Mortar Team Schematic
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Mortar Team | Elite Mortar Team | Mortar Team Schematic |
( T ) | MORTAR TEAM SCHEMATIC | |
CATEGORY | SCHEMATIC CLASS | UPGRADE BUILDING | ||
Schematic | Infantry Schematic | Workshop | ||
UNLOCK REQUIREMENTS | ||||
Mortar Team • Level 1 Workshop | ||||
SCHEMATIC COMPONENT CAPACITY | ||||
2,000 for All Levels of Equipped Unit | ||||
SCHEMATIC QUICK NAVIGATION | ||||
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Basic Info
The Mortar Team Schematic has 4 Component Categories each containing 2 to 4 Upgradable Items.
Schematic Summary
MORTAR TEAM SCHEMATIC SUMMARY ( T ) | ||
Mortar Barrel | Infantry Armor | |
Infantry Training | Mortar Shells | |
Press Down Arrow Button to View the Components of each Slot. • Hover over individual Components to view each. |
Component Slots
Mortar Barrel
002 | MULTI-TARGET : Cycle Firing Between 2 Targets ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | - 10% Reload Time • Cycles Between 2 Targets |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | - 20% Reload Time • Cycles Between 2 Targets |
3 | 900,000 | 900,000 | 0 | 40m | 5 | 15,000 | 0 | 500 | - 30% Reload Time • Cycles Between 2 Targets |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 7 | 18,750 | 0 | 500 | - 40% Reload Time • Cycles Between 2 Targets |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 10 | 22,500 | 0 | 500 | - 50% Reload Time • Cycles Between 2 Targets |
6 | 3,150,000 | 3,150,000 | 0 | 5s | 10 | 0 | 500 | - 60% Reload Time • Cycles Between 2 Targets | |
001 | SPEED LOADER : Load and Fire Shells at Faster Rate ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | - 30% Reload Time |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | - 40% Reload Time |
3 | 900,000 | 900,000 | 0 | 40m | 5 | 15,000 | 0 | 500 | - 50% Reload Time |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 7 | 18,750 | 0 | 500 | - 60% Reload Time |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 10 | 22,500 | 0 | 500 | - 70% Reload Time |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 22,500 | 0 | 500 | - 80% Reload Time |
308 | DEVASTATOR BARREL ( Epic Tech ) : Increase Damage, Reduced Reload Time ( Edit ) | ||||||||
RESTRICTED AVAILABILITY : See History of Availability For More Information | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 9 | 60,000 | 30,000 | 500 | SEE BELOW |
2 | 5,400,000 | 5,400,000 | 1,200,000 | 5s | 9 | 90,000 | 45,000 | 500 | SEE BELOW |
3 | 7,200,000 | 7,200,000 | 1,600,000 | 5s | 9 | 120,000 | 60,000 | 500 | SEE BELOW |
4 | 9,000,000 | 9,000,000 | 2,000,000 | 5s | 9 | 150,000 | 75,000 | 500 | SEE BELOW |
5 | 10,800,000 | 10,800,000 | 2,400,000 | 5s | 10 | 180,000 | 90,000 | 500 | SEE BELOW |
6 | 12,600,000 | 12,600,000 | 2,800,000 | 5s | 10 | 500 | SEE BELOW | ||
DEVASTATOR BARREL : Level Description | |||||||||
1 | + 30% Damage to All • - 10% Reload Time | ||||||||
2 | + 35% Damage to All • - 20% Reload Time | ||||||||
3 | + 40% Damage to All • - 30% Reload Time | ||||||||
4 | + 45% Damage to All • - 40% Reload Time | ||||||||
5 | + 50% Damage to All • - 40% Reload Time | ||||||||
6 | + 60% Damage to All • - 50% Reload Time | ||||||||
Mortar Shells
004 | FUSION MORTAR : Increased Explosion Radius / Slightly Reduced Damage ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | SEE BELOW |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | SEE BELOW |
3 | 1,440,000 | 1,440,000 | 330,000 | 5s | 5 | 500 | SEE BELOW | ||
4 | 1,800,000 | 1,800,000 | 400,000 | 5s | 7 | 500 | SEE BELOW | ||
5 | 2,160,000 | 2,160,000 | 480,000 | 5s | 10 | 500 | SEE BELOW | ||
6 | 2,520,000 | 2,520,000 | 700,000 | 5s | 10 | 500 | SEE BELOW | ||
FUSION MORTAR : Level Descriptions | |||||||||
1 | + 5% Splash • - 10% Damage | ||||||||
2 | + 10% Splash • - 10% Damage | ||||||||
3 | + 15% Splash | ||||||||
4 | + 20% Splash | ||||||||
5 | + 25% Splash | ||||||||
6 | + 25% Splash • + 5% Damage to All | ||||||||
005 | INCENDIARY MORTAR : Lights Victims on Fire Upon Impact ( Edit ) | ||||||||
Status Effect Weapon : Napalm | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | SEE BELOW |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | SEE BELOW |
3 | 900,000 | 900,000 | 0 | 40m | 5 | 15,000 | 0 | 500 | SEE BELOW |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 7 | 18,750 | 0 | 500 | SEE BELOW |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 10 | 22,500 | 0 | 500 | SEE BELOW |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 500 | SEE BELOW | ||
INCENDIARY MORTAR : Level Descriptions | |||||||||
1 | Adds Tiny Fire Effect | ||||||||
2 | Adds Small Fire Effect | ||||||||
3 | Adds Medium Fire Effect | ||||||||
4 | Adds Large Fire Effect | ||||||||
5 | Adds Large Fire Effect • + 15% Splash | ||||||||
6 | Adds Giant Fire Effect • + 20% Splash | ||||||||
006 | CRYO MORTAR ( Lost Tech ) : Shells Contain A Cryogenic Payload That Slows Units ( Edit ) | ||||||||
Lost Tech Found In Ruins of Hell Hounds Bases | |||||||||
Status Effect Weapon : Cryo | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 6 | 500 | SEE BELOW | ||
2 | N / A | N / A | N / A | N / A | 7 | 500 | SEE BELOW | ||
3 | N / A | N / A | N / A | N / A | 8 | 500 | SEE BELOW | ||
4 | N / A | N / A | N / A | N / A | 9 | 500 | SEE BELOW | ||
5 | N / A | N / A | N / A | N / A | 10 | 500 | SEE BELOW | ||
6 | 3,150,000 | 3,150,000 | 1,312,500 | 5s | 10 | 500 | SEE BELOW | ||
CRYO MORTAR : Level Description | |||||||||
1 | Adds Tiny Cyro ( ) Effect | ||||||||
2 | Adds Small Cyro ( ) Effect | ||||||||
3 | Adds Medium Cyro ( ) Effect | ||||||||
4 | Adds Large Cyro ( ) Effect | ||||||||
5 | Adds Giant Cyro ( ) Effect | ||||||||
6 | Adds Giant Cyro ( ) Effect • + 5% Damage to All | ||||||||
007 | CONCUSSIVE MORTAR : Stuns Infantry & Bunkers ( Edit ) | ||||||||
Status Effect Weapon : Concussion | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 2 | 15,000 | 2,500 | 100 | Adds Tiny Stun Effect |
2 | 1,350,000 | 1,350,000 | 300,000 | 5s | 4 | 22,500 | 3,750 | 175 | Adds Small Stun Effect |
3 | 1,800,000 | 1,800,000 | 400,000 | 5s | 6 | 30,000 | 5,000 | 250 | Adds Med Stun Effect |
4 | 2,250,000 | 2,250,000 | 500,000 | 5s | 8 | 37,500 | 6,250 | 325 | Adds Large Stun Effect |
5 | 2,700,000 | 2,700,000 | 600,000 | 5s | 10 | 400 | Adds Giant Stun Effect | ||
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 400 | SEE BELOW | ||
CONCUSSIVE MORTAR : Level Descriptions | |||||||||
6 | Adds Giant Stun Effect • +5% Damage to All | ||||||||
Infantry Armor
014 | EXPOSURE SUIT : Immune to Freeze ( ) ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 4 | 15,000 | 2,500 | 500 | Immune to Slow |
016 | IMPACT PADDING : Immune to Concussion ( ) ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 6 | 7,500 | 0 | 500 | Immune to Concussion |
017 | POWERED SKINSUIT ( Lost Tech ) : Immune to Freeze ( ) and Concussion ( ) ( Edit ) | ||||||||
Lost Tech Found In Ruins of M.A.Y.H.E.M., Ironstrike & Ryu-Kai Bases | |||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | N / A | N / A | N / A | N / A | 10 | 30,000 | 5,000 | 500 | SEE BELOW |
2 | N / A | N / A | N / A | N / A | 10 | 45,000 | 7,500 | 500 | SEE BELOW |
3 | N / A | N / A | N / A | N / A | 10 | 500 | SEE BELOW | ||
4 | N / A | N / A | N / A | N / A | 10 | 500 | SEE BELOW | ||
5 | N / A | N / A | N / A | N / A | 10 | 500 | SEE BELOW | ||
6 | 3,150,000 | 3,150,000 | 1,312,500 | 5s | 10 | 500 | SEE BELOW | ||
POWERED SKINSUIT : Level Description | |||||||||
1 | Immune To Slow ( ) / Immune To Concussion ( ) | ||||||||
2 | Immune To Slow ( ) • Immune To Concussion ( ) • - 25% Damage From Mines | ||||||||
3 | Immune To Slow ( ) • Immune To Concussion ( ) • - 30% Damage From Mines | ||||||||
4 | Immune To Slow ( ) • Immune To Concussion ( ) • - 35% Damage From Mines | ||||||||
5 | Immune To Slow ( ) • Immune To Concussion ( ) • - 40% Damage From Mines | ||||||||
6 | Immune To Slow ( ) • Immune To Concussion ( ) • Immune to Corrosion ( ) • - 80% Damage From Mines | ||||||||
018 | BODY ARMOR : Incoming Turret Damage Reduced ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | + 5% Damage from Turrets |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | + 10% Damage from Turrets |
3 | 900,000 | 900,000 | 0 | 40m | 5 | 15.000 | 0 | 500 | + 15% Damage from Turrets |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 7 | 18.750 | 0 | 500 | + 20% Damage from Turrets |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 10 | 22.500 | 0 | 500 | + 25% Damage from Turrets |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 500 | + 30% Damage from Turrets | ||
019 | BOMB DISPOSAL SUIT : No Damage From Mines / Incoming Damage Reduced ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 7 | 15,000 | 15,000 | 500 | SEE BELOW |
BOMB DISPOSAL SUIT - Level Descriptions | |||||||||
1 | - 15% Damage From All Sources • Immune to Mines | ||||||||
Infantry Training
011 | TROOP CONDITIONING : Troops Can Move Move Quickly In Battle ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 450,000 | 450,000 | 0 | 5m | 1 | 7,500 | 0 | 500 | + 5% Movement Speed |
2 | 675,000 | 675,000 | 0 | 20m | 3 | 11,250 | 0 | 500 | + 10% Movement Speed |
3 | 900,000 | 900,000 | 0 | 40m | 5 | 15.000 | 0 | 500 | + 15% Movement Speed |
4 | 1,125,000 | 1,125,000 | 0 | 1h 20m | 7 | 18.750 | 0 | 500 | + 20% Movement Speed |
5 | 1,350,000 | 1,350,000 | 0 | 2h 40m | 10 | 22.500 | 0 | 500 | + 25% Movement Speed |
6 | 3,150,000 | 3,150,000 | 700,000 | 5s | 10 | 52,500 | 26,250 | 500 | + 30% Movement Speed |
013 | AGILITY : Troops Pass Through Walls & Barricades Without Hindrance ( Edit ) | ||||||||
Upgrade Cost | Upgrade Time | Workshop Level |
Equip Cost / Unit | Capacity Used | Description | ||||
Metal | Oil | Thorium | Metal | Thor | |||||
1 | 900,000 | 900,000 | 200,000 | 5s | 8 | 15,000 | 2,500 | 500 | Move Through Walls |
Slot Compatibility
COMPONENT SLOT | SCHEMATICS SHARING COMPONENT SLOT | |
INFANTRY ARMOR | Heavy Gunner • Mortar Team • Suicide Bomber | ( T ) |
INFANTRY TRAINING | Heavy Gunner • Mortar Team • Sniper • Suicide Bomber | ( T ) |
Update History
Listed in Reverse Chronological Order -- Click [ Expand ] to View Earliest Updates
- The Mortar Team Sch. gained access to its Full Capacity at all levels of the unit in the Game Update of Mar 24, 2016.
- The Mortar Team Sch. increased its Capacity to 2,000 ( 500 Slot ) in the Game Update of Mar 24, 2016.
- The Mortar Team Sch. changed all levels of all components to use 500 capacity in the Game Update of Mar 24, 2016.
- The Mortar Team Schematic received Level 6 Components in the Game Update of Aug 28, 2014.
- The Mortar Team Schematic was introduced to the Workshop in the Game Update of Jul 26, 2013.
- No Further Updates.
Additional Information
- The Mortar Team Schematic does not have the following Components in the shared Slot.
- The Reflex Training Component in the Infantry Training Slot
- The Mortar Team Schematic has 2 Lost Tech Components.
- The Mortar Team Schematic has 1 Epic Tech Component.
- The Mortar Team Schematic has NO Limited Tech Components.
Trivia
- The Mortar Team Schematic is available in Workshop upon unlocking Mortar Team.
Related Pages
External Links
- Kixeye Forum Thread : 7/26 Update Notes (Official) - Introduction
Gallery
Images may have been resized to fit in the page. Click on an image to view actual size.
( T ) • ( C ) | .........................................................INFANTRY SCHEMATICS | ( EDIT ) | |
Elite Legion • Heavy Gunner • Hercules • Mortar Team • Sarkis • Shadow Sarkis • Sniper • Stinger • Suicide Bomber • Valkyrie • Viper X • Wraith | |||
Commando • Grenadier • Heavy Operator • Infiltrator • Infiltrator Leader • Lead Commando • Lead Grenadier • Lead Heavy Operator • Lead Operator • Lead Preserver • Operator • Preserver | |||
Brother Jeremiah • Kara • Sheila | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Detonator • Liberator | Spartan ZK | Acolyte |
Weaver | Luke | None | |
GEN II | Breacher • War Dog | Drakon | Chaplain |
Max • Skipjack | Santiago | Burnside | |
GEN III | Buzzsaw • Lancer • Sharpshooter | Artemis • Cerberus • Escort | Sentry • Seraph |
Malcolm | Braden • Leonard | Laura | |
GEN IV | Controller | None | Absolver • Devout |
None | None | None | |
SERIES I | Wastelander | Hoplite | Templar |
None | Jenny | None | |
UNIQUE | Bounty Hunter • Romero | Ares | Adam |
( C ) | .........................................................AIRCRAFT SCHEMATICS | ( EDIT ) | |
Archangel • Banshee • Cobra • Hellstorm • Hornet • Night Owl • Oni Mk. II • Phantom • Raptor • Reapernbsp;Drone • Sandstorm • Spectre • Thunderbolt • Titan • Warhawk • Wing Drone • Yellowjacket | |||
Cyclone • Hailstorm • Nimbus | |||
Deena • Pandora | |||
SURVIVORS | CORPUS | SENTINELS | |
GEN I | Bonesaw | Apollo • Fury | Valiant |
Rick | Nyx • Oren | Dylan | |
GEN II | None | None | None |
GEN III | Ace • Gunship | Manticore • Sphinx | Envoy |
Denis | Neil | Martin | |
GEN IV | Twinblade | None | None |
None | None | None | |
SERIES I | Doppler | Echo | Dervish |
None | None | None | |
UNIQUE | Chopper Company • Siege Squadron | Blackout | Herald • Shepherd |
LEGENDARY | |||
Legendary Hellstorm • Legendary Raptor | |||
SCHEMATIC RELATED PAGES | |||
Epic Tech • Limited Tech • Diamond Epic Tech • Lost Tech • Unit Customization • Workshop | |||