources | ||||||||
2 | + 3% Damage Dealt to All • - 3% Damage Received from All Sources | ||||||||
3 | + 6% Damage Dealt to All • - 6% Damage Received from All Sources | ||||||||
4 | + 10% Damage Dealt to All • - 10% Damage Received from All Sources | ||||||||
1014 | HFG1 ZOMBIFIER ( Epic Tech ) : Grants Zombifying Effect ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Status Effect Weapon : Plague | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8 | 0 | 0 | 0 | SEE BELOW |
HFG1 ZOMBIFIER : Level Description | |||||||||
1 | Adds a Giant Chance To Raise Fallen Enemies as Zombies | ||||||||
War Paint
908 | BRONZE ( Epic Tech ) : Grants Bronze War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
2 | 34,500,000 | 34,500,000 | 0 | 1d 3h 12m | 0 | 0 | 0 | SEE BELOW | |
3 | 46,000,000 | 46,000,000 | 0 | 1d 22h 24m | 0 | 0 | 0 | SEE BELOW | |
4 | 57,500,000 | 57,500,000 | 0 | 2d 17h 36m | 0 | 0 | 0 | SEE BELOW | |
5 | 69,000,000 | 69,000,000 | 0 | 3d 21h 48m | 0 | 0 | 0 | SEE BELOW | |
6 | 80,500,000 | 80,500,000 | 0 | 4d 8h | 0 | 0 | 0 | SEE BELOW | |
BRONZE : Level Description | |||||||||
1 | Bronze War Paint | ||||||||
2 | Bronze War Paint • Equipped Unit's Damage Increased by 1% | ||||||||
3 | Bronze War Paint • Equipped Unit's Damage Increased by 2% | ||||||||
4 | Bronze War Paint • Equipped Unit's Damage Increased by 3% | ||||||||
5 | Bronze War Paint • Equipped Unit's Damage Increased by 4% | ||||||||
6 | Bronze War Paint • Equipped Unit's Damage Increased by 5% | ||||||||
909 | SILVER ( Epic Tech ) : Grants Silver War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
2 | 34,500,000 | 34,500,000 | 0 | 1d 3h 12m | 0 | 0 | 0 | SEE BELOW | |
3 | 46,000,000 | 46,000,000 | 0 | 1d 22h 24m | 0 | 0 | 0 | SEE BELOW | |
4 | 57,500,000 | 57,500,000 | 0 | 2d 17h 36m | 0 | 0 | 0 | SEE BELOW | |
5 | 69,000,000 | 69,000,000 | 0 | 3d 21h 48m | 0 | 0 | 0 | SEE BELOW | |
6 | 80,500,000 | 80,500,000 | 0 | 4d 8h | 0 | 0 | 0 | SEE BELOW | |
SILVER : Level Description | |||||||||
1 | Silver War Paint | ||||||||
2 | Silver War Paint • Equipped Unit's Damage Increased by 1% | ||||||||
3 | Silver War Paint • Equipped Unit's Damage Increased by 2% | ||||||||
4 | Silver War Paint • Equipped Unit's Damage Increased by 3% | ||||||||
5 | Silver War Paint • Equipped Unit's Damage Increased by 4% | ||||||||
6 | Silver War Paint • Equipped Unit's Damage Increased by 5% | ||||||||
910 | GOLD ( Epic Tech ) : Grants Gold War Paint ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 0 | 0 | 0 | SEE BELOW | |
2 | 34,500,000 | 34,500,000 | 0 | 1d 3h 12m | 0 | 0 | 0 | SEE BELOW | |
3 | 46,000,000 | 46,000,000 | 0 | 1d 22h 24m | 0 | 0 | 0 | SEE BELOW | |
4 | 57,500,000 | 57,500,000 | 0 | 2d 17h 36m | 0 | 0 | 0 | SEE BELOW | |
5 | 69,000,000 | 69,000,000 | 0 | 3d 21h 48m | 0 | 0 | 0 | SEE BELOW | |
6 | 80,500,000 | 80,500,000 | 0 | 4d 8h | 0 | 0 | 0 | SEE BELOW | |
GOLD : Level Description | |||||||||
1 | Gold War Paint | ||||||||
2 | Gold War Paint • Equipped Unit's Damage Increased by 1% | ||||||||
3 | Gold War Paint • Equipped Unit's Damage Increased by 2% | ||||||||
4 | Gold War Paint • Equipped Unit's Damage Increased by 3% | ||||||||
5 | Gold War Paint • Equipped Unit's Damage Increased by 4% | ||||||||
6 | Gold War Paint • Equipped Unit's Damage Increased by 5% | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
Armor | Ardra • Purifier | ( T ) |
Coils | Ardra • Purifier | ( T ) |
Training | Ardra • Purifier | ( T ) |
Relic | Ardra • Purifier | ( T ) |
War Paint | NONE | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF ARDRA ( T ) | ||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 |
1,500 | 1,500 | 1,500 | 1,500 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | ||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Ardra Schematic gained the HFG1 Zombifier via the Event Shop during Operation: Resurrection ( Oct 19, 2017 )
- The Ardra Schematic renamed X Tech slot to Relic slot in the Game Update of Sep 27, 2017.
- The Ardra Schematic was added the Diamond Tech via Alliance Raids in the Game Update of Sep 06, 2017.
- The Ardra Schematic was added the X Tech slot in the Game Update of Sep 06, 2017.
- The Ardra Schematic gained the Heroic Training - Ardra via the Gear Store in the Game Update of Sep 06, 2017
- The Ardra Schematic gained the Hydrogen Core Inductor via the Gear Store in the Game Update of Sep 06, 2017
- The Ardra Schematic gained the Tight Spaced Armor via the Gear Store in the Game Update of Sep 06, 2017
- The Ardra Schematic gained the Gold ( Ardra ) War Paint via Invasion 3 in the Game Update of Apr 19,2017
- The Ardra Schematic gained the Silver ( Ardra ) War Paint via Invasion 3 in the Game Update of Apr 19,2017
- The Ardra Schematic gained the Bronze ( Ardra ) War Paint via Invasion 3 in the Game Update of Apr 19,2017
- The Ardra Schematic gained the War Paint Slot in the Game Update of Apr 19,2017
- The Ardra Schematic gained the ( R ) Open-die Forging via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic gained the ( R ) Ballistics Training via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic gained the ( U ) Ferrite-core Inductor via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic gained the ( U ) Air Core Inductor via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic gained the Spaced Armor via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic gained the Mine Resistant Plate via the Purifier Base in the Game Update of Mar 07, 2017.
- The Ardra Schematic was introduced via the Workshop in the Game Update of Mar 07, 2017.
- No Further Updates.
Additional Information
- The Ardra Schematic has NO Lost Tech Components.
- The Ardra Schematic has 8 Epic Tech Components
- Including 1 Diamond Epic Tech.
- Including 4 Unit Exclusive Epic Tech. ( NOT compatible with other schematics sharing slots )
- The Ardra Schematic has 7 Limited Tech Component
- Including 2 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
- The Ardra Schematic is available in Workshop upon unlocking Ardra.
- The Ardra Schematic has NO native Components, all component's Availability is Restricted.
Firsts & Records
- War Commander First :
- First Faction Unit Schematic to have 5 Component Slots - Ardra Schematic
Related Pages
External Links
- Kixeye Forum ( 03/07/17 ) - Update Notes - Tuesday 03/07/17 - ( Official ) - Introduction Update
- Kixeye Forum ( 09/6/17 ) - Alliance Raids - Highway Zealots - ( Official ) - Diamond Tech Intro
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update: Sep 06, 2017
Diamond Epic Tech Intro
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||