Helios Schematic
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Helios | Helios Schematic |
( T ) | HELIOS SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Vehicle Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Vehicle • Level ? Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
500 To 1,500 Depending On Units Level | ||||
SCHEMATIC QUICK NAVIGATION | ||||
<< | CATEGORY PAGE | T | UNIT CUSTOMIZATION | >> |
Basic Info
The Helios Schematic has 3 Component Slots, containing 1 to 2 Components.
Schematic Summary
HELIOS SCHEMATIC SUMMARY ( T ) | ||
War Paint | ||
Frame | Generator | Training |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Frame
1588 | AGILE FRAME ( Limited Tech ) : Increases Turning Speed ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | + 5% Turning Speed | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | + 10% Turning Speed | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | + 15% Turning Speed | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | + 20% Turning Speed | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | + 25% Turning Speed | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | + 30% Turning Speed | |
1589 | HEAVY FRAME ( Limited Tech ) : Reduces Damage Taken from Vehicles, but slows Unit ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
HEAVY FRAME : Level Description | |||||||||
1 | - 6% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
2 | - 8% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
3 | - 10% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
4 | - 12% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
5 | - 16% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
6 | - 20% Damage Taken from Vehicles • - 10% Movement Speed | ||||||||
Generator
1590 | ( U ) QUICK CHARGE BATTERY ( Limited Tech ) : Decreases Reload Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | - 10% Reload Time | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | - 12% Reload Time | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | - 14% Reload Time | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | - 16% Reload Time | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | - 18% Reload Time | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | - 20% Reload Time | |
1591 | ( U ) Backup Generator ( Limited Tech ) : Decreases Damage Taken from Turrets at certain HP Treshold ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal / Oil | Thor | |||||
1 | N / A | N / A | N / A | N / A | N / A | N / A | 500 | SEE BELOW | |
2 | N / A | N / A | N / A | 10h | N / A | N / A | 500 | SEE BELOW | |
3 | N / A | N / A | N / A | 1d | N / A | N / A | 500 | SEE BELOW | |
4 | N / A | N / A | N / A | 1d 8h | N / A | N / A | 500 | SEE BELOW | |
5 | N / A | N / A | N / A | 1d 12h | N / A | N / A | 500 | SEE BELOW | |
6 | N / A | N / A | N / A | 1d 16h | N / A | N / A | 500 | SEE BELOW | |
( U ) BACKUP GENERATOR : Level Description | |||||||||
1 | Unit takes - 15% Damage from Turrets when below 20% Health | ||||||||
2 | Unit takes - 15% Damage from Turrets when below 30% Health | ||||||||
3 | Unit takes - 15% Damage from Turrets when below 40% Health | ||||||||
4 | Unit takes - 15% Damage from Turrets when below 50% Health | ||||||||
5 | Unit takes - 15% Damage from Turrets when below 60% Health | ||||||||
6 | Unit takes - 15% Damage from Turrets when below 70% Health | ||||||||
Training
1558 | ( R ) SCORCHED EARTH ( Rare Limited Tech ) : Increases Range and Reduces Charge-Up Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Equip | Metal / Oil | Thor | ||||
1 | N / A | N / A | N / A | N / A | 8 | N / A | N / A | 500 | SEE BELOW |
( R ) SCORCHED EARTH : Level Description | |||||||||
1 | + 50 Range • - 50% Charge-Up Time | ||||||||
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT ( T ) | |
NONE | Shares NO Schematic Slots with any other schematics | ( T ) |
Component Capacity
COMPONENT CAPACITY FOR EACH LEVEL OF HELIOS ( T ) | |||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10 |
500 | 500 | 500 | 500 | 1,000 | 1,000 | 1,000 | 1,000 | 1,000 | 1,500 |
MAXIMUM COMPONENT CAPACITY = 1,500 | |||||||||
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Helios Schematic gained the ( U ) Backup Generator via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the ( U ) Quick Charge Battery via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the Generator Slot via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the Heavy Frame via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the Agile Frame via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the Frame Slot via Shadow Ops • Cycle #78 ( Nov 12, 2020 )
- The Helios Schematic gained the ( R ) Scorched Earth via Operation: Wargames III. ( Nov 5, 2020 )
- The Helios Schematic gained the Training Slot via Operation: Wargames III. ( Nov 5, 2020 )
- The Helios Schematic was introduced via the Workshop via Operation: Wargames III. ( Nov 5, 2020 )
- No Further Updates.
Additional Information
- The Helios Schematic has NO Lost Tech Components.
- The Helios Schematic has NO Epic Tech Components
- The Helios Schematic has 5 Limited Tech Components
- Including 2 Uncommon Limited Tech.
- Including a Rare Limited Tech.
Trivia
- The Helios Schematic is available in Workshop upon unlocking the Helios.
- The Helios Schematic has NO native Components, all component's Availability is Restricted.
- The Components for the Helios has a Unlock Limit of 20.
- Unlocking more than the Unlock Limit is not possible.
Firsts & Records
- War Commander First :
- First Faction Unit to have only one Gold Tech instead of two. - Helios Schematic
Quotes
“ | Light the Way! - Using Solar generators, the Helios is able to cut a path through the darkness for Corpus forces. Continue to fight the way with new tech! Turn sharper, Reload faster, or take less Damage from Vehicles or Turrets! Avaialble in Shadow Ops. | ” |
— Game Update 11-12-2020 [src] |
Related Pages
External Links
- Kixeye Forum ( 11/05/2020 ) - OPERATION: WARGAMES III - ( Official ) - Schematic & Scorched Earth Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
Game Update: Nov 12, 2020
Cycle 78
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||