Laser Tank Schematic
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Laser Tank | Elite Laser Tank | Laser Tank Schematic |
( T ) | LASER TANK SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Laser Tank or Elite Laser Tank • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,500 for All Levels of Equipped Unit | ||||
RESTRICTED AVAILABILITY | ||||
For Info On How To Obtain This Item See History of Availability | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Info
The Laser Tank Schematic has 5 Component Slots each containing 2 to 7 Upgradable Items.
Schematic Summary
LASER TANK SCHEMATIC SUMMARY ( T ) | ||
Focusing Lens | Tank Engine | |
Power Source | Medium Treads | Medium Armor |
Press Down Arrow Button to View the Components of each Slot. / Hover over individual Components to view each. |
Component Slots
Focusing Lens
83 | HIGH POLISH LENS : Increased Damage to Buildings ( Edit ) | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | 900,000 | 900,000 | 0 | 10 m | 1 | 15,000 | 0 | 80 | See Below | |
2 | 1,350,000 | 1,350,000 | 0 | 40 m | 3 | 22,500 | 0 | 140 | See Below | |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 5 | 30,000 | 0 | 200 | See Below | |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 7 | 37,750 | 0 | 260 | See Below | |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 320 | See Below | |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 400 | See Below | |||
IONIZED ARMOR : Level Descriptions | ||||||||||
1 | +10% Damage to Buildings | |||||||||
2 | +10% Damage to Buildings | |||||||||
3 | +10% Damage to Buildings | |||||||||
4 | +10% Damage to Buildings | |||||||||
5 | +10% Damage to Buildings | |||||||||
6 | +10% Damage to Buildings |
84 | FOCUSING LENS : Range Increase ( Edit ) | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 30,000 | 5,000 | 150 | +5 Range | ||
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 8 | 45,000 | 7,500 | 280 | +10 Range | |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 9 | 60,000 | 10,000 | 375 | +15 Range | |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 10 | 75,000 | 12,000 | 520 | +20 Range | |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 90,000 | 15,000 | 600 | +25 Range | |
6 | 6,300,000 | 6,300,000 | 2,100,000 | 5s | 10 | 600 | See Below | |||
FOCUSING LENS : Level Descriptions | ||||||||||
6 | +25% Range / -5% Damage To All |
Power Source
85 | LITHIUM BATTERY : Charge Time Reduced ( Edit ) | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | 900,000 | 900,000 | 0 | 10 m | 2 | 15,000 | 0 | 80 | See Below | |
2 | 1,350,000 | 1,350,000 | 0 | 40 m | 4 | 22,500 | 0 | 140 | See Below | |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 6 | 30,000 | 0 | 200 | See Below | |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 8 | 75,000 | 12,500 | 325 | See Below | |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 15,000 | 400 | See Below | |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 400 | See Below | |||
LITHIUM BATTERY : Level Descriptions | ||||||||||
1 | -5% Charge Time | |||||||||
2 | -10% Charge Time | |||||||||
3 | -15% Charge Time | |||||||||
4 | -20% Charge Time | |||||||||
5 | -25% Charge Time | |||||||||
6 | -30% Charge Time |
86 | OVERDRIVE BATTERY : Adds Splash Damage ( Edit ) | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | 900,000 | 900,000 | 0 | 10 m | 15,000 | 0 | 80 | +5% Splash | ||
2 | 1,350,000 | 1,350,000 | 0 | 40 m | 22,500 | 0 | 140 | +10% Splash | ||
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 30,000 | 0 | 200 | +15% Splash | ||
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 37,500 | 0 | 260 | +20% Splash | ||
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 8 | 45,000 | 0 | 320 | +25% Splash | |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 9 | 400 | See Below | |||
OVERDRIVE BATTERY : Level Descriptions | ||||||||||
6 | +25% Splash / +5% Damage to All |
266 | GOLD CORE BATTERY ( Epic Tech ) : Increased AoE Size and Damage ( Edit ) | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | ||||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | N/A | N/A | N/A | 5s | 6 | 60,000 | 30,000 | 130 | See Below | |
2 | 5,200,000 | 5,200,000 | 1,200,000 | 5s | 7 | 90,000 | 45,000 | 228 | See Below | |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 8 | 120,000 | 60,000 | 325 | See Below | |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 9 | 150,000 | 75,000 | 423 | See Below | |
5 | 10,800,000 | 10,800,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 520 | See Below | |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 520 | See Below | |||
GOLD CORE BATTERY : Level Descriptions | ||||||||||
1 | +5% Splash / +25% Damage to All | |||||||||
2 | +10% Splash / +25% Damage to All | |||||||||
3 | +15% Splash / +25% Damage to All | |||||||||
4 | +20% Splash / +25% Damage to All | |||||||||
5 | +25% Splash / +25% Damage to All | |||||||||
6 | +25% Splash / +30% Damage to All |
Tank Engine
060 | DUAL TURBINE TANK ENGINE : Higher Top Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 2 | 19,500 | 0 | 500 | + 5% Movement Speed |
2 | 1,755,000 | 1,755,000 | 0 | 52m | 4 | 29,250 | 0 | 500 | + 10% Movement Speed |
3 | 2,340,000 | 2,340,000 | 0 | 1h 40m | 6 | 39,000 | 0 | 500 | + 15% Movement Speed |
4 | 2,925,000 | 2,925,000 | 0 | 3h 28m | 8 | 48,750 | 0 | 500 | + 20% Movement Speed |
5 | 3,510,000 | 3,510,000 | 0 | 6h 56m | 10 | 58,500 | 0 | 500 | + 25% Movement Speed |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | + 30% Movement Speed | ||
061 | HIGH RPM TANK TRANSMISSION : Higher Acceleration ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,170,000 | 1,170,000 | 0 | 13m | 2 | 19,500 | 0 | 500 | + 10% Acceleration |
2 | 1,755,000 | 1,755,000 | 0 | 52m | 4 | 29,250 | 0 | 500 | + 20% Acceleration |
3 | 2,340,000 | 2,340,000 | 0 | 1h 40m | 6 | 39,000 | 0 | 500 | + 30% Acceleration |
4 | 2,925,000 | 2,925,000 | 0 | 3h 28m | 8 | 48,750 | 0 | 500 | + 40% Acceleration |
5 | 3,510,000 | 3,510,000 | 0 | 6h 56m | 10 | 58,500 | 0 | 500 | + 50% Acceleration |
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | + 60% Acceleration | ||
062 | SUPERCHARGED TANK ENGINE : Higher Top Speed & Acceleration ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 2,070,000 | 2,070,000 | 460,000 | 5s | 2 | 34,500 | 5,750 | 500 | SEE BELOW |
2 | 3,105,000 | 3,105,000 | 690,000 | 5s | 4 | 51,750 | 8,625 | 500 | SEE BELOW |
3 | 4,140,000 | 4,140,000 | 920,000 | 5s | 6 | 69,000 | 11,500 | 500 | SEE BELOW |
4 | 5,175,000 | 5,175,000 | 1,150,000 | 5s | 8 | 86,250 | 14,375 | 500 | SEE BELOW |
5 | 6,210,000 | 6,210,000 | 1,380,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 7,245,000 | 7,245,000 | 1,610,000 | 5s | 10 | 500 | SEE BELOW | ||
SUPERCHARGED TANK ENGINE : Level Description | |||||||||
1 | + 5% Movement Speed • + 10% Acceleration | ||||||||
2 | + 10% Movement Speed • + 20% Acceleration | ||||||||
3 | + 15% Movement Speed • + 30% Acceleration | ||||||||
4 | + 20% Movement Speed • + 40% Acceleration | ||||||||
5 | + 25% Movement Speed • + 50% Acceleration | ||||||||
6 | + 30% Movement Speed • + 60% Acceleration | ||||||||
Medium Armor
043 | MEDIUM STEEL PLATED ROOF : Reduced Damage From Air Units ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 1 | 15,000 | 0 | 500 | - 5% Damage from Aircraft |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 3 | 22,500 | 0 | 500 | - 10% Damage from Aircraft |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 5 | 30,000 | 0 | 500 | - 15% Damage from Aircraft |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 7 | 37,500 | 0 | 500 | - 20% Damage from Aircraft |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 500 | - 25% Damage from Aircraft |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 500 | - 30% Damage from Aircraft | ||
044 | MEDIUM HARDENED ARMOR : Reduced Damage From Ground Units ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 1 | 15,000 | 0 | 500 | - 5% Damage from Ground |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 3 | 22,500 | 0 | 500 | - 10% Damage from Ground |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 5 | 30,000 | 0 | 500 | - 15% Damage from Ground |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 7 | 37,500 | 0 | 500 | - 20% Damage from Ground |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 500 | - 25% Damage from Ground |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 500 | - 30% Damage from Ground | ||
087 | IONIZED ARMOR : Reduced Damage From Energy Weapons ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 6 | 30,000 | 5,000 | 500 | SEE BELOW |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 7 | 45,000 | 7,5000 | 500 | SEE BELOW |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 8 | 500 | SEE BELOW | ||
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 9 | 500 | SEE BELOW | ||
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 6,300,000 | 6,300,000 | 2,420,000 | 5s | 10 | 500 | SEE BELOW | ||
IONIZED ARMOR : Level Description | |||||||||
1 | - 10% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
2 | - 20% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
3 | - 25% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
4 | - 30% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
5 | - 35% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
6 | - 40% Damage Taken From Plasma, Lasers & Elcticity | ||||||||
093 | LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 1 | 15,000 | 0 | 500 | SEE BELOW |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 3 | 22,500 | 0 | 500 | SEE BELOW |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 5 | 30,000 | 0 | 500 | SEE BELOW |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 7 | 37,500 | 0 | 500 | SEE BELOW |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 500 | SEE BELOW | ||
LIGHTWEIGHT ARMOR : Level Description | |||||||||
1 | + 5% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
2 | + 10% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
3 | + 15% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
4 | + 20% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
5 | + 25% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
6 | + 30% Movement Speed • + 10% Acceleration • + 10% Damage Taken From All | ||||||||
094 | HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 1 | 15,000 | 0 | 500 | SEE BELOW |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 3 | 22,500 | 0 | 500 | SEE BELOW |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 5 | 30,000 | 0 | 500 | SEE BELOW |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 7 | 37,500 | 0 | 500 | SEE BELOW |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 10 | 45,000 | 0 | 500 | SEE BELOW |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 10 | 500 | SEE BELOW | ||
HEAVYWEIGHT ARMOR : Level Description | |||||||||
1 | - 2% Damage Taken From All • - 10% Movement Speed | ||||||||
2 | - 4% Damage Taken From All • - 10% Movement Speed | ||||||||
3 | - 6% Damage Taken From All • - 10% Movement Speed | ||||||||
4 | - 8% Damage Taken From All • - 10% Movement Speed | ||||||||
5 | - 10% Damage Taken From All • - 10% Movement Speed | ||||||||
6 | - 12% Damage Taken From All • - 10% Movement Speed | ||||||||
378 | Ltd. STEEL FRAME ( Limited Tech ) : Reduces Fire Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 500 | SEE BELOW | ||
2 | 48,600,000 | 48,600,000 | 1,200,000 | 5s | 9 | 500 | SEE BELOW | ||
3 | 64,800,000 | 64,800,000 | 1,600,000 | 5s | 9 | 500 | SEE BELOW | ||
4 | 81,000,000 | 81,000,000 | 2,000,000 | 5s | 10 | 500 | SEE BELOW | ||
5 | 97,200,000 | 97,200,000 | 2,400,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 113,400,000 | 113,400,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
Ltd. STEEL FRAME : Level Description | |||||||||
1 | - 12% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
2 | - 14% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
3 | - 16% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity | ||||||||
4 | - 18% Damage taken from Fire • - 15% Damage taken from Plasma, Lasers & Electricity | ||||||||
5 | - 20% Damage taken from Fire • - 20 Damage taken from Plasma, Lasers & Electricity | ||||||||
6 | - 20% Damage taken from Fire • - 20% Damage taken from Plasma, Lasers & Electricity • + 10% Damage to All | ||||||||
378 | STEEL FRAME ( Epic Tech ) : Reduces Fire Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level | Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N/A | N/A | N/A | N/A | 9 | 540,000 | 46,000 | 500 | See Below |
2 | 48,600,000 | 48,600,000 | 1,248,000 | 5s | 9 | 500 | See Below | ||
3 | 64,800,000 | 64,800,000 | 1,664,000 | 5s | 9 | 500 | See Below | ||
4 | 81,000,000 | 81,000,000 | 2,080,000 | 5s | 10 | 500 | See Below | ||
5 | 97,200,000 | 97,200,000 | 2,496,000 | 5s | 10 | 500 | See Below | ||
6 | 113,400,000 | 113,400,000 | 2,900,000 | 5s | 10 | 500 | See Below | ||
STEEL FRAME : Level Descriptions | |||||||||
1 | - 2% Damage taken from Fire | ||||||||
2 | - 4% Damage taken from Fire | ||||||||
3 | - 6% Damage taken from Fire • - 5% Damage taken from Plasma, Lasers & Electricity | ||||||||
4 | - 8% Damage taken from Fire • - 5% Damage taken from Plasma, Lasers & Electricity | ||||||||
5 | - 10% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity | ||||||||
6 | - 10% Damage taken from Fire • - 10% Damage taken from Plasma, Lasers & Electricity • + 5% Damage to All | ||||||||
Medium Treads
033 | UPGRADED TREADS : Higher Top Speed ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 0 | 10m | 2 | 15,000 | 0 | 500 | + 5% Movement Speed |
2 | 1,350,000 | 1,350,000 | 0 | 40m | 3 | 22,500 | 0 | 500 | + 10% Movement Speed |
3 | 1,800,000 | 1,800,000 | 0 | 1h 20m | 4 | 30,000 | 0 | 500 | + 15% Movement Speed |
4 | 2,250,000 | 2,250,000 | 0 | 2h 40m | 5 | 37,500 | 0 | 500 | + 20% Movement Speed |
5 | 2,700,000 | 2,700,000 | 0 | 5h 20m | 6 | 45,000 | 0 | 500 | + 25% Movement Speed |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 7 | 500 | + 30% Movement Speed | ||
035 | MINESWEEPER TREADS : Reduced Damage from Mines ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 1,800,000 | 1,800,000 | 400,000 | 5s | 2 | 30,000 | 5,000 | 500 | - 25% Damage From Mines |
2 | 2,700,000 | 2,700,000 | 600,000 | 5s | 3 | 45,000 | 7,500 | 500 | - 40% Damage From Mines |
3 | 3,600,000 | 3,600,000 | 800,000 | 5s | 4 | 60,000 | 10,000 | 500 | - 60% Damage From Mines |
4 | 4,500,000 | 4,500,000 | 1,000,000 | 5s | 5 | 75,000 | 12,500 | 500 | - 80% Damage From Mines |
5 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 6 | 90,000 | 15,000 | 500 | - 95% Damage From Mines |
6 | 6,300,000 | 6,300,000 | 1,400,000 | 5s | 7 | 500 | - 98% Damage From Mines | ||
284 | CRYSTAL TREADS ( EPIC TECH ) : Reduces Damage & Fire Instantly When Hit By Energy / Immune to Shock ( Edit ) | |||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | ||||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
quip Cost / Unit | Capacity Used | Description | |||||
Metal | Oil | Thorium | Metal | Thor | ||||||
1 | N/A | N/A | N/A | 5s | 6 | 60,000 | 30,000 | 130 | SEE BELOW | |
2 | 5,200,000 | 5,200,000 | 1,200,000 | 5s | 7 | 90,000 | 45,000 | 228 | SEE BELOW | |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 8 | 120,000 | 60,000 | 325 | SEE BELOW | |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 9 | 150,000 | 75,000 | 423 | SEE BELOW | |
5 | 10,800,000 | 10,800,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 520 | SEE BELOW | |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 520 | SEE BELOW | |||
CRYSTAL TREADS : Level Description | ||||||||||
1 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -10% Damage Taken From Plasma, Lasers & Electricity | |||||||||
2 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -20% Damage Taken From Plasma, Lasers & Electricity | |||||||||
3 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -25% Damage Taken From Plasma, Lasers & Electricity | |||||||||
4 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -30% Damage Taken From Plasma, Lasers & Electricity | |||||||||
5 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -35% Damage Taken From Plasma, Lasers & Electricity | |||||||||
6 | Immune To Shock / Fires Instantly When Hit By Energy Damage / -40% Damage Taken From Plasma, Lasers & Electricity |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
MEDIUM ARMOR | Challenger • FAV • Hellfire • Humvee • Laser Tank • Paladin • Rhino | ( T ) |
TANK ENGINE | Challenger • Laser Tank • Paladin • Rhino | ( T ) |
MEDIUM TREADS | Laser Tank • Hellfire • Rhino | ( T ) |
Schematic Adjusted Range Stats
Laser Tank Level |
Standard Range |
Adjusted Ranges Per Focusing Lens Level | ||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5/6 | ||
1 | 320 | - | - | - | - | - |
2 | 335 | 340 | - | - | - | - |
3 | 350 | 355 | - | - | - | - |
4 | 358 | 363 | 368 | - | - | - |
5 | 366 | 371 | 376 | 381 | - | - |
6 | 374 | 379 | 384 | 389 | - | - |
7 | 382 | 387 | 392 | 397 | 402 | - |
8 | 390 | 395 | 400 | 405 | 410 | 415 |
9+ | 400 | 405 | 410 | 415 | 420 | 425 |
History of Availability
Laser Tank Schematic Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
INTRODUCTION | 25,000 xp | Operation: Deadpoint | |
Prize Hold | Unavailable | Operation: Deadpoint 2 | |
RETURNED to Event Shop | 25,000 xp | Operation: Undead Rising | |
eXp Sale | 12,500 xp | Operation: Red Storm (2014) | |
eXp Sale | 18,750 xp | Operation: Floodgate | |
Wave Checkpoint Prize | Wave 21 | Operation: Floodgate 2 | |
Wave Checkpoint Prize | Wave 31 | Operation: Cerberus | |
Wave Checkpoint Prize | Wave 21 | Operation: Cerberus 2 | |
eXP Reduced • REMOVED | 2,000 xp | Operation: Dragon's Oath | |
RETURNED to Event Shop • eXP Reduced | 1,368 xp | Operation: Scorched Earth | |
REMOVED | Unavailable | Revelation | |
RETURNED to Event Shop | 1,368 xp | Operation: Nightmare | |
Last Chance • REMOVED | 1,368 xp | Operation: Descent | |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Laser Tank Schematic gained the Steel Frame component via Shadow Ops Cycle #6 ( Nov 28, 2014 ).
- The Laser Tank Schematic gained theLtd. Steel Frame component in the Game Update of Nov 26, 2014.
- The Laser Tank Schematic gained the Crystal Treads component in the Game Update of Apr 10, 2014.
- The Capacity Used for the FOCUSING LENS component was lowered for all 5 Levels in the Game Update of Apr 10, 2014.
- The Laser Tank Schematic gained the Gold Core Battery component during Operation: Floodgate ( Mar 20, 2014 ).
- The Laser Tank Schematic gained the Lightweight Armor & Heavyweight Armor in the Game Update of Sep 18, 2013.
- The Laser Tank Schematic was introduced via theEvent Shop during Operation: Deadpoint ( Aug 30, 2013 ).
- The No Further Updates
Additional Information
- The Laser Tank Schematic has NO Lost Tech Components.
- The Laser Tank Schematic has 1 Limited Tech Components.
- The Laser Tank Schematic has 3 Epic Tech Components.
Trivia
- The *The Laser Tank Schematic was the 2nd Schematic to be available in the Event Shop as a prize for Special Events.
- The Crystal Treads is Exclusive to the Laser Tanks and therefore is not shared with the other Schematics that use the Medium Treads Slot.
Related Pages
Gallery - Animated
Gallery
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