Cerberus Schematic
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Cerberus | Cerberus Schematic |
( T ) | CERBERUS SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Cerberus • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Cerberus Schematic has 4 Component Slots each containing 1 to 2 Components.
Schematic Summary
CERBERUS SCHEMATIC SUMMARY ( T ) | ||
Relic | ||
Weapon | Body Armor | Drones |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Weapon
1133 | EXTENDED BARREL ( Limited Tech ) : Increases Range ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5 Range | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | + 10 Range | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | + 15 Range | |
1134 | HOTSHOT BULLETS ( Limited Tech ) : Increases Damage Done to All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 3% Damage to All | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | + 6% Damage to All | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | + 10% Damage to All | |
Body Armor
1135 | ( U ) TACTICAL ARMOR ( Uncommon Limited Tech ) : Reduced Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 5% Damage Taken from All | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 10% Damage Taken from All | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 15% Damage Taken from All | |
1136 | ( U ) BLAST SUIT ( Uncommon Limited Tech ) : Reduced Area Damage Taken ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 20% Area Damage Taken | |
2 | 10,000,000 | 10,000,000 | 0 | 12h | N / A | N / A | 500 | - 30% Area Damage Taken | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | - 40% Area Damage Taken | |
Drones
1137 | ( R ) PRODUCTION MATRIX ( Rare Limited Tech ) : Reduces Damage Taken by Cerberus Drones within Aura ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( R ) PRODUCTION MATRIX : Level Description | |||||||||
1 | Cerberus Drones inside Aura take - 20% Damage Taken | ||||||||
2 | Cerberus Drones inside Aura take - 35% Damage Taken | ||||||||
3 | Cerberus Drones inside Aura take - 50% Damage Taken | ||||||||
1138 | ( R ) HYPER DEPLOYMENT ( Rare Limited Tech ) : Spawns a Group of Cerberus Drones on Death ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | 20,000,000 | 20,000,000 | 0 | 12h | N / A | N / A | 500 | SEE BELOW | |
3 | 20,000,000 | 20,000,000 | 0 | 1d | N / A | N / A | 500 | SEE BELOW | |
( R ) HYPER DEPLOYMENT : Level Description | |||||||||
1 | Spawns 4 Cerberus Drones On Death | ||||||||
2 | Spawns 6 Cerberus Drones On Death | ||||||||
3 | Spawns 8 Cerberus Drones On Death | ||||||||
Relic
981 | DIAMOND TECH ( Diamond Epic Tech ) : Increases Damage Dealt & Reduces Damage from All ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | 8,200,000 | 8,200,000 | 0 | SEE BELOW | |
2 | 50,000,000 | 50,000,000 | 0 | 3d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
3 | 100,000,000 | 100,000,000 | 0 | 5d | 12,500,000 | 12,500,000 | 0 | SEE BELOW | |
4 | 200,000,000 | 200,000,000 | 0 | 7d | 0 | SEE BELOW | |||
DIAMOND TECH : Level Description | |||||||||
1 | + 1% Damage Dealt to All • - 1% Damage Received from All Sources | ||||||||
2 | + 3% Damage Dealt to All • - 3% Damage Received from All Sources | ||||||||
3 | + 6% Damage Dealt to All • - 6% Damage Received from All Sources | ||||||||
4 | + 10% Damage Dealt to All • - 10% Damage Received from All Sources | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
Weapon | Cerberus • Leonard | ( T ) |
Body Armor | Cerberus • Leonard | ( T ) |
Drones | Cerberus • Leonard | ( T ) |
Relic | Cerberus • Leonard | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF CERBERUS ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Cerberus Schematic was added the Diamond Tech via Alliance Raids in the Game Update of ??? ??, 2018.
- The Cerberus Schematic gained the Relic component slot in the Game Update of ??? ??, 2018.
- The Cerberus Schematic gained ( R ) Hyper Deployment via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic gained ( R ) Production Matrix via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic gained ( U ) Blast Suit via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic gained ( U ) Tactical Armor via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic gained Hotshot Bullets via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic gained Extended Barrel via Shadow Ops • Cycle #50 ( Jul 26, 2018 )
- The Cerberus Schematic was introduced via the Workshop in the Game Update of Jul 26, 2018
- No Further Updates.
Additional Information
- The Cerberus Schematic has NO Lost Tech Components.
- The Cerberus Schematic has 1 Epic Tech Components
- Including 1 Diamond Epic Tech.
- The Cerberus Schematic has 6 Limited Tech Component
- Including 2 Uncommon Limited Tech.
- Including 2 Rare Limited Tech.
Trivia
Firsts & Records
- War Commander First :
- First .... - Cerberus Schematic
Related Pages
|
External Links
- Kixeye Forum ( 00/00/00 ) - Thread Title - ( Official ) - Notes
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||