Wraith Schematic
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Wraith | Wraith Commander | Wraith Schematic |
( T ) | WRAITH SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Wraith or Wraith Commander • Level 1 Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
1,000 for All Levels of Equipped Unit | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Information
The Wraith Schematic has 2 Component Slots each containing 2 Upgradable Items.
Schematic Summary
WRAITH SCHEMATIC SUMMARY ( T ) | ||
Power Cell | ||
Machine Gun | ||
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Power Cell
386 | OVERDRIVE CELL ( Epic Tech ) : Increased Speed & + Dam From 1st Shot when Def. Base ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |||
2 | 27,945,000 | 27,945,000 | 690,000 | 5s | 500 | SEE BELOW | |||
3 | 37,260,000 | 37,260,000 | 920,000 | 5s | 500 | SEE BELOW | |||
4 | 46,575,000 | 46,575,000 | 1,150,000 | 5s | 500 | SEE BELOW | |||
5 | 55,890,000 | 55,890,000 | 1,380,000 | 5s | 500 | SEE BELOW | |||
6 | 65,205,000 | 65,205,000 | 1,610,000 | 5s | 500 | SEE BELOW | |||
OVERDRIVE CELL : Level Description | |||||||||
1 | + 10% Movement Speed • + 10% Acceleration • + 10 % Damage Dealt from First Shot when Defending Base. | ||||||||
2 | + 10% Movement Speed • + 10% Acceleration • + 20 % Damage Dealt from First Shot when Defending Base. | ||||||||
3 | + 10% Movement Speed • + 10% Acceleration • + 30 % Damage Dealt from First Shot when Defending Base. | ||||||||
4 | + 10% Movement Speed • + 10% Acceleration • + 40 % Damage Dealt from First Shot when Defending Base. | ||||||||
5 | + 10% Movement Speed • + 10% Acceleration • + 50 % Damage Dealt from First Shot when Defending Base. | ||||||||
6 | + 10% Movement Speed • + 10% Acceleration • + 100 % Damage Dealt from First Shot when Defending Base. | ||||||||
386 | Adv. OVERDRIVE CELL ( Limited Tech ) : Increased Speed & + Dam From 1st Shot when Def. Base ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 300,000 | 143,000 | 130 | SEE BELOW | |
2 | 27,945,000 | 27,945,000 | 690,000 | 5s | 228 | SEE BELOW | |||
3 | 37,260,000 | 37,260,000 | 920,000 | 5s | 325 | SEE BELOW | |||
4 | 46,575,000 | 46,575,000 | 1,150,000 | 5s | 423 | SEE BELOW | |||
5 | 55,890,000 | 55,890,000 | 1,380,000 | 5s | 520 | SEE BELOW | |||
6 | 65,205,000 | 65,205,000 | 1,610,000 | 5s | 520 | SEE BELOW | |||
Adv. OVERDRIVE CELL : Level Description | |||||||||
1 | + 20% Movement Speed • + 20% Acceleration • + 30 % Damage Dealt from First Shot when Defending Base. | ||||||||
2 | + 20% Movement Speed • + 20% Acceleration • + 40 % Damage Dealt from First Shot when Defending Base. | ||||||||
3 | + 20% Movement Speed • + 20% Acceleration • + 50 % Damage Dealt from First Shot when Defending Base. | ||||||||
4 | + 20% Movement Speed • + 20% Acceleration • + 100 % Damage Dealt from First Shot when Defending Base. | ||||||||
5 | + 20% Movement Speed • + 20% Acceleration • + 200 % Damage Dealt from First Shot when Defending Base. | ||||||||
6 | + 20% Movement Speed • + 20% Acceleration • + 300 % Damage Dealt from First Shot when Defending Base. | ||||||||
Machine Gun
379 | Ltd. FLAME GUN ( Limited Tech ) : Replaces Main Weapon with Fire Damage Weapon ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 500 | SEE BELOW | ||
2 | 48,600,000 | 48,600,000 | 840,000 | 5s | 500 | SEE BELOW | |||
3 | 64,800,000 | 64,800,000 | 1,120,000 | 5s | 500 | SEE BELOW | |||
4 | 81,800,000 | 81,800,000 | 1,400,000 | 5s | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 1,680,000 | 5s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 1,960,000 | 5s | 500 | SEE BELOW | |||
Ltd. FLAME DRIVE : Level Description | |||||||||
1 | Adds Fire Damage that Penetrates Shields • + 5% Damage to All | ||||||||
2 | Adds Fire Damage that Penetrates Shields • + 8% Damage to All | ||||||||
3 | Adds Fire Damage that Penetrates Shields • + 12% Damage to All | ||||||||
4 | Adds Fire Damage that Penetrates Shields • + 15% Damage to All | ||||||||
5 | Adds Fire Damage that Penetrates Shields • + 20% Damage to All | ||||||||
6 | Adds Fire Damage that Penetrates Shields • + 25% Damage to All | ||||||||
379 | FLAME GUN ( Epic Tech ) : Replaces Main Weapon with Fire Damage Weapon ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 540,000 | 22,000 | 500 | SEE BELOW |
2 | 48,600,000 | 48,600,000 | 840,000 | 5s | 810,000 | 33,000 | 500 | SEE BELOW | |
3 | 64,800,000 | 64,800,000 | 1,120,000 | 5s | 500 | SEE BELOW | |||
4 | 81,000,000 | 81,000,000 | 1,400,000 | 5s | 500 | SEE BELOW | |||
5 | 97,200,000 | 97,200,000 | 1,680,000 | 5s | 500 | SEE BELOW | |||
6 | 113,400,000 | 113,400,000 | 1,960,000 | 5s | 500 | SEE BELOW | |||
FLAME GUN : Level Description | |||||||||
1 | Adds Fire Damage that Penetrates Shields • + 2% Damage to All | ||||||||
2 | Adds Fire Damage that Penetrates Shields • + 4% Damage to All | ||||||||
3 | Adds Fire Damage that Penetrates Shields • + 6% Damage to All | ||||||||
4 | Adds Fire Damage that Penetrates Shields • + 8% Damage to All | ||||||||
5 | Adds Fire Damage that Penetrates Shields • + 10% Damage to All | ||||||||
6 | Adds Fire Damage that Penetrates Shields • + 12% Damage to All | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
MACHINE GUN ( Partial ) | Valkyrie • Wraith • Wraith Commander | ( T ) |
Partial Shared Component Slots May Not Contain All The Same Components Between The Sharing Schematics |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Wraith Schematic gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Wraith Schematic increased its Capacity to 1,000 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Wraith Schematic changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Wraith Schematic added Adv. Overdrive Cell in the Game Update of Dec 16, 2014.
- The Wraith Schematic was introduced in the Game Update of Nov 26, 2014.
- No Further Updates.
Additional Information
- The Wraith Schematic has NO Lost Tech Components.
- The Wraith Schematic has 2 Epic Tech Components
- The Wraith Schematic has 2 Limited Tech Components
- The Wraith Schematic is shared by both the Wraith and the Wraith Commander.
- The Wraith receives 100 Component Capacity for every upgraded level of the Wraith.
- The Wraith Commander receives Component Capacity on a sliding Scale...See above.
Trivia
- The Wraith Schematic is available in the Workshop upon unlocking of the Wraith or Wraith Commander.
- The Wraith Schematic shares its Machine Gun Slot but not all the components with the Valkyrie Schematic
- Only 2 of the 6 components are shared - Ltd. Flame Gun & Flame Gun
Related Pages
External Links
- Kixeye Forum ( 00/00/00 ) - Thread Name - ( Official ) - Relative Information
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
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