Raptor Schematic
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Raptor | Raptor Schematic |
( T ) | RAPTOR SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Aircraft Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Raptor • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,000 for All Levels of Equipped Unit | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Info
The Raptor Schematic has 4 Component Categories each containing 3 to 5 Upgradable Items.
Schematic Summary
RAPTOR SCHEMATIC SUMMARY ( T ) | ||
Jet Armor | Raptor Pilot | |
Raptor Engine | M61 Vulcan Cannon | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
M61 Vulcan Cannon
215 | MISSILE BARRAGE : Enables The Firing Of Splitting Missiles ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | + 60% Damage to Buildings |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | + 70% Damage to Buildings |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 80% Damage to Buildings |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 90% Damage to Buildings |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 100% Damage to Buildings |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 110% Damage to Buildings |
MISSILE BARRAGE : Level Description | |||||||||
1 - 6 | All Levels - Adds Hellfire Missile | ||||||||
216 | FLARES : Fires Defensive Flares Which Reduce Incoming Damage ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | - 12% Damage from All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 14% Damage from All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 16% Damage from All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 18% Damage from All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 20% Damage from All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 12% Damage from All |
FLARES : Level Description | |||||||||
1 - 6 | All Levels - Adds Defensive Flares While Attacking | ||||||||
217 | CORROSION SHELLS : Enables The Firing Of Corrosive Missiles ( Edit ) | ||||||||
Status Effect Weapon : Corrosion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | Adds Tiny Corrosive Effect |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | Adds Small Corrosive Effect |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | Adds Medium vCorrosive Effect |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | Adds Large Corrosive Effect |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | Adds Giant Corrosive Effect |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
CORROSION SHELLS : Level Description | |||||||||
6 | + 5% Damage to All • Adds Giant Corrosive ( ) Effect | ||||||||
324 | PEACEKEEPER DROP : Enables The Dropping Of Peacekeeper Bombs ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | + 10% Damage to Buildings |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | + 20% Damage to Buildings |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 30% Damage to Buildings |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 40% Damage to Buildings |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 50% Damage to Buildings |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 60% Damage to Buildings |
PEACEKEEPER DROP : Level Description | |||||||||
1 - 6 | All Levels - Adds Peacekeeper Missile | ||||||||
115 | ZOMBIFIER BOMBS ( Limited Tech ) : Adds Infected Status & Increases Damage to Buildings ( Edit ) | ||||||||
Status Effect Weapon : Plague | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |||
2 | 5s | 500 | SEE BELOW | ||||||
3 | 5s | 500 | SEE BELOW | ||||||
4 | 5s | 500 | SEE BELOW | ||||||
5 | 5s | 500 | SEE BELOW | ||||||
6 | 5s | 500 | SEE BELOW | ||||||
ZOMBIFIER BOMBS : Level Description | |||||||||
1 | + 50% Damage to Buildings • Adds Tiny Chance to Raise Fallen Enemies as Zombies | ||||||||
2 | + 60% Damage to Buildings • Adds Small Chance to Raise Fallen Enemies as Zombies | ||||||||
3 | + 70% Damage to Buildings • Adds Medium Chance to Raise Fallen Enemies as Zombies | ||||||||
4 | + 80% Damage to Buildings • Adds Large Chance to Raise Fallen Enemies as Zombies | ||||||||
5 | + 90% Damage to Buildings • Adds Giant Chance to Raise Fallen Enemies as Zombies | ||||||||
6 | + 100% Damage to Buildings • Adds Giant Chance to Raise Fallen Enemies as Zombies | ||||||||
Raptor Pilot
221 | STRAFE RUN : Enables The Raptor To Shoot A Machine Gun During Its Bombing Run ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | + 60% Damage to Buildings |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | + 70% Damage to Buildings |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 80% Damage to Buildings |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 90% Damage to Buildings |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 100% Damage to Buildings |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 110% Damage to Buildings |
STRAFE RUN : Level Description | |||||||||
1 - 6 | All Levels - Adds A Machine Gun | ||||||||
222 | HERO'S DEATH : Deals Damage To All Surrounding Enemies On Death ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | Adds Tiny Explosion on Death |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | Adds Small Explosion on Death |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | Adds Medium Explosion on Death |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | Adds Large Explosion on Death |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | Adds Giant Explosion on Death |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
HERO'S DEATH : Level Description | |||||||||
6 | + 5% Damage to All • Adds Giant Explosion on Death | ||||||||
223 | G-FORCE TRAINING : Increased Damage vs All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | + 30% Damage to All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | + 35% Damage to All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | + 40% Damage to All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | + 45% Damage to All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | + 50% Damage to All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | + 55% Damage to All |
Raptor Engine
245 | STEEL PLATES : Reduces Damage From Stinger Missiles ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | - 4% Damage From Missiles |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 8% Damage From Missiles |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 12% Damage From Missiles |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 16% Damage From Missiles |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 20% Damage From Missiles |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 24% Damage From Missiles |
246 | RHINO SKIN : Reduces Damage From Flak ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | - 10% Damage From Flak |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 20% Damage From Flak |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 25% Damage From Flak |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 30% Damage From Flak |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 35% Damage From Flak |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 40% Damage From Flak |
247 | AIR ARMOR : Reduces Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 30,000 | 15,000 | 500 | - 12% Damage Taken From All |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 14% Damage Taken From All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 16% Damage Taken From All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 18% Damage Taken From All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 20% Damage Taken From All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 22% Damage Taken From All |
000 | TURBO JETS : Increased Movement Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | + 5% Movement Speed | |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | + 10% Movement Speed | |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 60,000 | 30,000 | 500 | + 15% Movement Speed | |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 75,000 | 37,500 | 500 | + 20% Movement Speed | |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 90,000 | 45,000 | 500 | + 25% Movement Speed | |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 105,000 | 52,500 | 500 | + 30% Movement Speed | |
Jet Armor
251 | FLAK ARMOR : Reduces Damage From Flak ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 10% Damage From Flak | |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | - 20% Damage From Flak | |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 25% Damage From Flak |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 30% Damage From Flak |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 35% Damage From Flak |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 40% Damage From Flak |
252 | STINGER ARMOR :Reduces Damage From Stinger Missiles ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 50% Damage From Missiles | |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 55% Damage From Missiles |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 60% Damage From Missiles |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 65% Damage From Missiles |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 75% Damage From Missiles |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | SEE BELOW |
STINGER ARMOR : Level Description | |||||||||
6 | + 5% Movement Speed • - 75% Damage From Missiles | ||||||||
253 | RAPTOR ARMOR : Reduces Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 12% Damage Taken From All | |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 22,500 | 500 | - 14% Damage Taken From All |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 30,000 | 500 | - 16% Damage Taken From All |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 37,500 | 500 | - 18% Damage Taken From All |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 45,000 | 500 | - 20% Damage Taken From All |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 105,000 | 52,500 | 500 | - 22% Damage Taken From All |
000 | BLITZ ARMOR : Reduced Damage From Blitz ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 15,000 | 500 | - 5% Damage from Blitz Turret | |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 45,000 | 22,500 | 500 | - 10% Damage from Blitz Turret | |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 60,000 | 30,000 | 500 | - 15% Damage from Blitz Turret | |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 75,000 | 37,500 | 500 | - 20% Damage from Blitz Turret | |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 90,000 | 45,000 | 500 | - 25% Damage from Blitz Turret | |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 105,000 | 52,500 | 500 | - 30% Damage from Blitz Turret | |
377 | Ltd. STEEL LINING ( Limited Tech ) : Reduces Fire Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 500 | SEE BELOW | ||
2 | 48,600,000 | 48,600,000 | 1,248,000 | 5s | 9 | 500 | SEE BELOW | ||
3 | 64,800,000 | 64,800,000 | 1,664,000 | 5s | 9 | 500 | SEE BELOW | ||
4 | 81,000,000 | 81,000,000 | 2,080,000 | 5s | 10 | 500 | SEE BELOW | ||
5 | 97,200,000 | 97,200,000 | 2,496,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 113,400,000 | 113,400,000 | 2,900,000 | 5s | 10 | 1,890,000 | 252,000 | 500 | SEE BELOW |
Ltd. STEEL LINING : Level Description | |||||||||
1 | - 12% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
2 | - 14% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
3 | - 16% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity | ||||||||
4 | - 18% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity | ||||||||
5 | - 20% Damage taken from Fire • - 20% Damage taken from Plasma, Lasers & Electricity | ||||||||
6 | - 12% Damage taken from Fire • - 20% Damage taken from Plasma, Lasers & Electricity • + 10% Damage to All | ||||||||
377 | STEEL LINING ( Epic Tech ) : Reduces Fire Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 540,000 | 72,000 | 500 | SEE BELOW |
2 | 48,600,000 | 48,600,000 | 1,248,000 | 5s | 9 | 810,000 | 108,000 | 500 | SEE BELOW |
3 | 64,800,000 | 64,800,000 | 1.664,000 | 5s | 9 | 1,080,000 | 144,000 | 500 | SEE BELOW |
4 | 81,000,000 | 81,000,000 | 2,080,000 | 5s | 10 | 1,350,000 | 180,000 | 500 | SEE BELOW |
5 | 97,200,000 | 97,200,000 | 2,496,000 | 5s | 10 | 1,620,000 | 216,000 | 500 | SEE BELOW |
6 | 113,400,000 | 113,400,000 | 2,900,000 | 5s | 10 | 1,890,000 | 252,000 | 500 | SEE BELOW |
STEEL LINING : Level Description | |||||||||
1 | - 2% Damage Taken From Fire | ||||||||
2 | - 4% Damage Taken From Fire | ||||||||
3 | - 6% Damage Taken From Fire • - 5% Damage taken from Plasma, Lasers & Electricity | ||||||||
4 | - 8% Damage Taken From Fire • - 5% Damage taken from Plasma, Lasers & Electricity | ||||||||
5 | - 10% Damage Taken From Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
6 | - 10% Damage Taken From Fire • - 10% Damage taken from Plasma, Lasers & Electricity • + 5% Damage to All | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
Jet Armor | Oni Mk. II Schematic • Raptor Schematic | ( T ) |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Raptor Schematic made its full Component Capacity available at all levels in the Game Update of Mar 24, 2016.
- The Raptor Schematic renamed the Raptor Armor slot to Jet Armor in Game Update of Nov. 26, 2014.
- The Raptor Schematic gained Level 6 Components in the Game Update of May 29, 2014.
- The Raptor Schematic was introduced via the Workshop in the Game Update of Mar 27, 2014 .
- No Further Updates
Additional Information
- The Raptor Schematic has NO Lost Tech Components.
- The Raptor Schematic has 1 Epic Tech Components.
- The Raptor Schematic has 2 Limited Tech Components.
Trivia
Related Pages
External Links
- Kixeye Forum ( 00/00/00 ) - New Schematics - Raptor & Challenger - ( Official )
- Kixeye Forum ( 00/00/00 ) - Official Discussion: Raptor & Challenger Schematics - ( Official )
- Kixeye Forum ( 00/00/00 ) - Increased Storage! - ( Official ) - Level 6 Components
- Kixeye Forum ( 03/24/16 ) - WrongThinker Thinks #06 - Components: Building a Better Unit (Part II) - ( Official )
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Video
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||
Categories:
- Schematic
- Aircraft Schematic
- Standard Unit Schematic
- Standard Aircraft Schematic
- Status Effect Weapon
- Status Effect - Corrosion
- Status Effect - Plague
- Missile/Rocket firing units
- A to Z