Stinger
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Stinger | Stinger Schematic |
<< PREV | 041 | UNIT NAME | NEXT >> |
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CLASS | UPGRADE METHOD | PRODUCTION METHOD | |||
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Infantry | Academy | Barracks | |||
SPLASH DAMAGE | SPACE | INFANTRY | VEHICLE | AIR | BUILDING | MAP SPEED |
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YES | 50 | CAN'T HIT | CAN'T HIT | BEST | CAN'T HIT | 1.0 |
UNLOCK REQUIREMENTS |
Sniper • Level 4 Academy |
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( T ) • ( C ) | RESTRICTED AVAILABILITY | |
For More Information On How To Obtain This Item See History of Availability | ||
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Stat Progression
Level | Upgrade Cost | Upgrade Time |
Academy Level |
Production Cost | Speed | Health | Range | Damage (DPS) | |||
Metal | Oil | Thorium | Metal | Oil | |||||||
1 | N / A | N / A | N / A | N / A | 4 | 16,000 | 20,000 | 1.2 | 360 | 280 | 554 |
2 | 1,500,000 | 1,350,000 | 0 | 30m | 5 | 19,200 | 26,000 | 1.2 | 390 | 290 | 594 |
3 | 2,250,000 | 2,025,000 | 0 | 6 | 23,000 | 33,800 | 1.2 | 420 | 300 | 606 | |
4 | 3,375,000 | 3,037,000 | 0 | 6 | 27,600 | 44,000 | 1.2 | 450 | 307 | 618 | |
5 | 5,062,500 | 4,555,300 | 0 | 10h | 7 | 33,200 | 57,200 | 1.2 | 480 | 314 | 634 |
6 | 7,593,750 | 6,834,400 | 0 | 10h | 7 | 39,800 | 74,400 | 1.2 | 510 | 321 | 648 |
7 | 11,390,630 | 10,251,600 | 0 | 20h | 8 | 47,800 | 96,800 | 1.2 | 540 | 326 | 661 |
8 | 17,085,950 | 15,377,400 | 0 | 8 | 57,400 | 125,800 | 1.2 | 570 | 331 | 675 | |
9 | 25,628,930 | 23,066,000 | 0 | 1d 16h | 9 | 75,000 | 250,000 | 1.2 | 622 | 340 | 693 |
10 | 25,628,930 | 23,066,000 | 400,000 | 5s | 9 | 85,000 | 350,000 | 1.2 | 750 | 340 | 752 |
11 | 25,628,930 | 23,066,000 | 400,000 | 5s | 9 | 85,000 | 350,000 | 1.2 | 825 | 340 | 828 |
12 | 33,317,610 | 29,985,800 | 1,000,000 | 5s | 10 | 85,000 | 350,000 | 1.2 | 900 | 340 | 903 |
13 | 43,312,890 | 38,981,540 | 1,500,000 | 5s | 10 | 85,000 | 350,000 | 1.2 | 975 | 340 | 978 |
14 | 43,312,890 | 38,981,540 | 1,500,000 | 5s | 10 | 85,000 | 350,000 | 1.2 | 1,050 | 340 | 1,053 |
15 | 43,312,890 | 38,981,540 | 3,000,000 | 5s | 10 | 85,000 | 350,000 | 1.2 | 1,125 | 340 | 1,129 |
16 | 64,969,340 | 58,472,400 | 4,000,000 | 10d 12h 56m | 10 | 85,000 | 350,000 | 1.2 | 1,200 | 340 | 1,204 |
Total | 353,370,240 | 318,033,020 | 11,800,000 | Note : Showing Data from Non-Customized Unit | |||||||
Yellow indicates increase from previous level. Underline Indicates Max Value. |
Thorium Technology Advantage | Level : 10 | Stingers Gain An Increase In Splash Radius |
Bunker Ranges for the Stinger
Bunker Range per Stinger Level | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUNKER ( +40% ) | 392 | 406 | 420 | 430 | 440 | 449 | 456 | 463 | 476 | 476 |
WATCHTOWER ( +50% ) | 420 | 435 | 450 | 461 | 473 | 482 | 489 | 497 | 510 | 510 |
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold |
Build Times & Repair Information
Level 10 Barracks Build & Repair Times Per Stinger Level ( T ) | ||||||||||
LEVEL 1 | LEVEL 2 | LEVEL 3 | LEVEL 4 | LEVEL 5 | LEVEL 6 | LEVEL 7 | LEVEL 8 | LEVEL 9 | LEVEL 10+ | |
BUILD | 1h 39m | 1h 39m | 1h 39m | 1h 39m | 1h 39m | 1h 39m | 1h 39m | 1h 39m | 1h 49m | |
REPAIR | 29m 43s | 29m 43s | 29m 43s | 29m 43s | 29m 43s | 29m 43s | 29m 43s | 29m 43s | 32m 41s | |
Level 10 Barracks Repair Costs Per Stinger Level | ||||||||||
METAL | 4,800 | 17,220 | 25,500 | |||||||
OIL | 6,000 | 37,740 | 105,000 | |||||||
Info shown is for a Level 10+ Barracks • Lower Levels may be calculated by adding 5% for each level below Level 10. |
Schematic Summary
STINGER SCHEMATIC SUMMARY ( T ) | ||
Stinger Rockets | Tactical Sight Helmet | |
![]() | ||
Tactical Combat Suit | Stinger Launchers | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
History of Availability
Stinger Event Shop History | |||
EVENT SHOP STATUS | eXP COST / WCP | SPECIAL EVENT | |
INTRODUCTION | ![]() |
9,500 xp | Operation: Hellstorm |
Prize Hold | ![]() |
Unavailable | Operation: Red Swarm |
RETURNED To Event Shop | ![]() |
9,500 xp | Operation: Warlord |
eXp Sale | ![]() |
4,750 xp | Operation: Deadpoint |
eXp Sale | ![]() |
4,750 xp | Operation: Iron March |
eXp Sale | ![]() |
4,750 xp | Operation: Iron Reign |
eXp Sale | ![]() |
4,750 xp | Operation: Iron Lord |
eXp Sale | ![]() |
4,750 xp | Operation: Undead Swarm |
eXP Sale • REMOVED | ![]() |
2,000 xp | Operation: Dragon's Oath |
RETURNED • eXP Increase | ![]() |
20,513 xp | Operation: Scorched Earth |
eXP Sale | ![]() |
14,000 xp | Genesis |
eXP Sale | ![]() |
14,000 xp | Covenant |
eXP Sale | ![]() |
14,000 xp | Revelation |
eXP Sale | ![]() |
14,000 xp | Rapture |
eXP Sale | ![]() |
14,000 xp | Operation: Nighthawk |
eXP Sale | ![]() |
14,000 xp | Operation: Nightmare |
eXP Sale | ![]() |
14,000 xp | Operation: Nightfall |
eXP Sale | ![]() |
14,000 xp | Operation: Night's End |
eXP Sale | ![]() |
14,000 xp | Operation: Wildfire |
eXP Sale | ![]() |
14,000 xp | Operation: Frostbite |
eXP Sale | ![]() |
14,000 xp | Operation: Aftermath |
eXP Sale | ![]() |
14,000 xp | Operation: Remnants |
Last Chance Sale • REMOVED | ![]() |
14,000 xp | Operation: Descent |
Offered in Event Shop Continuously Except Where Otherwise Stated • eXP = Event Experience Points • WCP = Wave Checkpoint Prize |
![]() ![]() | ||||
AVAILABILITY STATUS | PRIZE TIER | CYCLE NUMBER | CYCLE DATES | |
1st - 3rd Appearances | ![]() |
Tier 2 | Cycles # 1 thru 3 | Jan 27, 2014 Thru Sept 25, 2014 |
4th Appearance | ![]() |
Tier 2 | Cycle # 5 | Oct 31, 2014 Thru Nov 21, 2014 |
5th Appearance | ![]() |
Tier 2 | Cycle # 7 | Dec 26, 2014 Thru Jan 23, 2015 |
6th Appearance | ![]() |
Tier 1 | Cycle # 10 | Mar 27, 2015 Thru Apr 24, 2015 |
Only Offered As Shadow Ops Prize For Dates Listed |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Stinger's Upgrade Times were reduced in the Game Update of Oct. 02, 2014.
- The Stinger received the ability to be upgraded to Level 16 in the Game Update of Aug 06, 2014.
- The Stinger received the ability to be upgraded to Level 15 in the Game Update of May 01, 2014.
- The Stinger received the ability to be upgraded to Level 14 in the Game Update of Jan 08, 2014.
- The Stinger received the ability to be upgraded to Level 13 in the Game Update of Oct 30, 2013.
- The Stinger received the ability to be upgraded to Level 12 in the Game Update of Aug 14, 2013.
- The Stinger received the ability to be upgraded to Level 11 in the Game Update of May 30, 2013.
- The Stinger received the ability to be upgraded to Level 10 in the Game Update of Feb 13, 2013.
- The Stinger was introduced to the Event Shop during Operation: Hellstorm.
Additional Facts
- The Stinger received a Workshop Schematic in the Event Shop during Operation: Floodgate.
- The Stinger will target and fire upon all Airborne Units and
- Missiles fired from the Missile Silo
- Hellfire Missiles fired from multiple Units including the Hellfire & Hellstorm.
- The Stinger may be placed in Bunkers, Strongholds and Watchtowers where their Range is dramatically increased.
- The Stinger produces a Splash or Flak effect when striking a target allowing it to damage other nearby targets.
- This allows the Stinger to destroy multiple incoming Hellfire Missiles if they are bunch together in flight with a single shot.
Trivia
- Pixel Sheet Code : 41
Firsts & Records
Quotes
Click Expand to View Additional Quotes
“ | The modified surface-to-air missile fired by the Stinger packs a massive punch to a larger area. Stingers get a 20% range increase against aircraft. | ” |
— Level 10 Description. |
“ | Enemy planes will be dropping like flies! | ” |
— Facebook Unlocked Message |
“ | NO FLY ZONE - Your anti-air enforcer is nearly fully upgraded. Let it rip, Commander! | ” |
— Level 10 Message |
“ | AIR LOCK - Your Veteran Level 5 Stinger can shoot anything out of the sky. | ” |
— Level 15 Message |
Related Pages
External Links
- Kixeye Forum ( 00/00/00 ) - Schematic Poll Results: The Stinger - ( Official ) - Relative Information
- Kixeye Forum ( 00/00/00 ) - Stinger Schematic Discussion - ( Official ) - Relative Information
- Kixeye Forum ( 00/00/00 ) - Veteran Unit Levels Part 2! - ( Official ) - Relative Information
- Wikipedia - FIM-92 Stinger - Stinger In Real Life
Unit Voice
Click Expand to View This Section
Selecting:
- Yes?
- Commander?
- Sir?
- Reporting.
- Ready.
- What?
Moving:
- Affirmative.
- Roger!
- No problem.
- Movin' out.
- Yes.
- On my way!
- Understood.
- Will do!
Attacking:
- Alright.
- On it!
- Hoora!
- Give them hell!
- Okay.
- Die Sucker!
- Let's go!
Gallery - Animated
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( C ) | MERCENARY UNITS | ( EDIT ) |
Akiko • Blaze • Bludgeon • Dr. Logan • Elite Marauder • Elite Striker • Elite Wrecker • Shredder • Singe • Stormchaser | ||
( C ) • ( C ) | RETIRED • UNRELEASED UNITS | ( EDIT ) |
Banshee • Behemoth • Crusader • Flamethrower • Gatling Truck • Gladiator • Heavy Gunner • Hellfire • Hellstorm • Hercules • Hover Tank • Humvee • Laser Tank • Marauder • Medic • Mega Tank • Mortar Team • Razorback • Rhino • Rifleman • Shock Tank • Spectre • Striker • Suicide Truck • Tech • Valkyrie • Vanquisher • Viper • Warhawk • Widowmaker Prime • Wrecker | ||
UH-60 Chopper ( Unreleased ) | ||
Categories:
- Restricted Availability
- Infantry
- Anti-Aircraft
- Mounted Stinger
- Missile/Rocket firing units
- Ground Unit
- Special Event Prize
- Shadow Op Prize
- A to Z
- Legacy Unit