Warhawk Schematic

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Warhawk   Elite Warhawk   Warhawk Schematic

 ( T ) WARHAWK SCHEMATIC
CATEGORY SCHEMATIC CLASS UPGRADE BUILDING WarhawkSchematicHeaderPic.png
Schematic Aircraft Schematic Workshop
UNLOCK REQUIREMENTS
Warhawk or Elite Warhawk    Level ? Workshop
SCHEMATIC COMPONENT CAPACITY
2,500 for All Levels of Equipped Unit
RESTRICTED AVAILABILITY
For Info On How To Obtain This Item See History of Availability
SCHEMATIC QUICK NAVIGATION
<< PREV CATEGORY PAGE T UNIT CUSTOMIZATION NEXT >>
    

Basic Info

The Warhawk Schematic has 5 Component Slots each containing 3 to 4 Upgradable Components.

Schematic Summary

WARHAWK SCHEMATIC SUMMARY   ( T )
Warhawk Armor   Rotors  Warhawk Pilot 
WarhawkSchematicHeaderPic.png
Warhawk Cannons  Tactical Cannon 
Press Down Arrow Button to View the Components of each Slot.    ;Hover over individual Components to view each.

Component Slots

Warhawk Cannons


205 BUILDING WRECKER : Increased Damage vs Buildings ( Edit )
Techicon-Building Wrecker.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 5 30,000 15,000 500 + 10% Damage to Buildings
2 2,700,000 2,700,000 600,000 5s 6 45,000 22,500 500 + 20% Damage to Buildings
3 3,600,000 3,600,000 800,000 5s 7 60,000 30,000 500 + 30% Damage to Buildings
4 4,500,000 4,500,000 1,000,000 5s 8 75,000 37,500 500 + 40% Damage to Buildings
5 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 + 50% Damage to Buildings
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Buildings
206 SPRAY AND PRAY : Increased Damage vs Infantry ( Edit )
Techicon-Spray and Pray.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 + 10% Damage to Infantry
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 + 20% Damage to Infantry
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 + 30% Damage to Infantry
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 + 40% Damage to Infantry
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 + 50% Damage to Infantry
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 + 60% Damage to Infantry
207 VEHICLE WRECKER : Increased Damage vs Vehicles ( Edit )
Techicon-Vehicle Wrecker.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 5 30,000 15,000 500 + 10% Damage to Vehicles
2 2,700,000 2,700,000 600,000 5s 6 45,000 22,500 500 + 20% Damage to Vehicles
3 3,600,000 3,600,000 800,000 5s 7 60,000 30,000 500 + 30% Damage to Vehicles
4 4,500,000 4,500,000 1,000,000 5s 8 75,000 37,500 500 + 40% Damage to Vehicles
5 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 + 50% Damage to Vehicles
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 + 60% Damage to Vehicles

Tactical Cannons


208 SPECTRE CANNON : Adds Spectre Cannon ( Edit )
Techicon-Spectre Cannon.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 6 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 7 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 8 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 9 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
SPECTRE CANNON : Level Description
1 Adds Spectre Cannon  •  + 10% Damage to Buildings
2 Adds Spectre Cannon  •  + 20% Damage to Buildings
3 Adds Spectre Cannon  •  + 30% Damage to Buildings
4 Adds Spectre Cannon  •  + 40% Damage to Buildings
5 Adds Spectre Cannon  •  + 50% Damage to Buildings
6 Adds Spectre Cannon  •  + 60% Damage to Buildings
000 NAPALM CANNON : Adds Napalm Cannon ( Edit )
Napalm-ICON.png  Status Effect Weapon : Napalm  Napalm-ICON.png
Techicon-Napalm Cannon.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 6 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 7 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 8 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 9 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
NAPALM CANNON : Level Description
1 Adds Tiny Fire Effect  •  + 10% Damage to Infantry
2 Adds Small Fire Effect  •  + 20% Damage to Infantry
3 Adds Medium Fire Effect  •  + 30% Damage to Infantry
4 Adds Large Fire Effect  •  + 40% Damage to Infantry
5 Adds Giant Fire Effect  •  + 50% Damage to Infantry
6 Adds Giant Fire Effect  •  + 60% Damage to Infantry
210 CRYO CANNON : Adds Cryo Cannon ( Edit )
Cryo-ICON.png  Status Effect Weapon : Cryo  Cryo-ICON.png
Techicon-Cryo Cannon.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 6 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 7 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 8 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 9 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
CRYO CANNON : Level Description
1 Adds Tiny Cryo Effect  •  + 10% Damage to Vehicles
2 Adds Small Cryo Effect  •  + 20% Damage to Vehicles
3 Adds Medium Cryo Effect  •  + 30% Damage to Vehicles
4 Adds Large Cryo Effect  •  + 40% Damage to Vehicles
5 Adds Giant Cryo Effect  •  + 50% Damage to Vehicles
6 Adds Giant Cryo Effect  •  + 60% Damage to Vehicles

Warhawk Pilot


202 OPTIC STEROID : Increased Range ( Edit )
Techicon-Optic Steroid.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 7 30,000 15,000 500 + 5 Range
2 2,700,000 2,700,000 600,000 5s 8 45,000 22,500 500 + 10 Range
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 500 + 15 Range
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 500 + 20 Range
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 + 25 Range
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
OPTIC STEROID : Level Description
6 + 25 Ranget  •  + 5% Damage to All
203 AIRCRAFT TARGETING : Allows Unit to Target Aircraft ( Edit )
Techicon-Aircraft Targeting.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 6 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 7 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 8 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 9 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 SEE BELOW
AIRCRAFT TARGETING : Level Description
1 Can Target Air  •  + 10% Damage to Aircraft
2 Can Target Air  •  + 20% Damage to Aircraft
3 Can Target Air  •  + 30% Damage to Aircraft
4 Can Target Air  •  + 40% Damage to Aircraft
5 Can Target Air  •  + 50% Damage to Aircraft
6 Can Target Air  •  + 60% Damage to Aircraft
204 RESILIENCE TRAINING : Reduced Damage from All ( Edit )
Techicon-Resilience Training.PNG
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 5 30,000 15,000 500 - 2% Damage from All
2 2,700,000 2,700,000 600,000 5s 6 45,000 22,500 500 - 4% Damage from All
3 3,600,000 3,600,000 800,000 5s 7 60,000 30,000 500 - 6% Damage from All
4 4,500,000 4,500,000 1,000,000 5s 8 75,000 37,500 500 - 8% Damage from All
5 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 500 - 10% Damage from All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 500 - 12% Damage from All

Warhawk Armor


211 WINGMAN ( Epic Tech ) : Adds a Drone Escort ( Edit )
RESTRICTED AVAILABILITY : See History of Availability For More Information
TechitemsWingman.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N / A N / A N / A N / A 60,000 30,000 500 SEE BELOW
2 5,400,000 5,400,000 1,200,000 5s 90,000 45,000 500 SEE BELOW
3 7,200,000 7,200,000 1,600,000 5s 8 120,000 60,000 500 SEE BELOW
4 9,000,000 9,000,000 2,000,000 5s 9 150,000 75,000 500 SEE BELOW
5 10,800,000 10,800,000 2,400,000 5s 10 180,000 90,000 500 SEE BELOW
6 12,600,000 12,600,000 2,800,000 5s 10 500 SEE BELOW
WINGMAN : Level Description
1 + 10% Fire Rate  •  + 5% Damage to All  •  Can Target Ai •  Spawn Wingman Drone
2 + 20% Fire Rate  •  + 10% Damage to All  •  Can Target Air •  Spawn Wingman Drone
3 + 30% Fire Rate  •  + 15% Damage to All  •  Can Target Air •  Spawn Wingman Drone
4 + 40% Fire Rate  •  + 20% Damage to All  •  Can Target Ai •  Spawn Wingman Drone
5 + 50% Fire Rate  •  + 25% Damage to All  •  Can Target Ai •  Spawn Wingman Drone
6 + 60% Fire Rate  •  + 25% Damage to All  •  Can Target Air •  Spawn Wingman Drone
196 FLAK ARMOR : Reduced Damage From Flak ( Edit )
Techicon-Flak Armor (Warhawk).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 - 10% Damage from Flak
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 - 20% Damage from Flak
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 - 25% Damage from Flak
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 - 30% Damage from Flak
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 - 35% Damage from Flak
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 - 40% Damage from Flak
197 AERIAL ARMOR : Damage from Aircraft ( Edit )
Techicon-Aerial Resilience.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 - 5% Damage from Aircraft
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 - 10% Damage from Aircraft
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 - 15% Damage from Aircraft
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 - 20% Damage from Aircraft
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 - 25% Damage from Aircraft
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 - 30% Damage from Aircraft
198 LIGHTWEIGHT ARMOR : Increased Speed / Slightly Increased Damage from All ( Edit )
Techicon-Light Armor.png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 SEE BELOW
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 SEE BELOW
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 SEE BELOW
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 SEE BELOW
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 SEE BELOW
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 SEE BELOW
LIGHTWEIGHT ARMOR : Level Description
1 + 5% Movement Speed  •  + 10% Acceleration  •  + 10% Damage Taken from All
2 + 10% Movement Speed  •  + 10% Acceleration  •  + 10% Damage Taken from All
3 + 15% Movement Speed  •  + 10% Acceleration  •  + 10% Damage Taken from All
4 + 20% Movement Speed  •  + 10% Acceleration  •  + 10% Damage Taken from All
5 + 30% Movement Speed  •  + 10% Acceleration  •  + 10% Damage Taken from All
6 + 35% Movement Speed  •  + 20% Acceleration

Warhawk Rotors


199 STREAMLINED ROTORS : Increased Movement Speed ( Edit )
Techicon-Streamlined Rotors (Warhawk).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 0 10m 4 15,000 0 500 + 5% Movement Speed
2 2,700,000 2,700,000 0 40m 5 22,500 0 500 + 10% Movement Speed
3 3,600,000 3,600,000 0 1h 20m 6 30,000 0 500 + 15% Movement Speed
4 4,500,000 4,500,000 0 2h 40m 7 37,500 0 500 + 20% Movement Speed
5 5,400,000 5,400,000 0 5h 20m 8 45,000 0 500 + 25% Movement Speed
6 6,300,000 6,300,000 1,400,000 5s 9 500 + 30% Movement Speed
200 COMPACT ROTORS : Reduced Damage From Flak ( Edit )
Techicon-Compact Rotors (Warhawk).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 - 10% Damage from Flak
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 - 20% Damage from Flak
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 - 25% Damage from Flak
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 - 30% Damage from Flak
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 - 35% Damage from Flak
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 - 40% Damage from Flak
201 EVASIVE MANEUVERS : Reduced Damage from Stinger Missiles ( Edit )
Techicon-Evasive Maneuvers (Warhawk).png
Upgrade Cost Upgrade Time Workshop
Level
Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal / Oil Thor
1 1,800,000 1,800,000 400,000 5s 4 30,000 15,000 500 - 50% Damage from Missiles
2 2,700,000 2,700,000 600,000 5s 5 45,000 22,500 500 - 55% Damage from Missiles
3 3,600,000 3,600,000 800,000 5s 6 60,000 30,000 500 - 60% Damage from Missiles
4 4,500,000 4,500,000 1,000,000 5s 7 75,000 37,500 500 - 65% Damage from Missiles
5 5,400,000 5,400,000 1,200,000 5s 8 90,000 45,000 500 - 75% Damage from Missiles
6 6,300,000 6,300,000 1,400,000 5s 9 105,000 52,500 500 SEE BELOW
EVASIVE MANEUVERS  : Level Description
6 - 75% Damage Taken from Missiles  •  + 5% Damage to All

Slot Compatibility

COMPONENT SLOT SCHEMATICS SHARING COMPONENT SLOT
NONE Shares NO Schematic Slots with any other schematics ( T )

History of Availability

Warhawk Schematic Event Shop History
EVENT SHOP STATUS eXP COST / WCP SPECIAL EVENT
INTRODUCTION WarhawkSchematic(EventShopBox).png 35,000 xp Operation: Red Storm (2014)
Prize Hold EventShopInfo-Unavailable-Blank.png Unavailable Operation: Hellstorm 2
Return to Event Shop WarhawkSchematic-Floodgate.png 35,000 xp Operation: Floodgate
eXP Sale WarhawkSchematic-Floodgate2.png 17,500 xp Operation: Floodgate 2
eXP Sale WarhawkSchematic-Floodgate2.png 17,500 xp Operation: Cerberus 2
eXP Sale WarhawkSchematic-Floodgate2.png 17,500 xp Operation: Iron March
eXP Sale    REMOVED WarhawkSchematic-DragonsOath.png 2,000 xp Operation: Dragon's Oath
RETURNED to Event Shop    eXP Reduced WarhawkSchematic-ScorchedEarth.png 6,838 xp Operation: Scorched Earth
Last Chance    REMOVED WarhawkSchematic-ScorchedEarth.png 6,838 xp Covenant
RETURNED to Event Shop WarhawkSchematic-ScorchedEarth.png 6,838 xp Operation: Nightmare
Last Chance    REMOVED WarhawkSchematic-Descent.png 6,838 xp Operation: Descent
Offered in Event Shop Continuously Except Where Otherwise Stated    eXP = Event Experience Points    WCP = Wave Checkpoint Prize

Update History

Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates

  • No Further Updates.

Additional Information

Trivia

  • The Warhawk Schematic was introduced simultaneously with the Wingman Epic Tech component.

Firsts & Records

Quotes


The Warhawk Schematic allows you to customize the Warhawk in your Workshop. Equip your Warhawks wiht extra range, various Tactical Cannons, and the Building Wrecker to conquer
  — Event Shop Description 

Related Pages

External Links

  • Kixeye Forum ( 00/00/00 ) - Thread Name - ( Official ) - Relative Information

Gallery

Images may have been resized to fit in the page. Click on an image to view actual size.

Video

For more videos on this topic see : Warhawk Schematic Additional Video

Navigation

        ( T )      ( C ) .........................................................INFANTRY SCHEMATICS ( EDIT )        
  Elite Legion    Heavy Gunner    Hercules    Mortar Team    Sarkis    Shadow Sarkis    Sniper    Stinger    Suicide Bomber    Valkyrie    Viper X    Wraith
      Commando    Grenadier    Heavy Operator    Infiltrator    Infiltrator Leader    Lead Commando    Lead Grenadier    Lead Heavy Operator    Lead Operator    Lead Preserver    Operator    Preserver
Brother Jeremiah    Kara    Sheila
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Detonator    Liberator Spartan ZK Acolyte
Weaver Luke None
GEN II Breacher    War Dog Drakon Chaplain
Max    Skipjack Santiago Burnside
GEN III Buzzsaw    Lancer    Sharpshooter Artemis    Cerberus    Escort Sentry    Seraph
Malcolm Braden    Leonard Laura
GEN IV Controller None Absolver    Devout
None None None
SERIES I Wastelander Hoplite Templar
None Jenny None
UNIQUE Bounty Hunter    Romero Ares Adam
        ( C ) .........................................................VEHICLE SCHEMATICS ( EDIT )        
  Behemoth    BFG X    Challenger    Hydra    FAV    Gatling Truck    Growler    Guardian    Hellfire   Hover Tank    Humvee    Inferno    Javelin    Laser Tank    Mega Tank    Paladin    Razorback    Rhino    Ronin    Scorcher    Scorpion    Suicide Truck    Vanquisher
Hellhound    Howler    Jackal    Nightmare    Punisher    Tempest    Ultra Tank    Warhorse
Baldur    Dante    Doran    Jericho
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Disruptor    Hammer Hades    Phalanx Purifier    Seeker    Vindicator
Mikey    Roland Andrew    Matt Ardra    Nick    Sunder
GEN II Technical Cyclops Caretaker
Kyle Polly Galen
GEN III Excavator Hermes    Ogre Annihilator    Bishop    Overseer
Alan None Tony
GEN IV None Gorgon Penance
None None None
SERIES I Abraham    Solrunner Helios    Phobos Crucible    Lightbringer
None None None
UNIQUE Destroyer    Dreadnought    Outback
Screamer    War Rig
Darkstorm    H.I.V.E.    Kraken    Nova     Proteus   Pegasus    Proteus   Cardinal    Executioner    Judge    Juggernaut    Morningstar    Leviathan    Prophet
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary BFG    Legendary Hellfire    Legendary Laser Tank    Legendary Mega Tank
        ( C ) .........................................................AIRCRAFT SCHEMATICS ( EDIT )        
  Archangel    Banshee    Cobra    Hellstorm    Hornet    Night Owl    Oni Mk. II    Phantom    Raptor    Reapernbsp;Drone    Sandstorm    Spectre    Thunderbolt    Titan    Warhawk    Wing Drone    Yellowjacket
Cyclone    Hailstorm    Nimbus
Deena    Pandora
SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector.  SURVIVORS  SURVIVORS - The Survivors are former refugees who militarized after escaping subjugation at the hands of the Sentinels. They fight for the freedom of the Sector. Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources.  CORPUS  Faction : CORPUS - Corpus Technologies is a private corporation with its own personal army. They fight to gain control of the Sector's precious resources. SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.  SENTINELS  SENTINELS - The Sentinels believe the Machine God will come one day to reclaim the world. They fight to reshape the world in the Machine God's image.
GEN I Bonesaw Apollo    Fury Valiant
Rick Nyx    Oren Dylan
GEN II None None None
GEN III Ace    Gunship Manticore    Sphinx Envoy
Denis Neil Martin
GEN IV Twinblade None None
None None None
SERIES I Doppler Echo Dervish
None None None
UNIQUE Chopper Company    Siege Squadron Blackout Herald    Shepherd
LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.   LEGENDARY   LEGENDARY - Units that may ONLY be placed in the PvP Platoon for use in attacking Enemy Player Bases & Platoons.
Legendary Hellstorm    Legendary Raptor
SCHEMATIC RELATED PAGES
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