Overseer Schematic

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Overseer   Overseer Schematic

 ( T ) OVERSEER SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING OverseerSchematic-MainPic.png
Schematic Vehicle Schematic Workshop
UNLOCK REQUIREMENTS
Overseer    Level 1 Workshop
SCHEMATIC COMPONENT CAPACITY
500 To 1,500 Depending On Units Level
SCHEMATIC QUICK NAVIGATION
<< CATEGORY PAGE T UNIT CUSTOMIZATION >>
      

Basic Info

The Overseer Schematic has 4 Component Slots each containing 1 to 2 Upgradable Components.


Schematic Summary

OVERSEER SCHEMATIC SUMMARY   ( T )
War Paint  .
OverseerSchematic-MainPic.png
Shells  Armor  Training 
Press Down Arrow Button to View the Components of each Slot.    Hover over individual Components to view each.

Component Slots

Shells


1316 SPOTTER SHELLS ( Limited Tech ) : Shots apply Marked Status Effect ( Edit )
Marked-ICON.png  Status Effect Weapon : Marker  Marked-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Spotter Shells.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 10,000,000 10,000,000 0 12h N / A N / A 500 SEE BELOW
3 20,000,000 20,000,000 0 1d N / A N / A 500 SEE BELOW
SPOTTER SHELLS : Level Description
1 Shots apply Marked ( MARKED STATUS EFFECT: Causes all affected Units to receive an Increase in Damage taken from All Sources while the Duration of the Effect is active • Marked itself causes NO damage to affected units. ) Status for 1 seconds
2 Shots apply Marked ( MARKED STATUS EFFECT: Causes all affected Units to receive an Increase in Damage taken from All Sources while the Duration of the Effect is active • Marked itself causes NO damage to affected units. ) Status for 2 seconds
3 Shots apply Marked ( MARKED STATUS EFFECT: Causes all affected Units to receive an Increase in Damage taken from All Sources while the Duration of the Effect is active • Marked itself causes NO damage to affected units. ) Status for 3 seconds
1317 KNOCKOUT SHELLS ( Limited Tech ) : Shots apply Concussion Status Effect ( Edit )
Concussion-ICON.png  Status Effect Weapon : Concussion  Concussion-ICON.png
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Knockout Shells.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 10,000,000 10,000,000 0 12h N / A N / A 500 SEE BELOW
3 20,000,000 20,000,000 0 1d N / A N / A 500 SEE BELOW
KNOCKOUT SHELLS : Level Description
1 Shots apply Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 1 seconds
2 Shots apply Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 2 seconds
3 Shots apply Concussion ( CONCUSSION STATUS EFFECT : Renders all affected targets unable to Move or Fire Weapons for the duration of the Effect. ) for 3 seconds

Armor


1318 ( U ) REINFORCED HULL ( Uncommon Limited Tech ) : Reduces Damage taken from Aircraft ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Reinforced Hull.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 - 10% Damage Taken from Aircraft
2 10,000,000 10,000,000 0 12h N / A N / A 500 - 20% Damage Taken from Aircraft
3 20,000,000 20,000,000 0 1d N / A N / A 500 - 30% Damage Taken from Aircraft
1319 ( U ) PLATED HULL ( Uncommon Limited Tech ) : Reduces Area Damage ( AREA DAMAGE - Area Damage projectiles usually arc and travel slowly, but cause gigantic explosions. It is very effective against Infantry. ) Taken from All ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Plated Hull.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 - 20% Area Damage Taken
2 10,000,000 10,000,000 0 12h N / A N / A 500 - 30% Area Damage Taken
3 20,000,000 20,000,000 0 1d N / A N / A 500 - 40% Area Damage Taken

Training


1320 ( R ) QUICK HANDLING TRAINING ( Limited Tech ) : Increases Turning Speed ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Quick Handling Training.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 + 15% Turn Speed
2 10,000,000 10,000,000 0 12h N / A N / A 500 + 20% Turn Speed
3 20,000,000 20,000,000 0 1d N / A N / A 500 + 25% Turn Speed
1321 LOADED SHELL TRAINING ( Limited Tech ) : Tougher, Slower Projectile Splits Into Even More Projectiles ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Loaded Shell Training.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 N / A N / A N / A N / A N / A N / A 500 SEE BELOW
2 10,000,000 10,000,000 0 12h N / A N / A 500 SEE BELOW
3 20,000,000 20,000,000 0 1d N / A N / A 500 SEE BELOW
( R ) LOADED SHELL TRAINING : Level Description
1 Slower projectile, splits into 5 smaller projectiles
2 Slower projectile, splits into 6 smaller projectiles
3 Slower projectile, splits into 7 smaller projectiles

War Paint


1340 HUNTER ( Epic Tech ) : Grants Hunter War Paint  ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
Techicon-Hunter (Overseer WarPaint).png Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal/Oil Thor
1 N / A N / A N / A N / A 0 0 0 Grants Hunter War Paint

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT  ( T )
NONE Shares NO Schematic Slots with any other schematics ( T )

Component Capacity

COMPONENT CAPACITY FOR EACH LEVEL OF OVERSEER  ( T )
LEVEL 1 LEVEL 2 LEVEL 3 LEVEL 4 LEVEL 5 LEVEL 6 LEVEL 7 LEVEL 8 LEVEL 9 LEVEL 10
500 500 500 500 1,000 1,000 1,000 1,000 1,000 1,500
MAXIMUM COMPONENT CAPACITY = 1,500 

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • The Overseer Schematic gained the Hunter War Paint during Operation: Dead Fall ( Oct 3, 2019)
  • The Overseer Schematic gained the ( R ) Loaded Shell Training via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic gained the ( R ) Quick Handling Training via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic gained the ( U ) Plated Hull via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic gained the ( U ) Reinforced Hull via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic gained the Knockout Shells via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic gained the Spotter Shells via Shadow Ops    Cycle #63 ( Aug 16, 2019 )
  • The Overseer Schematic was introduced via the Workshop in the Game Update of Aug 15, 2019.
  • No Further Updates.

Additional Information

Trivia

  • The Overseer Schematic is available in Workshop upon unlocking of the Overseer.
  • The Overseer Schematic has NO native Components, all component's Availability is Restricted.
  • The Game Update announcing the original Components mistakenly states that Shock can be added instead of Scramble.

Firsts & Records

Quotes


The Overseer excels in raining destruction down from afar! When equipped with it's new components, it becomes the harbinger of doom! Mark targets, freeze them with Cryo, reduce damage from enemy Air, and have the shell split into even more projectiles!
  — Game Update 08-15-2019 [src]

Related Pages

External Links


Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

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SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
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GEN IV Controller None Absolver    Devout
None None None
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None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
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Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
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LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
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Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
Epic Tech    Limited Tech    Diamond Epic Tech    Lost Tech    Unit Customization    Workshop